Player Matchup

Nemesis
Nemesis
AleNotMe_
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 2
Geb
Geb
AlphaK1ng
Geb
Level 10
God Stats
18W - 7L
1,654 SR
Queue Stats
36W - 28L
1,389 Elo+
Solo
Artemis
Artemis
XxEL_CoCo_LoCoxX
Artemis
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 8L
1,486 Elo+
Party 2
Ra
Ra
Yamiraiden1987
Ra
Level 8
God Stats
7W - 8L
1,577 SR
Queue Stats
19W - 20L
1,469 Elo+
Solo
Neith
Neith
bronze-carbide5
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,388 Elo+
Solo
Team Averages
Level 9
1,546 SR
1,443 Elo+

VS

Team Averages
Level 5
1,426 SR
1,445 Elo+
Jing Wei
Jing Wei
GamingTurt
Jing Wei
Level 7
God Stats
4W - 5L
1,486 SR
Queue Stats
14W - 13L
1,481 Elo+
Solo
Jormungandr
Jormungandr
RestingBoar285
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Swift_Bandicot
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,433 Elo+
Party 1
Olorun
Olorun
Swift_Boats
Olorun
Level 5
God Stats
0W - 2L
1,220 SR
Queue Stats
6W - 20L
1,433 Elo+
Party 1
Cerberus
Cerberus
The Dabing Pagw
Cerberus
Level 6
God Stats
2W - 2L
1,426 SR
Queue Stats
3W - 5L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AleNotMe_
Nemesis
18
2 / 0 / 26
10,494
1,049
9,656
7,546
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

18
4 / 1 / 29
11,619
1,162
10,806
11,429
14,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
17 / 0 / 13
12,182
1,218
22,362
4,887
2,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
15 / 1 / 17
12,611
1,261
28,431
10,824
5,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 2 / 17
10,598
1,060
11,352
7,005
3,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

359

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GamingTurt
Jing Wei
14
2 / 5 / 2
9,437
944
10,281
13,759
4,387
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RestingBoar285
Jormungandr
15
1 / 13 / 3
9,595
960
11,915
26,091
30,041
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 8 / 1
8,489
849
4,243
19,835
9,160
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
14
0 / 13 / 2
8,515
852
9,227
20,457
7,435
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
14
0 / 4 / 0
8,391
839
774
9,191
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
12
43
Kills
4
4
Deaths
43
102
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AleNotMe_
Nemesis
2
0
26
15
W
4
1
29
18.5
L
Jing Wei
GamingTurt
Jing Wei
2
5
2
0.6
L
Jormungandr
RestingBoar285
Jormungandr
1
13
3
0.19
L
1
8
1
0.19
L
Olorun
0
13
2
0.08
L
Cerberus
0
4
0
0
W
17
0
13
23.5
W
15
1
17
23.5
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,607
Damage
36,440
41,691
Taken
89,333
29,306
Mitigated
59,450
11,568
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AleNotMe_
Nemesis
9,656
5,650
0
1,054
7,546
3,694
0
5,078
2,468
0
22,357
W
10,806
1,951
0
1,688
11,429
14,990
0
6,937
4,492
16,094
0
L
Jing Wei
GamingTurt
Jing Wei
10,281
8,604
0
0
13,759
4,387
0
6,959
6,800
0
27,615
L
Jormungandr
RestingBoar285
Jormungandr
11,915
2,103
0
0
26,091
30,041
0
7,620
18,471
32,093
0
L
4,243
1,032
0
0
19,835
9,160
0
8,218
11,617
9,853
0
L
Olorun
9,227
4,648
116
1,490
20,457
7,435
0
11,277
9,180
17,966
0
L
Cerberus
774
156
0
1,111
9,191
8,427
0
5,163
4,028
6,063
0
W
22,362
13,904
0
0
4,887
2,210
0
3,682
1,205
0
38,803
W
28,431
5,628
2,896
5,378
10,824
5,245
0
7,172
3,652
51,763
0
W
11,352
7,258
0
552
7,005
3,167
0
3,290
3,715
0
24,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,504
Gold Earned
44,427
165
Minions Killed
122
8
Camps Cleared
0
959,219
Distance Traveled
653,714
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,494
1,049
32
3
4
233,903
0
W
Geb
11,619
1,162
5
1
0
184,579
0
L
Jing Wei
9,437
944
32
3
0
191,204
0
L
Jormungandr
9,595
960
30
3
0
154,253
0
L
Ymir
8,489
849
18
2
0
96,510
0
L
Olorun
8,515
852
14
1
0
140,812
1
L
Cerberus
8,391
839
28
3
0
70,935
0
W
Artemis
12,182
1,218
41
4
2
185,206
0
W
Ra
12,611
1,261
61
6
2
204,865
0
W
Neith
10,598
1,060
26
3
0
150,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role