Player Matchup

Achilles
Achilles
Gamekn9ght
Achilles
Level 8
God Stats
0W - 2L
1,463 SR
Queue Stats
2W - 10L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
dolphin361361
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,144 Elo+
Party 2
Da Ji
Da Ji
geogg0413
Da Ji
Level 16
God Stats
0W - 1L
1,780 SR
Queue Stats
6W - 25L
1,104 Elo+
Party 2
Team Averages
Level 13
1,581 SR
1,150 Elo+

VS

Team Averages
Level 5
1,548 SR
994 Elo+
Danzaburou
Danzaburou
HammyYute
Danzaburou
Level 6
God Stats
1W - 5L
1,415 SR
Queue Stats
1W - 9L
956 Elo+
Party 1
Ares
Ares
SWEETERMANZ
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
956 Elo+
Party 1
Cthulhu
Cthulhu
uncookedomelet
Cthulhu
Level 4
God Stats
1W - 2L
1,728 SR
Queue Stats
1W - 7L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gamekn9ght
Achilles
17
12 / 5 / 5
13,339
741
21,311
16,523
15,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
14
1 / 5 / 12
10,893
605
16,755
18,849
13,965
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
geogg0413
Da Ji
14
5 / 8 / 10
11,906
661
13,969
12,797
6,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HammyYute
Danzaburou
15
3 / 10 / 9
12,372
687
8,022
18,737
7,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 4 / 10
13,230
735
12,420
22,412
20,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
8 / 4 / 10
13,849
769
16,797
24,150
19,166
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
18
Kills
18
18
Deaths
18
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
Gamekn9ght
Achilles
12
5
5
2.9
W
Danzaburou
HammyYute
Danzaburou
3
10
9
0.75
W
7
4
10
3
L
Cthulhu
1
5
12
1.4
L
Da Ji
geogg0413
Da Ji
5
8
10
1.25
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
37,239
48,169
Taken
65,299
35,748
Mitigated
46,930
7,533
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Gamekn9ght
Achilles
21,311
8,581
0
1,791
16,523
15,166
424
9,111
7,412
0
52,194
W
Danzaburou
HammyYute
Danzaburou
8,022
3,041
572
3,921
18,737
7,272
1,526
3,762
14,495
0
43,367
W
12,420
1,738
782
1,955
22,412
20,492
702
7,993
13,957
26,598
0
L
Cthulhu
16,755
519
227
3,983
18,849
13,965
294
13,238
5,611
46,908
0
L
Da Ji
geogg0413
Da Ji
13,969
1,955
102
1,430
12,797
6,617
906
7,543
5,254
0
34,159
W
16,797
1,299
1,720
3,526
24,150
19,166
909
6,659
16,946
40,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
39,451
164
Minions Killed
148
7
Camps Cleared
5
866,136
Distance Traveled
854,141
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,339
741
73
4
1
301,912
0
W
Danzaburou
12,372
687
60
3
0
257,054
1
W
Ares
13,230
735
36
2
1
315,375
6
L
Cthulhu
10,893
605
52
3
2
302,437
3
L
Da Ji
11,906
661
39
2
4
261,787
0
W
Cthulhu
13,849
769
52
3
4
281,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role