Player Matchup

Eset
Eset
BDEOmega
Eset
Level 77
God Stats
1W - 2L
1,559 SR
Queue Stats
207W - 223L
1,481 Elo+
Solo
Osiris
Osiris
Garoon01
Osiris
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 8L
1,350 Elo+
Solo
Horus
Horus
Mikarukito
Horus
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 58L
1,432 Elo+
Solo
Geb
Geb
nb_mack
Geb
Level 114
God Stats
1W - 1L
1,588 SR
Queue Stats
51W - 53L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
zBlckLegend
Zhong Kui
Level 69
God Stats
0W - 1L
1,487 SR
Queue Stats
13W - 22L
1,307 Elo+
Party 2
Team Averages
Level 78
1,485 SR
1,404 Elo+

VS

Team Averages
Level 125
1,558 SR
1,547 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
IIIT3III
Xing Tian
Level 149
God Stats
4W - 1L
1,664 SR
Queue Stats
344W - 335L
1,513 Elo+
Party 1
Set
Set
Latefeed
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,604 Elo+
Party 1
Ares
Ares
Mr Dewfeen
Ares
Level 149
God Stats
10W - 11L
1,560 SR
Queue Stats
633W - 635L
1,593 Elo+
Party 1
Terra
Terra
Wallinby
Terra
Level 140
God Stats
3W - 1L
1,565 SR
Queue Stats
284W - 303L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
4 / 9 / 4
8,463
846
12,732
12,988
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Garoon01
Osiris
14
2 / 7 / 5
8,025
803
9,451
19,500
17,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Horus
12
0 / 6 / 5
7,151
715
4,529
16,639
18,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Geb
12
2 / 6 / 5
7,359
736
11,504
17,960
21,275
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
zBlckLegend
Zhong Kui
14
2 / 7 / 5
8,178
818
15,994
19,078
15,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 0 / 25
10,115
1,012
20,327
7,567
4,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
IIIT3III
Xing Tian
15
4 / 2 / 26
9,325
933
11,546
15,495
18,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
10 / 3 / 17
10,146
1,015
22,366
12,760
8,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 3 / 21
10,038
1,004
11,799
17,315
25,576
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
Wallinby
Terra
16
4 / 2 / 29
9,574
957
9,231
16,397
19,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
152
10
Kills
34
35
Deaths
10
24
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
25
20.5
L
Eset
4
9
4
0.67
L
Osiris
Garoon01
Osiris
2
7
5
0.64
W
Xing Tian
IIIT3III
Xing Tian
4
2
26
8.5
W
10
3
17
6.17
L
Horus
0
6
5
0.42
W
8
3
21
6.17
W
Terra
Wallinby
Terra
4
2
29
9.25
L
Geb
2
6
5
0.75
L
Zhong Kui
zBlckLegend
Zhong Kui
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,210
Damage
75,269
86,165
Taken
69,534
77,630
Mitigated
77,206
30,651
Healing
30,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,327
5,080
3,311
2,897
7,567
4,853
1,599
5,713
1,716
42,152
0
L
Eset
12,732
2,320
783
1,169
12,988
4,591
0
7,644
5,344
32,189
0
L
Osiris
Garoon01
Osiris
9,451
3,422
1,041
2,389
19,500
17,704
0
13,377
6,123
0
17,256
W
Xing Tian
IIIT3III
Xing Tian
11,546
1,147
605
1,609
15,495
18,817
454
7,289
7,709
18,567
0
W
22,366
6,669
3,458
2,902
12,760
8,132
845
8,289
4,307
0
32,635
L
Horus
4,529
2,201
9,856
5,304
16,639
18,338
0
10,872
5,767
0
8,840
W
11,799
783
986
2,645
17,315
25,576
220
8,895
8,218
14,299
0
W
Terra
Wallinby
Terra
9,231
2,320
7,955
4,563
16,397
19,828
633
10,044
6,092
15,111
0
L
Geb
11,504
1,305
936
2,909
17,960
21,275
0
11,791
6,169
26,808
0
L
Zhong Kui
zBlckLegend
Zhong Kui
15,994
1,858
0
6,264
19,078
15,722
153
9,219
9,859
33,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
49,198
112
Minions Killed
102
0
Camps Cleared
0
802,146
Distance Traveled
1,010,525
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,115
1,012
29
3
0
205,730
2
L
Eset
8,463
846
37
4
0
133,133
0
L
Osiris
8,025
803
17
2
0
170,130
2
W
Xing Tian
9,325
933
16
2
0
201,561
4
W
Set
10,146
1,015
42
4
0
191,664
0
L
Horus
7,151
715
1
0
0
181,840
0
W
Ares
10,038
1,004
6
1
0
191,098
1
W
Terra
9,574
957
9
1
0
220,472
3
L
Geb
7,359
736
24
2
0
180,279
1
L
Zhong Kui
8,178
818
33
3
0
136,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role