Player Matchup

Ares
Ares
Atomic_Chim64
Ares
Level 14
God Stats
1W - 1L
1,765 SR
Queue Stats
17W - 4L
1,953 Elo+
Party 1
Sol
Sol
Butacchi_SA
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,850 Elo+
Party 1
Nu Wa
Nu Wa
Moonlit-Shadow_
Nu Wa
Level 125
God Stats
3W - 3L
1,750 SR
Queue Stats
95W - 97L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
PartysPoison
Amaterasu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,813 Elo+
Party 1
Pele
Pele
PiinkRangr
Pele
Level 25
God Stats
17W - 7L
1,711 SR
Queue Stats
93W - 88L
1,586 Elo+
Party 1
Team Averages
Level 62
1,645 SR
1,749 Elo+

VS

Team Averages
Level 24
1,591 SR
1,590 Elo+
Sun Wukong
Sun Wukong
Aynlfeesting414
Sun Wukong
Level 17
God Stats
2W - 1L
1,528 SR
Queue Stats
44W - 43L
1,529 Elo+
Solo
Hel
Hel
FootlooseCrown4
Hel
Level 29
God Stats
2W - 0L
1,521 SR
Queue Stats
13W - 7L
1,624 Elo+
Solo
Anhur
Anhur
TDrage16
Anhur
Level 27
God Stats
6W - 2L
1,856 SR
Queue Stats
95W - 73L
1,589 Elo+
Solo
Scylla
Scylla
ThermicRanger14
Scylla
Level 29
God Stats
2W - 5L
1,440 SR
Queue Stats
67W - 51L
1,624 Elo+
Solo
Bastet
Bastet
pansita0911
Bastet
Level 18
God Stats
5W - 1L
1,610 SR
Queue Stats
38W - 38L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,485
449
2,050
7,551
3,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 0
6,438
644
3,410
6,195
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,598
560
2,901
3,414
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
PartysPoison
Amaterasu
10
0 / 2 / 1
5,871
587
1,631
6,041
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 4 / 0
4,749
475
2,173
6,531
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aynlfeesting414
Sun Wukong
12
3 / 1 / 0
6,657
666
4,508
5,448
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 1
5,245
525
2,316
3,356
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TDrage16
Anhur
10
4 / 1 / 3
5,815
582
4,660
7,040
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
6,318
632
3,001
2,827
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
8
2 / 0 / 3
5,295
530
3,083
4,979
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Sun Wukong
Aynlfeesting414
Sun Wukong
3
1
0
3
L
2
2
0
1
W
1
2
1
0.75
L
0
1
1
0.5
L
Amaterasu
PartysPoison
Amaterasu
0
2
1
0.25
L
1
4
0
0.25
W
Anhur
TDrage16
Anhur
4
1
3
5.5
W
3
0
2
4
W
Bastet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
17,568
29,732
Taken
23,650
12,153
Mitigated
8,400
9,626
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,050
0
0
899
7,551
3,590
0
1,109
6,294
11,025
0
W
Sun Wukong
Aynlfeesting414
Sun Wukong
4,508
1,644
0
2,406
5,448
3,527
0
186
5,262
0
41,792
L
3,410
950
0
2,700
6,195
1,233
0
1,770
4,215
33,281
0
W
2,316
127
710
1,331
3,356
915
0
2,417
939
16,001
0
L
2,901
594
38
1,380
3,414
1,134
104
1,690
1,574
31,134
2,592
L
Amaterasu
PartysPoison
Amaterasu
1,631
695
0
2,183
6,041
5,147
0
0
6,041
0
35,649
L
2,173
819
0
2,426
6,531
1,049
0
226
6,291
0
20,143
W
Anhur
TDrage16
Anhur
4,660
2,149
0
2,618
7,040
1,915
0
3,686
3,354
0
31,005
W
3,001
435
0
716
2,827
869
0
1,519
1,308
38,199
0
W
Bastet
3,083
1,368
0
3,181
4,979
1,174
0
360
4,619
0
23,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
29,330
287
Minions Killed
323
0
Camps Cleared
0
928,618
Distance Traveled
990,588
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,485
449
23
2
0
176,433
5
W
Sun Wukong
6,657
666
97
10
0
197,710
4
L
Sol
6,438
644
75
8
0
182,930
3
W
Hel
5,245
525
44
4
0
195,110
1
L
Nu Wa
5,598
560
63
6
0
188,317
3
L
Amaterasu
5,871
587
82
8
0
183,072
0
L
Pele
4,749
475
44
4
0
197,866
0
W
Anhur
5,815
582
56
6
0
171,197
2
W
Scylla
6,318
632
82
8
0
189,597
4
W
Bastet
5,295
530
44
4
0
236,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role