Player Matchup

Gilgamesh
Gilgamesh
MaverickPH1994
Gilgamesh
Level 124
God Stats
0W - 2L
1,582 SR
Queue Stats
121W - 112L
1,493 Elo+
Party 1
Hercules
Hercules
Meezmar
Hercules
Level 80
God Stats
1W - 2L
1,347 SR
Queue Stats
137W - 177L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
ShadyRK8I
Erlang Shen
Level 107
God Stats
10W - 16L
1,399 SR
Queue Stats
142W - 172L
1,451 Elo+
Solo
Team Averages
Level 104
1,443 SR
1,469 Elo+

VS

Team Averages
Level 90
1,514 SR
1,394 Elo+
Anubis
Anubis
MrSmarts007
Anubis
Level 108
God Stats
1W - 0L
1,527 SR
Queue Stats
8W - 17L
1,293 Elo+
Solo
Rama
Rama
WESHALLPERISH
Rama
Level 105
God Stats
7W - 7L
1,515 SR
Queue Stats
397W - 472L
1,475 Elo+
Party 2
Sobek
Sobek
dayymian
Sobek
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 238L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaverickPH1994
Gilgamesh
17
4 / 10 / 2
13,203
600
18,227
23,274
10,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Meezmar
Hercules
15
2 / 5 / 5
12,895
586
13,577
29,400
23,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
ShadyRK8I
Erlang Shen
15
2 / 8 / 3
12,449
566
7,492
23,666
23,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 5 / 12
14,292
650
13,169
18,313
15,722
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
9 / 4 / 11
14,872
676
31,043
18,106
9,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
dayymian
Sobek
17
7 / 0 / 12
14,402
655
12,397
15,551
27,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
23
23
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MaverickPH1994
Gilgamesh
4
10
2
0.5
L
Hercules
Meezmar
Hercules
2
5
5
0.9
W
Anubis
7
5
12
2.6
L
Erlang Shen
ShadyRK8I
Erlang Shen
2
8
3
0.44
W
9
4
11
3.63
W
Sobek
dayymian
Sobek
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
56,609
76,340
Taken
51,970
57,846
Mitigated
52,284
12,820
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MaverickPH1994
Gilgamesh
18,227
3,508
0
3,474
23,274
10,614
0
8,455
14,819
0
72,288
L
Hercules
Meezmar
Hercules
13,577
3,777
0
7,049
29,400
23,616
0
11,142
18,258
0
39,293
W
Anubis
13,169
383
0
5,113
18,313
15,722
784
318
17,264
54,255
0
L
Erlang Shen
ShadyRK8I
Erlang Shen
7,492
2,595
0
2,297
23,666
23,616
0
6,597
16,921
732
35,981
W
31,043
20,394
0
3,163
18,106
9,049
2,154
415
17,329
0
83,778
W
Sobek
dayymian
Sobek
12,397
958
0
2,236
15,551
27,513
398
510
14,480
25,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,547
Gold Earned
43,566
206
Minions Killed
227
6
Camps Cleared
10
1,013,237
Distance Traveled
1,117,568
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,203
600
97
4
2
350,475
10
L
Hercules
12,895
586
49
2
2
326,915
9
W
Anubis
14,292
650
88
4
2
333,044
3
L
Erlang Shen
12,449
566
60
3
2
335,847
5
W
Rama
14,872
676
122
6
7
362,411
3
W
Sobek
14,402
655
17
1
1
422,113
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role