Player Matchup

Ravana
Ravana
BeAsTxT4NKZz
Ravana
Level 133
God Stats
5W - 4L
1,640 SR
Queue Stats
173W - 161L
1,477 Elo+
Party 2
Medusa
Medusa
CyclicPick0611
Medusa
Level 27
God Stats
13W - 4L
1,283 SR
Queue Stats
13W - 6L
1,257 Elo+
Party 2
Chronos
Chronos
UlTrA x T4NKZz
Chronos
Level 108
God Stats
4W - 1L
1,759 SR
Queue Stats
86W - 89L
1,457 Elo+
Party 2
Artio
Artio
Zinq x MeRkzZ
Artio
Level 126
God Stats
14W - 5L
1,701 SR
Queue Stats
183W - 155L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lethalxtankz
Cu Chulainn
Level 124
God Stats
5W - 1L
1,490 SR
Queue Stats
138W - 110L
1,516 Elo+
Party 2
Team Averages
Level 104
1,575 SR
1,442 Elo+

VS

Team Averages
Level 54
1,623 SR
1,408 Elo+
Hou Yi
Hou Yi
Comet Red
Hou Yi
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
154W - 158L
1,444 Elo+
Party 1
Thor
Thor
Comet Venom
Thor
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 130L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
Harval_
Gilgamesh
Level 39
God Stats
11W - 7L
1,613 SR
Queue Stats
113W - 129L
1,352 Elo+
Solo
Fenrir
Fenrir
Jotaro_Calvo
Fenrir
Level 18
God Stats
12W - 6L
1,651 SR
Queue Stats
15W - 22L
1,404 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
leogamer42078
Morgan Le Fay
Level 97
God Stats
4W - 1L
1,853 SR
Queue Stats
309W - 329L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
10 / 5 / 7
15,255
587
17,650
15,052
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 4 / 4
12,296
473
7,036
11,817
5,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 11
14,674
564
21,825
21,034
11,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 3
13,940
536
11,743
24,763
21,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
lethalxtankz
Cu Chulainn
18
1 / 3 / 15
12,477
480
12,703
25,304
30,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Comet Red
Hou Yi
19
6 / 8 / 3
12,066
464
9,806
21,468
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 8 / 6
9,916
381
8,406
21,153
11,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Harval_
Gilgamesh
6
0 / 3 / 0
7,176
276
2,302
6,379
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
19
9 / 5 / 3
12,599
485
12,594
18,719
12,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
leogamer42078
Morgan Le Fay
19
2 / 7 / 6
11,494
442
19,578
22,562
9,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
31
Kills
19
19
Deaths
31
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
10
5
7
2.7
L
Hou Yi
Comet Red
Hou Yi
6
8
3
0.94
L
2
8
6
0.63
W
4
4
4
1.5
L
Gilgamesh
Harval_
Gilgamesh
0
3
0
0
L
Fenrir
9
5
3
2.1
W
9
4
11
3.63
W
7
3
3
2.83
L
Morgan Le Fay
leogamer42078
Morgan Le Fay
2
7
6
0.71
W
Cu Chulainn
lethalxtankz
Cu Chulainn
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,957
Damage
52,686
97,970
Taken
90,281
75,963
Mitigated
43,178
35,808
Healing
20,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
17,650
3,772
0
5,593
15,052
7,955
3,417
3,338
11,714
0
112,717
L
Hou Yi
Comet Red
Hou Yi
9,806
5,576
0
5,150
21,468
7,287
413
6,153
15,315
0
89,825
L
8,406
2,212
395
2,601
21,153
11,232
0
6,558
14,595
0
40,132
W
7,036
3,229
0
3,185
11,817
5,031
2,534
793
11,024
0
68,841
L
Gilgamesh
Harval_
Gilgamesh
2,302
580
0
1,676
6,379
2,620
0
4,285
2,094
0
9,911
L
Fenrir
12,594
2,767
581
5,447
18,719
12,611
0
6,416
12,303
1,999
52,318
W
21,825
6,907
0
9,317
21,034
11,031
5,547
8,760
12,274
105,855
8,650
W
11,743
2,176
1,061
8,013
24,763
21,078
2,676
4,502
19,836
84,093
0
L
Morgan Le Fay
leogamer42078
Morgan Le Fay
19,578
1,393
0
4,809
22,562
9,428
0
8,644
13,918
100,649
0
W
Cu Chulainn
lethalxtankz
Cu Chulainn
12,703
1,435
623
8,016
25,304
30,868
115
2,950
22,354
1,844
59,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,642
Gold Earned
53,251
670
Minions Killed
466
0
Camps Cleared
0
2,469,866
Distance Traveled
1,831,297
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,255
587
161
6
0
519,799
1
L
Hou Yi
12,066
464
144
6
0
407,245
5
L
Thor
9,916
381
75
3
0
372,161
7
W
Medusa
12,296
473
105
4
0
482,373
5
L
Gilgamesh
7,176
276
21
1
0
77,207
0
L
Fenrir
12,599
485
79
3
0
513,382
9
W
Chronos
14,674
564
166
6
0
479,515
5
W
Artio
13,940
536
156
6
0
484,595
4
L
Morgan Le Fay
11,494
442
147
6
0
461,302
2
W
Cu Chulainn
12,477
480
82
3
0
503,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role