Player Matchup

Chernobog
Chernobog
JZAhard
Chernobog
Level 25
God Stats
1W - 4L
1,482 SR
Queue Stats
32W - 36L
1,445 Elo+
Solo
Izanami
Izanami
Lorisj73
Izanami
Level 25
God Stats
11W - 7L
1,537 SR
Queue Stats
43W - 34L
1,501 Elo+
Solo
Bellona
Bellona
SIMUKIUS
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,316 Elo+
Solo
Geb
Geb
WraithKingNC
Geb
Level 29
God Stats
8W - 18L
1,516 SR
Queue Stats
233W - 234L
1,612 Elo+
Solo
Fafnir
Fafnir
sztormiarztopany
Fafnir
Level 9
God Stats
6W - 2L
1,792 SR
Queue Stats
14W - 17L
1,405 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,456 Elo+

VS

Team Averages
Level 22
1,543 SR
1,577 Elo+
Ares
Ares
B0T0H
Ares
Level 27
God Stats
26W - 5L
1,782 SR
Queue Stats
85W - 62L
1,500 Elo+
Solo
Zeus
Zeus
JustOneLastHit
Zeus
Level 29
God Stats
17W - 6L
1,799 SR
Queue Stats
213W - 153L
1,631 Elo+
Solo
Sol
Sol
QILY
Sol
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,760 Elo+
Solo
Sun Wukong
Sun Wukong
WillyamNiko
Sun Wukong
Level 21
God Stats
2W - 1L
1,225 SR
Queue Stats
65W - 67L
1,420 Elo+
Solo
Charybdis
Charybdis
propanda44
Charybdis
Level 27
God Stats
4W - 3L
1,410 SR
Queue Stats
63W - 63L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JZAhard
Chernobog
14
2 / 5 / 3
8,138
1,017
7,101
14,255
7,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Izanami
Lorisj73
Izanami
14
0 / 8 / 6
8,181
1,023
9,207
16,069
5,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SIMUKIUS
Bellona
13
0 / 3 / 0
6,797
850
734
3,095
1,667
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 6 / 1
8,854
1,107
12,590
14,647
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 3
8,256
1,032
3,250
12,734
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

137

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
B0T0H
Ares
15
1 / 1 / 9
9,059
1,132
6,459
10,061
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 0 / 10
10,407
1,301
21,225
6,432
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
QILY
Sol
15
3 / 7 / 10
8,632
1,079
9,255
9,972
3,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
WillyamNiko
Sun Wukong
16
2 / 0 / 15
8,961
1,120
7,488
6,754
5,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
propanda44
Charybdis
16
9 / 0 / 8
10,424
1,303
13,076
4,481
1,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
8
Kills
23
23
Deaths
8
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ares
B0T0H
Ares
1
1
9
5.5
L
Chernobog
JZAhard
Chernobog
2
5
3
0.7
W
8
0
10
13
L
Izanami
Lorisj73
Izanami
0
8
6
0.38
W
Sol
QILY
Sol
3
7
10
1.14
L
Bellona
SIMUKIUS
Bellona
0
3
0
0
W
Sun Wukong
WillyamNiko
Sun Wukong
2
0
15
9.5
L
6
6
1
1.08
W
Charybdis
propanda44
Charybdis
9
0
8
13
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
57,503
60,800
Taken
37,700
34,003
Mitigated
21,811
4,996
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
B0T0H
Ares
6,459
372
0
1,143
10,061
9,674
0
4,237
5,524
22,596
0
L
Chernobog
JZAhard
Chernobog
7,101
3,790
267
1,198
14,255
7,666
0
10,468
3,787
562
25,227
W
21,225
2,300
0
767
6,432
2,007
0
2,158
4,020
38,416
0
L
Izanami
Lorisj73
Izanami
9,207
6,045
0
1,668
16,069
5,661
0
10,101
5,968
0
31,198
W
Sol
QILY
Sol
9,255
4,626
0
1,651
9,972
3,425
0
4,116
5,679
13,596
0
L
Bellona
SIMUKIUS
Bellona
734
323
0
211
3,095
1,667
0
2,264
831
0
1,912
W
Sun Wukong
WillyamNiko
Sun Wukong
7,488
2,137
152
1,071
6,754
5,234
0
2,829
3,757
0
14,700
L
12,590
1,432
0
0
14,647
5,471
0
7,607
7,040
16,105
0
W
Charybdis
propanda44
Charybdis
13,076
8,924
0
2,261
4,481
1,471
0
1,557
2,714
0
37,381
L
3,250
392
0
1,652
12,734
13,538
0
6,499
6,110
6,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
47,483
121
Minions Killed
158
3
Camps Cleared
9
651,456
Distance Traveled
814,356
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,059
1,132
21
3
0
169,291
2
L
Chernobog
8,138
1,017
38
5
0
146,278
0
W
Zeus
10,407
1,301
58
7
3
176,269
2
L
Izanami
8,181
1,023
64
8
1
128,156
0
W
Sol
8,632
1,079
11
1
1
123,767
0
L
Bellona
6,797
850
0
0
0
37,572
0
W
Sun Wukong
8,961
1,120
12
2
2
180,561
0
L
Geb
8,854
1,107
9
1
2
190,351
0
W
Charybdis
10,424
1,303
56
7
3
164,468
2
L
Fafnir
8,256
1,032
10
1
0
149,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role