Player Matchup

Izanami
Izanami
Minelys
Izanami
Level 157
God Stats
33W - 29L
1,436 SR
Queue Stats
168W - 239L
1,324 Elo+
Solo
Bellona
Bellona
PAblo808
Bellona
Level 62
God Stats
3W - 4L
1,294 SR
Queue Stats
145W - 205L
1,297 Elo+
Party 1
Anubis
Anubis
lisma
Anubis
Level 102
God Stats
4W - 5L
1,278 SR
Queue Stats
119W - 158L
1,277 Elo+
Party 1
Team Averages
Level 107
1,336 SR
1,300 Elo+

VS

Team Averages
Level 39
1,484 SR
1,269 Elo+
Nemesis
Nemesis
Ark3agle
Nemesis
Level 13
God Stats
0W - 1L
1,288 SR
Queue Stats
16W - 28L
1,266 Elo+
Party 2
Medusa
Medusa
Niklasge
Medusa
Level 47
God Stats
10W - 11L
1,404 SR
Queue Stats
23W - 47L
1,261 Elo+
Party 2
He Bo
He Bo
Sabokou
He Bo
Level 58
God Stats
1W - 1L
1,761 SR
Queue Stats
27W - 50L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Minelys
Izanami
14
6 / 1 / 6
9,618
802
10,198
8,299
2,987
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
PAblo808
Bellona
13
5 / 0 / 9
9,181
765
12,307
14,882
12,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
lisma
Anubis
12
3 / 2 / 4
8,368
697
7,281
7,338
3,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ark3agle
Nemesis
10
1 / 3 / 0
7,269
606
5,620
14,396
4,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Niklasge
Medusa
10
1 / 6 / 1
7,329
611
9,226
11,690
3,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Sabokou
He Bo
11
1 / 5 / 2
7,713
643
9,784
9,222
2,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ark3agle
Nemesis
1
3
0
0.33
W
Izanami
Minelys
Izanami
6
1
6
9
L
Medusa
Niklasge
Medusa
1
6
1
0.25
W
Bellona
PAblo808
Bellona
5
0
9
9.5
L
He Bo
Sabokou
He Bo
1
5
2
0.4
W
Anubis
lisma
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
24,630
30,519
Taken
35,308
18,330
Mitigated
11,572
7,460
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ark3agle
Nemesis
5,620
1,286
0
3,308
14,396
4,977
0
2,293
12,103
0
11,111
W
Izanami
Minelys
Izanami
10,198
6,823
0
842
8,299
2,987
1,878
1,766
6,533
0
36,378
L
Medusa
Niklasge
Medusa
9,226
4,526
0
2,197
11,690
3,982
0
3,865
7,825
0
33,163
W
Bellona
PAblo808
Bellona
12,307
1,688
0
4,336
14,882
12,214
429
5,655
9,227
2,745
19,537
L
He Bo
Sabokou
He Bo
9,784
899
51
1,588
9,222
2,613
0
2,444
6,778
21,049
0
W
Anubis
lisma
Anubis
7,281
159
0
2,282
7,338
3,129
285
2,816
4,522
30,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
22,311
141
Minions Killed
95
9
Camps Cleared
1
741,224
Distance Traveled
688,635
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,269
606
19
2
0
261,968
1
W
Izanami
9,618
802
81
7
2
203,143
1
L
Medusa
7,329
611
32
3
0
212,584
3
W
Bellona
9,181
765
17
1
2
279,540
2
L
He Bo
7,713
643
44
4
1
214,083
5
W
Anubis
8,368
697
43
4
5
258,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role