Player Matchup

Ymir
Ymir
ElPrimoDeWarchy
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,373 Elo+
Party 1
Amaterasu
Amaterasu
Seweph
Amaterasu
Level 16
God Stats
1W - 0L
1,763 SR
Queue Stats
25W - 8L
1,707 Elo+
Party 2
Sol
Sol
SkinBuy
Sol
Level 110
God Stats
14W - 8L
1,657 SR
Queue Stats
65W - 50L
1,680 Elo+
Party 2
Skadi
Skadi
TrolLOKi
Skadi
Level 48
God Stats
4W - 7L
1,427 SR
Queue Stats
29W - 46L
1,350 Elo+
Party 1
Loki
Loki
sinnnZero
Loki
Level 103
God Stats
1W - 0L
1,297 SR
Queue Stats
24W - 14L
1,617 Elo+
Party 2
Team Averages
Level 61
1,529 SR
1,545 Elo+

VS

Team Averages
Level 41
1,521 SR
1,503 Elo+
Amaterasu
Amaterasu
NanachiiAbyss
Amaterasu
Level 34
God Stats
6W - 8L
1,463 SR
Queue Stats
94W - 83L
1,508 Elo+
Party 3
Xing Tian
Xing Tian
Prince0Charming
Xing Tian
Level 13
God Stats
0W - 2L
1,248 SR
Queue Stats
4W - 5L
1,414 Elo+
Party 3
Ao Kuang
Ao Kuang
hr4bn4z
Ao Kuang
Level 46
God Stats
6W - 8L
1,567 SR
Queue Stats
66W - 49L
1,556 Elo+
Party 3
Zhong Kui
Zhong Kui
jackconellis21
Zhong Kui
Level 65
God Stats
0W - 2L
1,665 SR
Queue Stats
114W - 142L
1,516 Elo+
Solo
Artemis
Artemis
shanksrev
Artemis
Level 49
God Stats
76W - 36L
1,660 SR
Queue Stats
168W - 141L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
10,229
465
4,477
18,098
15,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Seweph
Amaterasu
20
13 / 0 / 10
14,454
657
34,401
23,939
21,674
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
20
7 / 3 / 11
14,339
652
25,664
22,544
9,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
TrolLOKi
Skadi
18
3 / 6 / 7
11,369
517
7,874
13,480
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
18
5 / 4 / 9
11,990
545
11,711
16,634
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NanachiiAbyss
Amaterasu
19
2 / 3 / 2
11,247
511
6,939
18,934
16,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
Prince0Charming
Xing Tian
13
1 / 2 / 6
8,785
399
5,415
16,395
20,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
hr4bn4z
Ao Kuang
16
8 / 7 / 1
10,281
467
13,600
26,861
9,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
jackconellis21
Zhong Kui
17
4 / 11 / 2
11,175
508
21,010
33,873
19,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
shanksrev
Artemis
16
2 / 5 / 5
9,862
448
14,187
15,298
5,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
28
Kills
17
17
Deaths
28
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
L
Amaterasu
NanachiiAbyss
Amaterasu
2
3
2
1
L
Xing Tian
Prince0Charming
Xing Tian
1
2
6
2
W
Amaterasu
Seweph
Amaterasu
13
0
10
18
W
Sol
7
3
11
4.17
W
Skadi
TrolLOKi
Skadi
3
6
7
1.08
L
Ao Kuang
hr4bn4z
Ao Kuang
8
7
1
1.21
L
Zhong Kui
jackconellis21
Zhong Kui
4
11
2
0.45
L
Artemis
shanksrev
Artemis
2
5
5
0.9
W
Loki
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,127
Damage
61,151
94,695
Taken
111,361
58,134
Mitigated
71,319
41,135
Healing
30,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,477
1,599
0
4,128
18,098
15,838
513
6,708
11,320
24,432
0
L
Amaterasu
NanachiiAbyss
Amaterasu
6,939
1,833
0
3,747
18,934
16,867
534
2,527
16,407
0
63,657
L
Xing Tian
Prince0Charming
Xing Tian
5,415
951
840
3,502
16,395
20,122
0
7,781
8,614
18,118
0
W
Amaterasu
Seweph
Amaterasu
34,401
17,228
0
14,619
23,939
21,674
1,983
10,375
12,263
0
110,470
W
Sol
25,664
14,665
0
13,614
22,544
9,681
1,756
13,598
8,570
133,006
0
W
Skadi
TrolLOKi
Skadi
7,874
2,493
0
2,612
13,480
4,875
3,219
3,474
9,978
0
92,804
L
Ao Kuang
hr4bn4z
Ao Kuang
13,600
4,378
0
9,927
26,861
9,688
0
4,701
22,160
61,688
0
L
Zhong Kui
jackconellis21
Zhong Kui
21,010
2,069
234
7,824
33,873
19,370
904
13,126
20,747
86,830
0
L
Artemis
shanksrev
Artemis
14,187
7,139
0
4,024
15,298
5,272
0
2,006
13,292
0
76,800
W
Loki
11,711
5,149
0
6,162
16,634
6,066
231
5,114
11,448
0
72,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,381
Gold Earned
51,350
631
Minions Killed
559
0
Camps Cleared
0
2,186,152
Distance Traveled
1,937,828
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,229
465
33
2
0
410,324
4
L
Amaterasu
11,247
511
145
7
0
423,478
3
L
Xing Tian
8,785
399
24
1
0
430,645
7
W
Amaterasu
14,454
657
163
7
0
506,236
4
W
Sol
14,339
652
196
9
0
413,528
1
W
Skadi
11,369
517
126
6
0
397,788
2
L
Ao Kuang
10,281
467
96
4
0
392,413
4
L
Zhong Kui
11,175
508
164
7
0
336,182
3
L
Artemis
9,862
448
130
6
0
355,110
6
W
Loki
11,990
545
113
5
0
458,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role