Player Matchup

Geb
Geb
AllenTheDafari
Geb
Level 89
God Stats
5W - 8L
1,438 SR
Queue Stats
96W - 103L
1,443 Elo+
Party 2
Chang'e
Chang'e
VTKainux
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,296 Elo+
Solo
Kukulkan
Kukulkan
cronicburnout420
Kukulkan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
hidelo1802
Sun Wukong
Level 97
God Stats
17W - 16L
1,547 SR
Queue Stats
95W - 87L
1,521 Elo+
Solo
Jing Wei
Jing Wei
lilBangin
Jing Wei
Level 109
God Stats
4W - 5L
1,427 SR
Queue Stats
642W - 609L
1,441 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,447 Elo+

VS

Team Averages
Level 114
1,559 SR
1,503 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HewGWreckshun
Ra
Level 129
God Stats
19W - 14L
1,731 SR
Queue Stats
203W - 190L
1,558 Elo+
Solo
Bastet
Bastet
KirbysCheeks
Bastet
Level 148
God Stats
5W - 4L
1,455 SR
Queue Stats
95W - 64L
1,549 Elo+
Solo
Ares
Ares
kmello78
Ares
Level 68
God Stats
6W - 3L
1,520 SR
Queue Stats
219W - 210L
1,468 Elo+
Party 1
King Arthur
King Arthur
monkeyman15446
King Arthur
Level 66
God Stats
7W - 4L
1,589 SR
Queue Stats
128W - 123L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
10,757
489
10,680
22,163
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
VTKainux
Chang'e
14
0 / 5 / 2
8,565
389
5,361
16,367
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 9 / 1
9,104
414
7,527
13,687
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
hidelo1802
Sun Wukong
18
5 / 3 / 0
11,782
536
20,667
22,003
25,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
lilBangin
Jing Wei
16
3 / 6 / 2
9,706
441
9,728
19,172
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
9 / 4 / 2
11,933
542
13,163
15,299
6,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 3 / 8
13,039
593
21,858
18,059
9,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
17
5 / 3 / 12
11,016
501
17,187
17,008
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
17
4 / 0 / 12
10,795
491
10,083
16,891
19,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
monkeyman15446
King Arthur
16
1 / 3 / 3
10,250
466
9,314
15,016
11,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
13
Kills
30
30
Deaths
13
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
4
2
2.5
L
4
7
2
0.71
W
11
3
8
5
W
Bastet
5
3
12
3.67
L
Chang'e
VTKainux
Chang'e
0
5
2
0.2
L
1
9
1
0.17
L
Sun Wukong
hidelo1802
Sun Wukong
5
3
0
1.67
W
Ares
4
0
12
10
L
Jing Wei
lilBangin
Jing Wei
3
6
2
0.67
W
King Arthur
monkeyman15446
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,963
Damage
71,605
93,392
Taken
82,273
52,217
Mitigated
55,234
25,778
Healing
32,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,163
5,874
0
4,836
15,299
6,718
2,912
4,082
11,217
0
93,022
L
10,680
1,371
0
4,996
22,163
8,535
0
8,408
13,755
68,020
0
W
21,858
1,628
3,054
10,473
18,059
9,928
3,473
10,797
7,156
111,159
0
W
Bastet
17,187
3,541
0
8,190
17,008
7,067
887
5,125
11,365
0
65,041
L
Chang'e
VTKainux
Chang'e
5,361
765
3,160
6,076
16,367
6,031
741
7,441
8,926
47,595
0
L
7,527
323
0
378
13,687
4,832
0
6,145
7,542
58,882
0
L
Sun Wukong
hidelo1802
Sun Wukong
20,667
4,092
0
7,773
22,003
25,837
0
7,069
14,934
21,840
64,544
W
Ares
10,083
1,204
165
2,680
16,891
19,557
357
5,965
10,767
34,869
0
L
Jing Wei
lilBangin
Jing Wei
9,728
6,046
0
3,395
19,172
6,982
127
5,170
14,002
0
70,728
W
King Arthur
monkeyman15446
King Arthur
9,314
1,019
0
2,825
15,016
11,964
97
3,550
10,134
11,490
53,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
57,033
583
Minions Killed
588
0
Camps Cleared
0
2,004,470
Distance Traveled
2,118,607
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,933
542
140
6
0
401,968
7
L
Geb
10,757
489
103
5
0
414,926
7
W
Ra
13,039
593
182
8
0
433,146
4
W
Bastet
11,016
501
92
4
0
478,864
1
L
Chang'e
8,565
389
81
4
0
398,371
2
L
Kukulkan
9,104
414
109
5
0
351,618
1
L
Sun Wukong
11,782
536
169
8
0
416,761
3
W
Ares
10,795
491
40
2
0
442,273
4
L
Jing Wei
9,706
441
121
6
0
422,794
4
W
King Arthur
10,250
466
134
6
0
362,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role