Player Matchup

Nemesis
Nemesis
BhonzOff
Nemesis
Level 15
God Stats
0W - 1L
1,254 SR
Queue Stats
12W - 17L
1,462 Elo+
Party 1
Achilles
Achilles
JEJOUEASMITE
Achilles
Level 27
God Stats
18W - 18L
1,544 SR
Queue Stats
74W - 94L
1,444 Elo+
Party 1
Nox
Nox
Nightman2026
Nox
Level 26
God Stats
2W - 2L
1,602 SR
Queue Stats
28W - 18L
1,568 Elo+
Solo
Ra
Ra
TheLionInMe
Ra
Level 29
God Stats
1W - 4L
1,312 SR
Queue Stats
95W - 99L
1,525 Elo+
Solo
Izanami
Izanami
hamooodeiq8
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,549 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,510 Elo+

VS

Team Averages
Level 39
1,520 SR
1,542 Elo+
Izanami
Izanami
CheapLOL
Izanami
Level 14
God Stats
4W - 3L
1,575 SR
Queue Stats
50W - 39L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Kursky
Aphrodite
Level 29
God Stats
7W - 5L
1,561 SR
Queue Stats
152W - 175L
1,611 Elo+
Solo
Nemesis
Nemesis
Paul9626
Nemesis
Level 3
God Stats
3W - 2L
1,173 SR
Queue Stats
67W - 47L
1,526 Elo+
Party 2
He Bo
He Bo
ionut251196
He Bo
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,569 Elo+
Party 2
Mulan
Mulan
zhenwanmei
Mulan
Level 16
God Stats
6W - 3L
1,791 SR
Queue Stats
124W - 84L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BhonzOff
Nemesis
6
0 / 7 / 1
4,559
456
1,686
8,130
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
JEJOUEASMITE
Achilles
9
2 / 6 / 1
5,776
578
4,181
11,138
6,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
4,444
444
559
5,463
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 4 / 0
5,250
525
1,848
5,596
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
hamooodeiq8
Izanami
7
0 / 7 / 4
4,814
481
3,181
6,199
1,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CheapLOL
Izanami
12
4 / 0 / 7
6,923
692
5,596
3,894
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Kursky
Aphrodite
9
2 / 0 / 10
5,490
549
2,737
3,600
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Paul9626
Nemesis
12
8 / 1 / 6
6,953
695
8,355
7,511
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
10 / 2 / 6
6,917
692
8,114
6,735
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
11
3 / 1 / 1
6,579
658
3,436
5,476
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
27
27
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BhonzOff
Nemesis
0
7
1
0.07
W
Izanami
CheapLOL
Izanami
4
0
7
7.5
L
Achilles
JEJOUEASMITE
Achilles
2
6
1
0.42
W
Aphrodite
Kursky
Aphrodite
2
0
10
7
L
0
3
0
0
W
Nemesis
Paul9626
Nemesis
8
1
6
11
L
2
4
0
0.5
L
Izanami
hamooodeiq8
Izanami
0
7
4
0.29
W
10
2
6
6.5
W
Mulan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,455
Damage
28,238
36,526
Taken
27,216
12,772
Mitigated
9,457
5,736
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BhonzOff
Nemesis
1,686
575
0
1,771
8,130
1,859
270
2,886
5,199
0
15,546
W
Izanami
CheapLOL
Izanami
5,596
3,527
0
1,087
3,894
1,059
1,557
94
3,800
0
50,360
L
Achilles
JEJOUEASMITE
Achilles
4,181
1,317
0
1,350
11,138
6,446
0
1,166
9,602
0
17,124
W
Aphrodite
Kursky
Aphrodite
2,737
499
2,609
2,876
3,600
1,230
861
883
2,641
15,341
0
L
559
30
0
728
5,463
1,861
0
1,098
4,365
13,784
0
W
Nemesis
Paul9626
Nemesis
8,355
4,554
0
2,902
7,511
2,410
183
482
7,005
0
36,200
L
1,848
301
259
1,382
5,596
1,420
0
2,715
2,881
22,563
0
L
Izanami
hamooodeiq8
Izanami
3,181
2,006
0
246
6,199
1,186
0
3,016
3,183
0
12,147
W
8,114
532
0
462
6,735
1,906
408
714
5,887
32,013
0
W
Mulan
3,436
737
0
2,369
5,476
2,852
229
0
5,476
1,285
35,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
32,862
165
Minions Killed
355
0
Camps Cleared
0
866,351
Distance Traveled
983,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,559
456
39
4
0
152,154
0
W
Izanami
6,923
692
96
10
0
188,823
2
L
Achilles
5,776
578
34
3
0
180,126
3
W
Aphrodite
5,490
549
32
3
0
175,615
1
L
Nox
4,444
444
24
2
0
160,384
3
W
Nemesis
6,953
695
69
7
0
220,047
0
L
Ra
5,250
525
45
5
0
176,751
0
L
Izanami
4,814
481
23
2
0
196,936
0
W
He Bo
6,917
692
60
6
0
197,138
2
W
Mulan
6,579
658
98
10
0
201,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role