Player Matchup

Bakasura
Bakasura
ChangemanRed
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,332 Elo+
Solo
Bellona
Bellona
El_Benja28
Bellona
Level 13
God Stats
7W - 10L
1,468 SR
Queue Stats
12W - 24L
1,313 Elo+
Party 1
Hachiman
Hachiman
Long7shot28
Hachiman
Level 18
God Stats
7W - 9L
1,398 SR
Queue Stats
37W - 46L
1,317 Elo+
Party 1
Ymir
Ymir
lichi05mena
Ymir
Level 23
God Stats
26W - 33L
1,402 SR
Queue Stats
48W - 59L
1,345 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nickwgomes
Morgan Le Fay
Level 29
God Stats
31W - 44L
1,448 SR
Queue Stats
63W - 80L
1,307 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,323 Elo+

VS

Team Averages
Level 14
1,522 SR
1,409 Elo+
Gilgamesh
Gilgamesh
Blazelucas-
Gilgamesh
Level 26
God Stats
19W - 12L
1,587 SR
Queue Stats
91W - 111L
1,395 Elo+
Solo
Tiamat
Tiamat
Felops
Tiamat
Level 18
God Stats
1W - 2L
1,524 SR
Queue Stats
31W - 39L
1,369 Elo+
Solo
Thor
Thor
SLD TheP3dro596
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Solo
Sobek
Sobek
alvertonv
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,467 Elo+
Solo
Jing Wei
Jing Wei
pedrack777
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChangemanRed
Bakasura
9
5 / 3 / 0
5,882
535
3,125
5,673
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
El_Benja28
Bellona
10
0 / 1 / 5
5,989
544
4,273
7,318
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Long7shot28
Hachiman
10
3 / 1 / 1
5,819
529
5,855
3,879
1,062
9
1 / 0 / 3
5,886
535
1,305
6,864
2,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
nickwgomes
Morgan Le Fay
12
5 / 0 / 0
6,769
615
4,847
5,794
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blazelucas-
Gilgamesh
9
1 / 4 / 2
5,589
508
3,685
9,853
6,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Felops
Tiamat
7
0 / 4 / 0
4,538
413
1,911
4,642
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 5 / 0
4,277
389
2,089
7,380
1,579
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
alvertonv
Sobek
7
1 / 1 / 0
4,802
437
2,783
7,841
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
pedrack777
Jing Wei
3
0 / 3 / 0
3,825
348
873
2,411
418
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
5
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blazelucas-
Gilgamesh
1
4
2
0.5
W
Bakasura
ChangemanRed
Bakasura
5
3
0
1.67
W
Bellona
El_Benja28
Bellona
0
1
5
2.5
L
Tiamat
Felops
Tiamat
0
4
0
0
W
Hachiman
Long7shot28
Hachiman
3
1
1
3.5
L
0
5
0
0
L
Sobek
alvertonv
Sobek
1
1
0
1
W
1
0
3
2.5
W
Morgan Le Fay
nickwgomes
Morgan Le Fay
5
0
0
5
L
Jing Wei
pedrack777
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
11,341
29,528
Taken
32,127
12,631
Mitigated
15,509
8,586
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blazelucas-
Gilgamesh
3,685
998
107
1,847
9,853
6,884
500
0
9,792
4,367
16,796
W
Bakasura
ChangemanRed
Bakasura
3,125
2,219
0
1,804
5,673
2,396
6
218
5,455
0
21,125
W
Bellona
El_Benja28
Bellona
4,273
1,599
0
2,896
7,318
4,227
578
671
6,647
0
23,353
L
Tiamat
Felops
Tiamat
1,911
255
0
568
4,642
2,137
0
3,678
964
14,075
0
W
Hachiman
Long7shot28
Hachiman
5,855
3,341
0
857
3,879
1,062
1,358
973
2,906
0
24,444
L
2,089
403
0
720
7,380
1,579
0
1,539
5,840
0
15,172
L
Sobek
alvertonv
Sobek
2,783
286
0
1,314
7,841
4,491
0
699
6,910
11,018
0
W
1,305
236
940
1,460
6,864
2,910
270
1,592
5,272
15,792
0
W
Morgan Le Fay
nickwgomes
Morgan Le Fay
4,847
626
0
629
5,794
2,036
918
1,577
3,883
34,790
0
L
Jing Wei
pedrack777
Jing Wei
873
626
0
154
2,411
418
0
236
2,175
0
6,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
23,031
248
Minions Killed
116
0
Camps Cleared
0
951,566
Distance Traveled
825,708
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,589
508
33
3
0
180,206
2
W
Bakasura
5,882
535
56
5
0
194,927
1
W
Bellona
5,989
544
49
4
0
210,296
2
L
Tiamat
4,538
413
27
2
0
148,534
2
W
Hachiman
5,819
529
47
4
0
193,587
0
L
Thor
4,277
389
33
3
0
192,486
2
L
Sobek
4,802
437
12
1
0
209,562
3
W
Ymir
5,886
535
35
3
0
158,435
0
W
Morgan Le Fay
6,769
615
61
6
0
194,321
1
L
Jing Wei
3,825
348
11
1
0
94,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role