Player Matchup

Sobek
Sobek
Chatonade
Sobek
Level 27
God Stats
8W - 4L
1,830 SR
Queue Stats
135W - 117L
1,606 Elo+
Solo
Cliodhna
Cliodhna
foundcupid
Cliodhna
Level 16
God Stats
14W - 15L
1,103 SR
Queue Stats
53W - 51L
1,421 Elo+
Party 1
Ymir
Ymir
iBirdyJ
Ymir
Level 11
God Stats
0W - 3L
1,266 SR
Queue Stats
36W - 25L
1,621 Elo+
Party 2
Anubis
Anubis
iZachyT
Anubis
Level 159
God Stats
0W - 2L
1,207 SR
Queue Stats
201W - 202L
1,539 Elo+
Party 2
Izanami
Izanami
psyboi
Izanami
Level 22
God Stats
14W - 18L
1,465 SR
Queue Stats
209W - 161L
1,488 Elo+
Party 1
Team Averages
Level 47
1,374 SR
1,535 Elo+

VS

Team Averages
Level 42
1,561 SR
1,558 Elo+
Cliodhna
Cliodhna
DIICEisNIICE
Cliodhna
Level 145
God Stats
3W - 2L
1,183 SR
Queue Stats
193W - 188L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
Luxiny
Danzaburou
Level 28
God Stats
101W - 83L
1,625 SR
Queue Stats
211W - 185L
1,579 Elo+
Solo
Poseidon
Poseidon
iwillalwaysLoveu
Poseidon
Level 16
God Stats
6W - 5L
1,666 SR
Queue Stats
23W - 18L
1,666 Elo+
Solo
Cthulhu
Cthulhu
mightyvillager
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,550 Elo+
Party 3
Sobek
Sobek
uncannedsoup
Sobek
Level 13
God Stats
6W - 6L
1,833 SR
Queue Stats
54W - 44L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chatonade
Sobek
11
0 / 3 / 7
7,143
420
6,056
12,932
12,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
foundcupid
Cliodhna
11
2 / 7 / 2
7,246
426
5,175
11,196
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
iBirdyJ
Ymir
11
1 / 5 / 1
7,483
440
3,883
15,452
13,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
iZachyT
Anubis
14
2 / 5 / 1
8,611
507
8,691
10,962
4,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
psyboi
Izanami
15
5 / 6 / 3
9,214
542
8,647
11,387
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DIICEisNIICE
Cliodhna
17
10 / 1 / 8
10,212
601
13,532
12,360
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Luxiny
Danzaburou
15
5 / 3 / 2
9,625
566
9,765
9,727
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 1 / 7
9,408
553
13,874
9,391
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 2 / 6
8,242
485
8,454
10,716
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 3 / 1
5,651
332
1,674
4,734
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
26
26
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
Chatonade
Sobek
0
3
7
1.17
W
Cliodhna
DIICEisNIICE
Cliodhna
10
1
8
14
W
Danzaburou
Luxiny
Danzaburou
5
3
2
2
L
Cliodhna
foundcupid
Cliodhna
2
7
2
0.43
L
Ymir
iBirdyJ
Ymir
1
5
1
0.3
L
Anubis
iZachyT
Anubis
2
5
1
0.5
W
7
1
7
10.5
W
4
2
6
3.5
L
Izanami
psyboi
Izanami
5
6
3
1.08
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
47,299
61,929
Taken
46,928
37,115
Mitigated
21,730
11,317
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Chatonade
Sobek
6,056
490
345
3,844
12,932
12,111
0
4,112
8,470
23,372
0
W
Cliodhna
DIICEisNIICE
Cliodhna
13,532
854
0
4,332
12,360
4,142
0
3,859
8,501
0
68,716
W
Danzaburou
Luxiny
Danzaburou
9,765
4,737
0
2,831
9,727
2,872
1,102
4,691
5,036
0
57,219
L
Cliodhna
foundcupid
Cliodhna
5,175
0
0
1,496
11,196
3,437
0
3,710
7,282
0
26,841
L
Ymir
iBirdyJ
Ymir
3,883
550
0
841
15,452
13,580
0
6,481
7,950
37,127
0
L
Anubis
iZachyT
Anubis
8,691
147
0
3,958
10,962
4,895
0
4,717
5,889
67,372
0
W
13,874
1,830
120
2,520
9,391
2,350
0
5,012
4,379
59,583
0
W
8,454
654
117
2,688
10,716
9,682
716
4,302
6,414
34,516
0
L
Izanami
psyboi
Izanami
8,647
6,145
0
833
11,387
3,092
706
2,899
8,336
0
68,181
W
1,674
385
0
1,630
4,734
2,684
0
766
3,968
4,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
43,138
419
Minions Killed
403
0
Camps Cleared
0
1,592,838
Distance Traveled
1,451,368
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,143
420
23
1
0
326,391
8
W
Cliodhna
10,212
601
106
6
0
388,333
6
W
Danzaburou
9,625
566
101
6
0
327,085
1
L
Cliodhna
7,246
426
44
3
0
350,832
0
L
Ymir
7,483
440
87
5
0
279,180
0
L
Anubis
8,611
507
124
7
0
315,765
6
W
Poseidon
9,408
553
122
7
0
331,650
6
W
Cthulhu
8,242
485
65
4
0
296,868
3
L
Izanami
9,214
542
141
8
0
320,670
0
W
Sobek
5,651
332
9
1
0
107,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role