Player Matchup

Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AlchemicalDrip
Athena
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 58L
1,500 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,500 Elo+

VS

Team Averages
Level 138
1,622 SR
1,772 Elo+
Izanami
Izanami
GayzIntoTheIris
Izanami
Level 160
God Stats
4W - 0L
1,672 SR
Queue Stats
185W - 45L
1,928 Elo+
Party 1
Discordia
Discordia
HarvyParvy
Discordia
Level 137
God Stats
2W - 2L
1,909 SR
Queue Stats
25W - 15L
1,779 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iixy x
Kumbhakarna
Level 117
God Stats
3W - 6L
1,284 SR
Queue Stats
318W - 277L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 2 / 1
8,557
713
10,809
12,640
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
11
1 / 4 / 4
7,486
624
6,448
10,958
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
0 / 2 / 6
7,698
642
6,047
14,244
10,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,814
735
17,070
8,154
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
HarvyParvy
Discordia
12
0 / 2 / 5
7,660
638
10,588
6,775
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
iixy x
Kumbhakarna
12
3 / 1 / 1
9,188
766
4,613
13,336
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
8
8
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
2
1
2.75
L
Ra
 
Ra
1
4
4
0.75
L
0
2
6
1.5
W
5
3
3
2.17
W
Discordia
HarvyParvy
Discordia
0
2
5
1.25
W
Kumbhakarna
iixy x
Kumbhakarna
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
32,271
37,842
Taken
28,265
20,404
Mitigated
18,659
10,929
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,809
4,020
0
3,415
12,640
5,340
0
6,102
6,538
0
32,848
L
Ra
 
Ra
6,448
591
1,355
5,204
10,958
4,937
0
6,259
4,699
24,560
0
L
6,047
1,916
345
610
14,244
10,127
0
3,258
10,986
17,453
0
W
17,070
9,544
0
1,407
8,154
3,579
1,390
3,607
4,130
0
39,830
W
Discordia
HarvyParvy
Discordia
10,588
332
0
1,843
6,775
2,220
208
2,458
3,661
33,820
0
W
Kumbhakarna
iixy x
Kumbhakarna
4,613
953
642
3,998
13,336
12,860
0
5,713
6,404
15,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
25,662
136
Minions Killed
141
4
Camps Cleared
5
669,702
Distance Traveled
688,364
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,557
713
57
5
3
221,525
6
L
Ra
7,486
624
58
5
1
224,232
2
L
Athena
7,698
642
21
2
0
223,945
4
W
Izanami
8,814
735
62
5
4
216,679
3
W
Discordia
7,660
638
63
5
1
223,551
2
W
Kumbhakarna
9,188
766
16
1
0
248,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role