Player Matchup

Ganesha
Ganesha
Glasvera
Ganesha
Level 116
God Stats
1W - 5L
1,556 SR
Queue Stats
17W - 16L
1,564 Elo+
Party 1
Ravana
Ravana
LordTesticlese
Ravana
Level 108
God Stats
1W - 3L
1,328 SR
Queue Stats
59W - 55L
1,585 Elo+
Party 3
Heimdallr
Heimdallr
NekoTheHeartless
Heimdallr
Level 129
God Stats
4W - 7L
1,719 SR
Queue Stats
24W - 25L
1,580 Elo+
Party 1
Hades
Hades
R0BL0X G0D king
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,532 Elo+
Solo
Vulcan
Vulcan
turdferguson151
Vulcan
Level 69
God Stats
4W - 6L
1,604 SR
Queue Stats
95W - 84L
1,595 Elo+
Party 3
Team Averages
Level 90
1,541 SR
1,571 Elo+

VS

Team Averages
Level 111
1,617 SR
1,616 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
A lvl 999 God
Mulan
Level 159
God Stats
1W - 0L
1,537 SR
Queue Stats
54W - 36L
1,604 Elo+
Party 2
Chiron
Chiron
Mojofro
Chiron
Level 109
God Stats
40W - 44L
1,553 SR
Queue Stats
486W - 515L
1,478 Elo+
Solo
Hel
Hel
RinaSol
Hel
Level 84
God Stats
2W - 3L
1,629 SR
Queue Stats
50W - 23L
1,753 Elo+
Party 2
Erlang Shen
Erlang Shen
Slimè
Erlang Shen
Level 43
God Stats
2W - 0L
1,866 SR
Queue Stats
34W - 8L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Glasvera
Ganesha
17
0 / 3 / 7
10,395
650
8,956
14,340
17,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 3 / 4
9,863
616
8,987
13,202
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
17
3 / 2 / 4
10,527
658
10,370
11,707
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 2
8,384
524
1,900
6,069
2,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 5 / 3
9,635
602
13,185
9,744
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
8 / 1 / 7
12,779
799
20,137
21,698
11,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 0 / 0
6,310
394
0
0
0
Chiron
Mojofro
Chiron
19
3 / 0 / 4
11,740
734
5,364
6,947
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
19
2 / 3 / 11
11,470
717
8,832
14,045
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Slimè
Erlang Shen
19
5 / 3 / 8
12,178
761
15,500
22,689
16,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
7
Kills
18
18
Deaths
7
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
7
11.5
W
0
0
0
0
L
Ganesha
Glasvera
Ganesha
0
3
7
1.17
L
2
3
4
1.33
W
Chiron
Mojofro
Chiron
3
0
4
5
L
Heimdallr
3
2
4
2.5
L
1
5
2
0.4
W
Hel
2
3
11
2.5
W
Erlang Shen
Slimè
Erlang Shen
5
3
8
3
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
49,833
55,062
Taken
65,379
37,609
Mitigated
36,003
9,198
Healing
38,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
20,137
9,611
0
3,252
21,698
11,534
661
8,282
13,008
0
45,351
W
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
Glasvera
Ganesha
8,956
560
677
2,997
14,340
17,373
0
2,867
10,940
30,415
0
L
8,987
1,891
0
2,428
13,202
7,818
0
3,306
9,617
0
32,050
W
Chiron
Mojofro
Chiron
5,364
2,176
842
3,794
6,947
2,783
4,731
2,516
4,431
0
61,361
L
Heimdallr
10,370
3,932
0
1,994
11,707
5,190
0
1,117
10,383
0
39,306
L
1,900
188
0
105
6,069
2,137
0
923
4,971
3,985
0
W
Hel
8,832
388
17,038
10,062
14,045
5,416
186
6,115
7,885
47,610
0
W
Erlang Shen
Slimè
Erlang Shen
15,500
5,701
0
3,663
22,689
16,270
26
7,920
14,419
6,298
42,514
L
13,185
3,446
21
976
9,744
5,091
0
2,528
6,972
50,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,804
Gold Earned
54,477
313
Minions Killed
380
6
Camps Cleared
9
1,285,081
Distance Traveled
1,276,654
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,779
799
53
3
4
305,045
2
W
Mulan
6,310
394
0
0
0
0
0
L
Ganesha
10,395
650
22
1
0
295,381
6
L
Ravana
9,863
616
77
5
4
294,175
1
W
Chiron
11,740
734
138
9
0
284,855
12
L
Heimdallr
10,527
658
95
6
1
285,400
4
L
Hades
8,384
524
10
1
0
105,740
0
W
Hel
11,470
717
119
7
3
359,050
0
W
Erlang Shen
12,178
761
70
4
2
327,704
0
L
Vulcan
9,635
602
109
7
1
304,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role