Player Matchup

Morgan Le Fay
Morgan Le Fay
EndlessNaught
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,589 SR
Queue Stats
20W - 27L
1,404 Elo+
Party 2
Ymir
Ymir
RECKLESS MOTION
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
StatedPenny4590
Danzaburou
Level 34
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 7L
1,278 Elo+
Solo
Heimdallr
Heimdallr
froglegggs
Heimdallr
Level 106
God Stats
2W - 4L
1,303 SR
Queue Stats
222W - 229L
1,378 Elo+
Solo
Nemesis
Nemesis
goblin120
Nemesis
Level 48
God Stats
2W - 10L
1,144 SR
Queue Stats
184W - 207L
1,440 Elo+
Solo
Team Averages
Level 68
1,370 SR
1,370 Elo+

VS

Team Averages
Level 45
1,543 SR
1,386 Elo+
Kuzenbo
Kuzenbo
D-dogg07
Kuzenbo
Level 40
God Stats
5W - 3L
1,395 SR
Queue Stats
111W - 117L
1,352 Elo+
Solo
Bakasura
Bakasura
anthony_mv2412
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 246L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juanca1474
Cu Chulainn
Level 48
God Stats
13W - 4L
1,719 SR
Queue Stats
208W - 226L
1,451 Elo+
Solo
Artemis
Artemis
sebchins34
Artemis
Level 49
God Stats
2W - 0L
1,603 SR
Queue Stats
10W - 14L
1,311 Elo+
Solo
Anubis
Anubis
slumpyjuice
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 83L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EndlessNaught
Morgan Le Fay
10
2 / 3 / 2
6,972
410
6,390
5,653
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 6
7,748
456
3,139
16,313
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
StatedPenny4590
Danzaburou
15
3 / 5 / 2
9,121
537
7,832
13,041
4,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
froglegggs
Heimdallr
12
7 / 7 / 1
7,959
468
10,706
12,644
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
goblin120
Nemesis
13
3 / 2 / 2
8,248
485
8,783
11,542
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D-dogg07
Kuzenbo
13
2 / 1 / 11
8,510
501
5,989
9,099
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
16
5 / 5 / 3
9,792
576
7,171
12,212
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
juanca1474
Cu Chulainn
15
4 / 3 / 2
9,029
531
8,540
13,833
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
sebchins34
Artemis
11
3 / 5 / 6
7,611
448
6,797
9,493
3,140
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
7 / 2 / 6
9,494
558
12,120
8,955
4,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
16
Kills
21
21
Deaths
16
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
D-dogg07
Kuzenbo
2
1
11
7.5
L
Morgan Le Fay
EndlessNaught
Morgan Le Fay
2
3
2
1
L
1
4
6
1
L
Danzaburou
StatedPenny4590
Danzaburou
3
5
2
0.8
W
Bakasura
5
5
3
1.3
L
Heimdallr
froglegggs
Heimdallr
7
7
1
1.07
L
Nemesis
goblin120
Nemesis
3
2
2
2
W
Cu Chulainn
juanca1474
Cu Chulainn
4
3
2
1.67
W
Artemis
sebchins34
Artemis
3
5
6
1.2
W
Anubis
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
40,617
59,193
Taken
53,592
21,687
Mitigated
32,599
15,282
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
D-dogg07
Kuzenbo
5,989
2,529
0
1,501
9,099
10,134
189
2,229
6,811
28,002
0
L
Morgan Le Fay
EndlessNaught
Morgan Le Fay
6,390
1,036
0
1,095
5,653
1,574
0
2,656
2,997
26,824
0
L
3,139
873
0
3,959
16,313
6,788
0
8,036
8,155
10,197
0
L
Danzaburou
StatedPenny4590
Danzaburou
7,832
4,551
0
4,225
13,041
4,565
768
543
11,542
0
55,434
W
Bakasura
7,171
4,223
0
5,388
12,212
5,538
0
1,970
10,212
0
53,302
L
Heimdallr
froglegggs
Heimdallr
10,706
3,932
0
1,630
12,644
4,244
226
4,842
7,700
0
46,236
L
Nemesis
goblin120
Nemesis
8,783
3,979
0
4,373
11,542
4,516
0
3,511
7,654
0
51,799
W
Cu Chulainn
juanca1474
Cu Chulainn
8,540
1,822
0
2,171
13,833
9,326
377
1,634
12,009
4,302
38,107
W
Artemis
sebchins34
Artemis
6,797
2,531
545
2,764
9,493
3,140
1,912
1,452
7,880
0
22,310
W
Anubis
12,120
302
0
5,502
8,955
4,461
619
1,707
7,138
63,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
44,436
316
Minions Killed
384
0
Camps Cleared
0
1,302,053
Distance Traveled
1,635,954
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,510
501
38
2
0
294,937
4
L
Morgan Le Fay
6,972
410
53
3
0
175,293
0
L
Ymir
7,748
456
17
1
0
247,651
0
L
Danzaburou
9,121
537
99
6
0
263,988
1
W
Bakasura
9,792
576
109
6
0
348,361
5
L
Heimdallr
7,959
468
67
4
0
252,655
0
L
Nemesis
8,248
485
80
5
0
362,466
3
W
Cu Chulainn
9,029
531
94
6
0
341,977
4
W
Artemis
7,611
448
41
2
0
354,076
2
W
Anubis
9,494
558
102
6
0
296,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role