Player Matchup

Hun Batz
Hun Batz
Diamond III
Frazzz17
Hun Batz
Diamond III
Level 137
God Stats
3W - 1L
1,950 SR
Queue Stats
167W - 161L
2,200 MMR
Solo
Chang'e
Chang'e
Platinum II
HmR-WhiteHoT
Chang'e
Platinum II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
2,160 MMR
Solo
Izanami
Izanami
Diamond III
Kneerus
Izanami
Diamond III
Level 129
God Stats
42W - 21L
1,752 SR
Queue Stats
319W - 316L
2,188 MMR
Solo
Geb
Geb
Gold I
Xi Gary R iX
Geb
Gold I
Level 160
God Stats
5W - 5L
1,592 SR
Queue Stats
292W - 279L
2,213 MMR
Solo
Aphrodite
Aphrodite
Diamond II
smamog
Aphrodite
Diamond II
Level 143
God Stats
11W - 10L
1,598 SR
Queue Stats
234W - 211L
2,272 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,678 SR
2,207 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,675 SR
2,207 MMR
Sobek
Sobek
Diamond III
Latham94
Sobek
Diamond III
Level 160
God Stats
3W - 7L
1,597 SR
Queue Stats
381W - 366L
2,118 MMR
Solo
Ra
Ra
Diamond III
Lexs2025
Ra
Diamond III
Level 122
God Stats
79W - 57L
1,650 SR
Queue Stats
335W - 318L
2,243 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
TGDTedesco
Cu Chulainn
Diamond III
Level 139
God Stats
4W - 2L
1,763 SR
Queue Stats
121W - 92L
2,219 MMR
Solo
Loki
Loki
Diamond III
elroketo
Loki
Diamond III
Level 158
God Stats
19W - 10L
1,658 SR
Queue Stats
686W - 672L
2,185 MMR
Solo
Heimdallr
Heimdallr
Diamond V
ryanbadchild
Heimdallr
Diamond V
Level 44
God Stats
12W - 6L
1,709 SR
Queue Stats
66W - 40L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Frazzz17
Hun Batz
19
2 / 6 / 0
10,805
515
7,947
13,302
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
HmR-WhiteHoT
Chang'e
17
2 / 3 / 1
10,667
508
5,239
12,053
9,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Kneerus
Izanami
18
1 / 4 / 3
11,225
535
10,771
15,780
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 2
8,416
401
7,114
18,695
13,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
smamog
Aphrodite
15
1 / 4 / 1
9,356
446
4,736
11,693
6,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioOdinCliodhna

VS

Bans
AthenaOlorunTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Latham94
Sobek
17
1 / 1 / 14
12,099
576
8,712
18,583
21,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 0 / 10
13,301
633
10,840
14,184
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TGDTedesco
Cu Chulainn
19
4 / 2 / 6
13,044
621
10,083
14,925
12,308
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
18
5 / 2 / 5
12,282
585
6,202
15,630
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ryanbadchild
Heimdallr
20
6 / 1 / 4
13,522
644
16,067
13,558
4,672
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
23
23
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Frazzz17
Hun Batz
2
6
0
0.33
L
Chang'e
HmR-WhiteHoT
Chang'e
2
3
1
0.83
L
Izanami
Kneerus
Izanami
1
4
3
0.63
W
Sobek
Latham94
Sobek
1
1
14
8
W
7
0
10
12
W
Cu Chulainn
TGDTedesco
Cu Chulainn
4
2
6
3.5
L
0
6
2
0.17
W
Loki
5
2
5
3.75
W
Heimdallr
ryanbadchild
Heimdallr
6
1
4
8
L
Aphrodite
smamog
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,807
Damage
51,904
71,523
Taken
76,880
38,479
Mitigated
51,218
24,863
Healing
43,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Frazzz17
Hun Batz
7,947
1,690
0
3,462
13,302
5,448
0
4,177
9,125
0
87,193
L
Chang'e
HmR-WhiteHoT
Chang'e
5,239
380
318
6,291
12,053
9,672
0
2,240
9,813
76,174
0
L
Izanami
Kneerus
Izanami
10,771
6,943
0
5,080
15,780
3,564
0
1,038
14,742
0
116,287
W
Sobek
Latham94
Sobek
8,712
1,276
3,448
8,019
18,583
21,957
462
5,966
12,617
32,834
0
W
10,840
1,197
5,221
9,053
14,184
6,780
2,281
4,928
9,256
110,272
0
W
Cu Chulainn
TGDTedesco
Cu Chulainn
10,083
2,256
0
3,558
14,925
12,308
718
4,052
10,873
4,692
81,238
L
7,114
485
1,661
1,818
18,695
13,207
0
6,883
11,812
22,622
0
W
Loki
6,202
1,775
0
5,976
15,630
5,501
3,011
2,906
12,724
0
83,054
W
Heimdallr
ryanbadchild
Heimdallr
16,067
9,118
0
8,640
13,558
4,672
5,654
1,497
12,061
0
121,690
L
Aphrodite
smamog
Aphrodite
4,736
381
1,224
5,009
11,693
6,588
0
6,228
5,465
69,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,469
Gold Earned
64,248
694
Minions Killed
682
0
Camps Cleared
0
1,965,449
Distance Traveled
2,139,431
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,805
515
155
7
0
452,289
9
L
Chang'e
10,667
508
155
7
0
383,162
3
L
Izanami
11,225
535
213
10
0
362,733
10
W
Sobek
12,099
576
28
1
0
428,401
4
W
Ra
13,301
633
175
8
0
449,578
9
W
Cu Chulainn
13,044
621
167
8
0
425,827
7
L
Geb
8,416
401
25
1
0
413,376
7
W
Loki
12,282
585
118
6
0
451,863
2
W
Heimdallr
13,522
644
194
9
0
383,762
5
L
Aphrodite
9,356
446
146
7
0
353,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role