Player Matchup

Ares
Ares
DoctorFright
Ares
Level 6
God Stats
12W - 8L
1,672 SR
Queue Stats
16W - 17L
1,539 Elo+
Party 3
Ullr
Ullr
Jahzs
Ullr
Level 7
God Stats
7W - 1L
1,714 SR
Queue Stats
49W - 47L
1,794 Elo+
Party 3
Nemesis
Nemesis
KeIneKAApriolen
Nemesis
Level 9
God Stats
15W - 11L
1,589 SR
Queue Stats
18W - 14L
1,491 Elo+
Party 1
Chronos
Chronos
Mortalhorrid
Chronos
Level 28
God Stats
5W - 3L
1,473 SR
Queue Stats
35W - 27L
1,486 Elo+
Party 1
Mercury
Mercury
Splinterdark
Mercury
Level 25
God Stats
11W - 1L
1,717 SR
Queue Stats
57W - 49L
1,430 Elo+
Party 3
Team Averages
Level 15
1,633 SR
1,548 Elo+

VS

Team Averages
Level 17
1,504 SR
1,406 Elo+
Horus
Horus
Darkarrøw
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,461 Elo+
Party 2
Thanatos
Thanatos
FIR3NS
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Sol
Sol
kiiiif
Sol
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
King Arthur
King Arthur
overmoc
King Arthur
Level 4
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo
Odin
Odin
slayerforlive
Odin
Level 8
God Stats
2W - 1L
1,869 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 32
14,281
1,099
11,137
17,518
27,947
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Jahzs
Ullr
20
3 / 2 / 21
12,464
959
8,566
13,329
12,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
17 / 5 / 19
15,515
1,193
31,193
20,928
12,908
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Mortalhorrid
Chronos
20
10 / 3 / 21
14,139
1,088
28,835
22,370
11,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Splinterdark
Mercury
20
13 / 3 / 22
14,696
1,130
29,061
17,932
10,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
0 / 8 / 10
11,938
918
8,435
24,485
30,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
FIR3NS
Thanatos
18
6 / 17 / 7
13,097
1,007
19,282
26,000
10,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
kiiiif
Sol
19
7 / 5 / 4
13,605
1,047
29,780
14,888
6,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
overmoc
King Arthur
18
0 / 7 / 10
11,604
893
11,677
24,659
29,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
1 / 8 / 9
11,666
897
16,949
25,704
31,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
54
45
Kills
14
14
Deaths
45
115
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
0
8
10
0.63
W
2
1
32
18
L
Thanatos
FIR3NS
Thanatos
6
17
7
0.56
W
Ullr
Jahzs
Ullr
3
2
21
6.75
W
17
5
19
5.3
W
Chronos
Mortalhorrid
Chronos
10
3
21
6.83
W
Mercury
Splinterdark
Mercury
13
3
22
8
L
Sol
kiiiif
Sol
7
5
4
1.8
L
King Arthur
overmoc
King Arthur
0
7
10
0.71
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,792
Damage
86,123
92,077
Taken
115,736
76,017
Mitigated
108,783
15,365
Healing
20,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
8,435
3,650
5,224
5,083
24,485
30,319
0
9,278
15,207
0
21,492
W
11,137
1,554
0
804
17,518
27,947
0
7,065
10,221
27,827
0
L
Thanatos
FIR3NS
Thanatos
19,282
7,726
0
4,972
26,000
10,917
0
9,968
16,032
0
23,578
W
Ullr
Jahzs
Ullr
8,566
4,237
0
2,411
13,329
12,975
0
4,445
8,496
0
26,872
W
31,193
22,986
0
5,586
20,928
12,908
0
8,638
12,108
0
45,473
W
Chronos
Mortalhorrid
Chronos
28,835
7,728
643
4,073
22,370
11,315
0
6,461
15,396
51,635
0
W
Mercury
Splinterdark
Mercury
29,061
14,973
0
1,848
17,932
10,872
0
5,871
11,628
0
45,579
L
Sol
kiiiif
Sol
29,780
10,970
0
3,967
14,888
6,902
0
2,976
11,912
72,677
0
L
King Arthur
overmoc
King Arthur
11,677
934
0
0
24,659
29,199
0
8,976
15,683
4,561
25,750
L
16,949
3,368
0
1,284
25,704
31,446
0
8,774
16,930
1,434
37,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,095
Gold Earned
61,910
212
Minions Killed
198
9
Camps Cleared
6
1,268,832
Distance Traveled
1,215,593
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,938
918
26
2
1
259,899
0
W
Ares
14,281
1,099
29
2
0
244,860
0
L
Thanatos
13,097
1,007
8
1
3
223,723
0
W
Ullr
12,464
959
45
3
0
225,191
0
W
Nemesis
15,515
1,193
33
3
4
253,532
0
W
Chronos
14,139
1,088
60
5
3
251,460
0
W
Mercury
14,696
1,130
45
3
2
293,789
0
L
Sol
13,605
1,047
73
6
1
238,625
1
L
King Arthur
11,604
893
46
4
1
243,821
0
L
Odin
11,666
897
45
3
0
249,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role