Player Matchup

Nemesis
Nemesis
Anakurak
Nemesis
Level 24
God Stats
15W - 9L
1,783 SR
Queue Stats
87W - 64L
1,603 Elo+
Party 2
Ra
Ra
AverageRaSimp
Ra
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HousepetsFan
Cthulhu
Level 87
God Stats
113W - 101L
1,623 SR
Queue Stats
658W - 673L
1,545 Elo+
Party 2
Jing Wei
Jing Wei
Samix300
Jing Wei
Level 26
God Stats
4W - 6L
1,518 SR
Queue Stats
121W - 124L
1,532 Elo+
Solo
Susano
Susano
SmiteKillerDK
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,406 Elo+
Solo
Team Averages
Level 32
1,585 SR
1,517 Elo+

VS

Team Averages
Level 18
1,457 SR
1,419 Elo+
King Arthur
King Arthur
 
King Arthur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chrodzilla
Cabrakan
Level 14
God Stats
0W - 2L
1,209 SR
Queue Stats
22W - 45L
1,269 Elo+
Party 1
Thor
Thor
M3gatr0n777
Thor
Level 16
God Stats
1W - 2L
1,446 SR
Queue Stats
31W - 58L
1,264 Elo+
Party 1
Kali
Kali
Mo77i5
Kali
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 73L
1,484 Elo+
Solo
Discordia
Discordia
MolossusX
Discordia
Level 15
God Stats
29W - 27L
1,630 SR
Queue Stats
35W - 31L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anakurak
Nemesis
20
21 / 4 / 7
15,820
1,438
28,374
18,982
10,267
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 7 / 8
9,106
828
4,248
9,473
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
HousepetsFan
Cthulhu
19
3 / 0 / 26
11,764
1,069
14,983
10,435
12,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Samix300
Jing Wei
19
9 / 2 / 18
12,308
1,119
24,270
11,360
4,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 9 / 20
10,949
995
14,691
15,871
6,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

156

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 6 / 9
11,965
1,088
19,915
28,897
24,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Chrodzilla
Cabrakan
17
3 / 9 / 13
11,610
1,055
6,421
21,832
41,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 10 / 8
9,609
874
7,189
18,869
8,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
Mo77i5
Kali
17
6 / 9 / 8
11,105
1,010
12,615
20,862
9,704
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
MolossusX
Discordia
17
6 / 1 / 8
11,483
1,044
16,652
4,653
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
68
35
Kills
22
22
Deaths
35
79
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
6
9
1.75
W
Nemesis
Anakurak
Nemesis
21
4
7
6.13
W
0
7
8
0.57
L
Cabrakan
Chrodzilla
Cabrakan
3
9
13
1.06
W
Cthulhu
HousepetsFan
Cthulhu
3
0
26
16
L
1
10
8
0.5
L
Kali
Mo77i5
Kali
6
9
8
1.11
L
Discordia
MolossusX
Discordia
6
1
8
10
W
Jing Wei
Samix300
Jing Wei
9
2
18
9
W
2
9
20
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,566
Damage
62,792
66,121
Taken
95,113
36,775
Mitigated
86,051
5,915
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
19,915
3,712
0
5,050
28,897
24,426
0
5,415
23,482
8,776
44,111
W
Nemesis
Anakurak
Nemesis
28,374
16,588
0
3,597
18,982
10,267
0
7,147
11,835
0
52,499
W
4,248
981
0
0
9,473
3,209
0
3,209
6,264
12,145
0
L
Cabrakan
Chrodzilla
Cabrakan
6,421
756
0
894
21,832
41,661
0
6,105
15,727
17,699
0
W
Cthulhu
HousepetsFan
Cthulhu
14,983
659
1,106
0
10,435
12,741
0
5,978
4,457
29,596
0
L
7,189
750
0
65
18,869
8,516
0
3,920
14,949
0
20,025
L
Kali
Mo77i5
Kali
12,615
6,519
0
4,680
20,862
9,704
0
2,869
17,711
0
18,238
L
Discordia
MolossusX
Discordia
16,652
805
643
244
4,653
1,744
0
922
3,731
49,967
0
W
Jing Wei
Samix300
Jing Wei
24,270
15,973
0
1,162
11,360
4,196
0
3,404
7,956
0
53,681
W
14,691
4,163
0
50
15,871
6,362
0
7,045
8,826
0
23,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,947
Gold Earned
55,772
184
Minions Killed
195
9
Camps Cleared
6
1,021,021
Distance Traveled
993,218
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,965
1,088
64
6
1
222,293
0
W
Nemesis
15,820
1,438
59
5
6
229,723
0
W
Ra
9,106
828
19
2
0
136,817
0
L
Cabrakan
11,610
1,055
24
2
0
171,416
0
W
Cthulhu
11,764
1,069
38
3
0
244,593
1
L
Thor
9,609
874
17
2
2
178,443
1
L
Kali
11,105
1,010
10
1
1
203,506
2
L
Discordia
11,483
1,044
80
7
2
217,560
3
W
Jing Wei
12,308
1,119
48
4
0
217,070
0
W
Susano
10,949
995
20
2
3
192,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role