Player Matchup

Cthulhu
Cthulhu
Cpt_Zenox
Cthulhu
Level 103
God Stats
3W - 1L
1,499 SR
Queue Stats
79W - 106L
1,421 Elo+
Party 1
Fenrir
Fenrir
Epic_ScopezZ__V
Fenrir
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 65L
1,433 Elo+
Party 1
Anubis
Anubis
LT_RASHAD
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,438 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,431 Elo+

VS

Team Averages
Level 116
1,591 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ShadUB7
Izanami
Level 115
God Stats
41W - 33L
1,553 SR
Queue Stats
215W - 265L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
o-0-HUSCARL-0-o
Sylvanus
Level 104
God Stats
7W - 4L
1,720 SR
Queue Stats
43W - 41L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cpt_Zenox
Cthulhu
14
0 / 3 / 15
9,759
651
9,447
15,860
15,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
13 / 10 / 8
12,735
849
15,260
18,990
7,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
LT_RASHAD
Anubis
16
8 / 4 / 9
11,541
769
18,381
17,402
8,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 7 / 6
10,523
702
10,858
14,494
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ShadUB7
Izanami
13
3 / 9 / 11
10,929
729
10,757
15,067
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
9 / 5 / 3
11,308
754
13,019
19,974
17,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
21
Kills
17
17
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
7
6
1.14
W
Cthulhu
Cpt_Zenox
Cthulhu
0
3
15
2.5
W
13
10
8
1.7
W
Anubis
LT_RASHAD
Anubis
8
4
9
3.13
L
Izanami
ShadUB7
Izanami
3
9
11
0.94
L
Sylvanus
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,088
Damage
34,634
52,252
Taken
49,535
31,893
Mitigated
25,448
16,854
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,858
528
56
2,376
14,494
3,673
0
7,820
6,674
43,398
0
W
Cthulhu
Cpt_Zenox
Cthulhu
9,447
716
861
2,695
15,860
15,539
146
5,374
9,793
30,649
0
W
15,260
5,329
0
3,260
18,990
7,937
2,422
7,511
10,876
0
35,411
W
Anubis
LT_RASHAD
Anubis
18,381
1,059
0
10,038
17,402
8,417
185
9,970
6,766
41,190
0
L
Izanami
ShadUB7
Izanami
10,757
8,303
0
597
15,067
4,425
62
6,882
8,185
0
36,555
L
Sylvanus
13,019
2,220
1,625
6,429
19,974
17,350
170
13,538
6,436
21,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
32,760
137
Minions Killed
163
6
Camps Cleared
7
742,976
Distance Traveled
691,246
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,523
702
80
5
1
251,546
3
W
Cthulhu
9,759
651
40
3
0
269,334
2
W
Fenrir
12,735
849
25
2
4
244,691
1
W
Anubis
11,541
769
72
5
2
228,951
1
L
Izanami
10,929
729
68
5
5
222,760
2
L
Sylvanus
11,308
754
15
1
1
216,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role