Player Matchup

Scylla
Scylla
InsanitySMITES
Scylla
Level 27
God Stats
3W - 2L
1,617 SR
Queue Stats
101W - 75L
1,671 Elo+
Party 2
Charybdis
Charybdis
Shlurpy
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 63L
1,620 Elo+
Party 2
Horus
Horus
SoraKai96
Horus
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
90W - 78L
1,590 Elo+
Solo
Ra
Ra
StrawNight40603
Ra
Level 16
God Stats
12W - 11L
1,452 SR
Queue Stats
31W - 52L
1,354 Elo+
Solo
Susano
Susano
Tranarikosñop
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,519 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,551 Elo+

VS

Team Averages
Level 40
1,606 SR
1,605 Elo+
Yemoja
Yemoja
Abyssalchicken
Yemoja
Level 7
God Stats
5W - 1L
1,722 SR
Queue Stats
7W - 3L
1,543 Elo+
Party 1
Izanami
Izanami
DontLetMeUp774
Izanami
Level 33
God Stats
2W - 1L
1,776 SR
Queue Stats
20W - 14L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
IAmTrick
Gilgamesh
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 7L
1,729 Elo+
Party 1
Vulcan
Vulcan
Low3ndGr00ve555
Vulcan
Level 29
God Stats
3W - 1L
1,735 SR
Queue Stats
98W - 104L
1,578 Elo+
Solo
Loki
Loki
Robertorini
Loki
Level 128
God Stats
2W - 2L
1,298 SR
Queue Stats
47W - 44L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,235
557
1,415
6,019
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Shlurpy
Charybdis
9
1 / 5 / 0
6,115
470
2,304
8,767
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
SoraKai96
Horus
13
3 / 1 / 0
7,507
577
7,042
8,487
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 2 / 0
6,098
469
1,203
3,599
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 2 / 1
6,737
518
5,716
9,253
2,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,988
538
3,411
5,532
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 2
7,370
567
7,289
6,972
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
IAmTrick
Gilgamesh
10
1 / 2 / 1
6,309
485
5,166
8,393
4,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 0
7,457
574
4,447
4,671
2,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 1
7,165
551
3,868
9,009
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
7
Kills
10
10
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
5
2
2
3
W
Gilgamesh
IAmTrick
Gilgamesh
1
2
1
0.75
L
0
0
0
0
W
0
0
0
0
W
2
2
1
1.25
L
Charybdis
Shlurpy
Charybdis
1
5
0
0.2
L
Horus
SoraKai96
Horus
3
1
0
3
L
1
2
0
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,680
Damage
24,181
36,125
Taken
34,577
13,519
Mitigated
16,303
10,998
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,411
817
540
929
5,532
4,993
175
1,087
4,329
13,327
0
W
7,289
4,715
0
1,905
6,972
2,225
917
0
6,972
0
59,289
W
Gilgamesh
IAmTrick
Gilgamesh
5,166
1,618
0
1,871
8,393
4,007
516
1,202
6,546
0
23,107
L
1,415
204
0
1,182
6,019
1,790
0
3,327
2,692
54,123
0
W
4,447
1,130
0
2,647
4,671
2,124
874
1,469
3,155
50,908
0
W
3,868
1,414
0
4,314
9,009
2,954
0
886
7,909
0
42,212
L
Charybdis
Shlurpy
Charybdis
2,304
944
0
2,463
8,767
1,160
0
1,100
7,667
0
27,761
L
Horus
SoraKai96
Horus
7,042
2,081
61
2,767
8,487
7,201
0
411
8,076
7,400
31,573
L
1,203
124
279
1,418
3,599
613
285
799
2,800
25,858
0
L
5,716
1,430
0
2,828
9,253
2,755
0
2,221
7,032
0
33,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
35,289
348
Minions Killed
390
0
Camps Cleared
0
1,218,232
Distance Traveled
1,332,836
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,988
538
16
1
0
260,440
4
W
Izanami
7,370
567
108
8
0
238,841
2
W
Gilgamesh
6,309
485
58
4
0
261,630
2
L
Scylla
7,235
557
125
10
0
251,914
4
W
Vulcan
7,457
574
114
9
0
299,088
5
W
Loki
7,165
551
94
7
0
272,837
2
L
Charybdis
6,115
470
54
4
0
220,807
0
L
Horus
7,507
577
51
4
0
257,515
3
L
Ra
6,098
469
51
4
0
227,749
1
L
Susano
6,737
518
67
5
0
260,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role