Player Matchup

Thanatos
Thanatos
ElPituf0
Thanatos
Level 26
God Stats
3W - 5L
1,104 SR
Queue Stats
30W - 46L
1,254 Elo+
Solo
Scylla
Scylla
Entryy
Scylla
Level 29
God Stats
5W - 5L
1,336 SR
Queue Stats
144W - 156L
1,324 Elo+
Solo
Izanami
Izanami
HomeriK
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
OlegaDove
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Khepri
Khepri
ToN14ek
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Team Averages
Level 14
1,388 SR
1,290 Elo+

VS

Team Averages
Level 14
1,445 SR
1,468 Elo+
Baron Samedi
Baron Samedi
CoolTornadoNinja
Baron Samedi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Cythrous
Kukulkan
Level 18
God Stats
1W - 0L
1,257 SR
Queue Stats
57W - 46L
1,411 Elo+
Party 1
Neith
Neith
DerBachelor1
Neith
Level 18
God Stats
1W - 0L
1,545 SR
Queue Stats
6W - 4L
1,674 Elo+
Solo
Fenrir
Fenrir
Gr0R
Fenrir
Level 17
God Stats
4W - 4L
1,064 SR
Queue Stats
42W - 39L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
dopenoir
Cthulhu
Level 15
God Stats
4W - 1L
1,860 SR
Queue Stats
50W - 43L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElPituf0
Thanatos
18
7 / 8 / 2
11,149
485
13,053
21,293
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Entryy
Scylla
16
5 / 10 / 7
10,527
458
12,816
21,692
7,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HomeriK
Izanami
16
5 / 9 / 4
10,327
449
9,925
14,835
4,392
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
OlegaDove
King Arthur
14
4 / 9 / 5
9,865
429
4,887
19,323
14,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
ToN14ek
Khepri
14
0 / 5 / 9
9,451
411
5,911
15,488
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoolTornadoNinja
Baron Samedi
17
5 / 2 / 11
11,510
500
11,790
11,448
10,907
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Cythrous
Kukulkan
17
8 / 8 / 9
12,516
544
11,952
13,660
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 2 / 7
13,791
600
14,594
11,814
4,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Gr0R
Fenrir
17
11 / 8 / 19
12,543
545
17,895
19,118
8,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
dopenoir
Cthulhu
16
4 / 2 / 21
11,004
478
10,429
21,447
24,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
21
Kills
41
41
Deaths
22
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CoolTornadoNinja
Baron Samedi
5
2
11
5.25
W
Kukulkan
Cythrous
Kukulkan
8
8
9
1.56
W
13
2
7
8.25
L
Thanatos
ElPituf0
Thanatos
7
8
2
1
L
Scylla
Entryy
Scylla
5
10
7
0.85
W
Fenrir
Gr0R
Fenrir
11
8
19
2.56
L
Izanami
HomeriK
Izanami
5
9
4
0.78
L
King Arthur
OlegaDove
King Arthur
4
9
5
0.72
L
Khepri
ToN14ek
Khepri
0
5
9
0.9
W
Cthulhu
dopenoir
Cthulhu
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,592
Damage
66,660
92,631
Taken
77,487
50,958
Mitigated
53,037
24,253
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CoolTornadoNinja
Baron Samedi
11,790
1,764
1,002
3,826
11,448
10,907
1,534
2,198
9,250
55,502
0
W
Kukulkan
Cythrous
Kukulkan
11,952
1,844
0
2,172
13,660
4,234
4,438
4,856
8,804
56,914
0
W
14,594
10,221
0
4,388
11,814
4,697
6,190
1,443
10,371
0
113,555
L
Thanatos
ElPituf0
Thanatos
13,053
3,621
0
14,896
21,293
7,420
0
4,469
16,351
0
76,626
L
Scylla
Entryy
Scylla
12,816
1,223
0
4,398
21,692
7,016
0
7,176
14,172
55,693
0
W
Fenrir
Gr0R
Fenrir
17,895
4,144
0
3,353
19,118
8,951
487
8,251
10,867
0
55,242
L
Izanami
HomeriK
Izanami
9,925
7,193
0
1,890
14,835
4,392
1,436
6,032
8,318
0
61,197
L
King Arthur
OlegaDove
King Arthur
4,887
1,008
0
988
19,323
14,404
0
10,613
8,350
3,811
25,643
L
Khepri
ToN14ek
Khepri
5,911
1,018
0
2,081
15,488
17,726
0
4,844
10,349
35,074
0
W
Cthulhu
dopenoir
Cthulhu
10,429
935
0
4,098
21,447
24,248
660
3,065
18,382
39,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
61,364
394
Minions Killed
469
0
Camps Cleared
0
1,920,826
Distance Traveled
2,038,867
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,510
500
88
4
0
390,126
0
W
Kukulkan
12,516
544
104
5
0
342,016
0
W
Neith
13,791
600
176
8
0
419,008
6
L
Thanatos
11,149
485
115
5
0
425,784
0
L
Scylla
10,527
458
80
3
0
349,154
0
W
Fenrir
12,543
545
57
2
0
414,089
3
L
Izanami
10,327
449
112
5
0
356,303
0
L
King Arthur
9,865
429
46
2
0
380,971
2
L
Khepri
9,451
411
41
2
0
408,614
1
W
Cthulhu
11,004
478
44
2
0
473,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role