Player Matchup

Ymir
Ymir
SHOT_JuL0
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Small Hagrid
Geb
Level 5
God Stats
2W - 4L
1,473 SR
Queue Stats
4W - 11L
1,442 Elo+
Solo
Olorun
Olorun
ZLOY PiSOS
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Discordia
Discordia
ZoroRoronoa002
Discordia
Level 7
God Stats
5W - 3L
1,489 SR
Queue Stats
15W - 14L
1,359 Elo+
Party 3
Izanami
Izanami
squadra_eco_ita2
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,359 Elo+
Party 3
Team Averages
Level 7
1,492 SR
1,359 Elo+

VS

Team Averages
Level 16
1,511 SR
1,576 Elo+
Bacchus
Bacchus
Dräken
Bacchus
Level 26
God Stats
2W - 1L
1,216 SR
Queue Stats
231W - 80L
1,676 Elo+
Party 1
Olorun
Olorun
DymaDono
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
Maikî
Kukulkan
Level 18
God Stats
47W - 12L
1,659 SR
Queue Stats
112W - 38L
1,669 Elo+
Party 1
Da Ji
Da Ji
Meiliη
Da Ji
Level 28
God Stats
14W - 4L
1,679 SR
Queue Stats
165W - 92L
1,662 Elo+
Party 1
Yemoja
Yemoja
amelie-7339
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 1
9,080
825
3,817
9,756
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 12 / 3
9,684
880
5,939
24,600
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
ZLOY PiSOS
Olorun
16
0 / 10 / 2
9,593
872
6,504
17,213
6,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
ZoroRoronoa002
Discordia
17
1 / 7 / 1
10,358
942
7,833
9,520
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 14 / 1
10,830
985
20,750
23,355
7,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dräken
Bacchus
20
21 / 0 / 24
15,784
1,435
25,782
9,965
16,968
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
DymaDono
Olorun
19
8 / 1 / 21
12,295
1,118
15,037
11,751
5,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Maikî
Kukulkan
19
12 / 3 / 24
13,055
1,187
26,027
13,052
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Meiliη
Da Ji
18
7 / 0 / 19
11,335
1,030
10,624
10,200
9,003
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
15
0 / 2 / 8
8,869
806
260
4,428
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
144
6
Kills
48
48
Deaths
6
8
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dräken
Bacchus
21
0
24
33
W
Olorun
DymaDono
Olorun
8
1
21
18.5
W
Kukulkan
Maikî
Kukulkan
12
3
24
8
W
Da Ji
Meiliη
Da Ji
7
0
19
16.5
L
Ymir
0
5
1
0.1
L
0
12
3
0.13
L
Olorun
ZLOY PiSOS
Olorun
0
10
2
0.1
L
Discordia
ZoroRoronoa002
Discordia
1
7
1
0.21
W
Yemoja
0
2
8
2
L
5
14
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,843
Damage
77,730
84,444
Taken
49,396
34,054
Mitigated
40,903
3,411
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dräken
Bacchus
25,782
4,693
0
2,352
9,965
16,968
0
4,431
5,534
42,199
0
W
Olorun
DymaDono
Olorun
15,037
6,433
392
5,142
11,751
5,591
0
6,910
4,841
43,368
0
W
Kukulkan
Maikî
Kukulkan
26,027
5,076
0
498
13,052
6,774
0
5,424
7,628
47,521
0
W
Da Ji
Meiliη
Da Ji
10,624
3,196
0
739
10,200
9,003
0
5,642
4,558
0
20,239
L
Ymir
3,817
121
0
955
9,756
5,457
0
7,069
2,475
7,496
0
L
5,939
808
0
500
24,600
11,744
0
18,917
5,522
14,201
0
L
Olorun
ZLOY PiSOS
Olorun
6,504
3,614
177
1,779
17,213
6,353
0
13,786
3,273
25,663
0
L
Discordia
ZoroRoronoa002
Discordia
7,833
104
0
0
9,520
3,456
0
6,618
2,872
40,368
0
W
Yemoja
260
225
285
122
4,428
2,567
0
1,686
2,742
747
0
L
20,750
13,132
0
0
23,355
7,044
0
19,898
3,196
0
38,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,545
Gold Earned
61,338
147
Minions Killed
181
4
Camps Cleared
10
792,152
Distance Traveled
909,217
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,784
1,435
32
3
1
235,466
1
W
Olorun
12,295
1,118
78
7
3
201,250
0
W
Kukulkan
13,055
1,187
53
5
4
185,876
0
W
Da Ji
11,335
1,030
17
2
2
223,083
0
L
Ymir
9,080
825
3
0
0
92,803
0
L
Geb
9,684
880
15
1
0
196,097
0
L
Olorun
9,593
872
44
4
1
142,835
0
L
Discordia
10,358
942
62
6
1
175,614
0
W
Yemoja
8,869
806
1
0
0
63,542
0
L
Izanami
10,830
985
23
2
2
184,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role