Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Glacial_Rose
Agni
Level 149
God Stats
10W - 8L
1,537 SR
Queue Stats
369W - 359L
1,534 Elo+
Party 2
Fenrir
Fenrir
TFxlucky08092018
Fenrir
Level 7
God Stats
2W - 1L
1,535 SR
Queue Stats
3W - 2L
1,356 Elo+
Party 2
Ymir
Ymir
Tonic-Water00
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,627 Elo+
Party 2
Bellona
Bellona
enkel-mythe
Bellona
Level 14
God Stats
4W - 3L
1,392 SR
Queue Stats
59W - 62L
1,433 Elo+
Solo
Team Averages
Level 64
1,493 SR
1,490 Elo+

VS

Team Averages
Level 10
1,474 SR
1,378 Elo+
Cupid
Cupid
Anna_Absinth
Cupid
Level 7
God Stats
6W - 9L
1,362 SR
Queue Stats
22W - 40L
1,327 Elo+
Solo
Ra
Ra
Apexpredator-ash
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Ymir
Ymir
SuperWorm624
Ymir
Level 8
God Stats
2W - 2L
1,523 SR
Queue Stats
6W - 4L
1,419 Elo+
Party 1
Izanami
Izanami
Youlimsse
Izanami
Level 24
God Stats
14W - 18L
1,483 SR
Queue Stats
40W - 40L
1,395 Elo+
Solo
The Morrigan
The Morrigan
charybdis og
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
9 / 1 / 4
9,226
615
10,642
7,773
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
13 / 1 / 6
10,145
676
19,096
8,201
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 3 / 6
6,620
441
4,483
7,639
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 8
7,821
521
564
9,324
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
enkel-mythe
Bellona
14
8 / 3 / 4
9,442
629
7,251
11,553
8,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
5,783
386
875
10,203
5,846
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 11 / 3
5,257
350
2,474
9,370
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 1
6,014
401
1,362
15,133
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Youlimsse
Izanami
13
8 / 8 / 0
8,808
587
10,766
16,192
3,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
charybdis og
The Morrigan
3
0 / 1 / 1
4,644
310
86
838
162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
33
Kills
8
10
Deaths
33
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
1
4
11
L
0
6
4
0.33
L
0
11
3
0.14
W
13
1
6
16
L
0
7
1
0.07
W
1
3
6
1.33
W
2
2
8
3
L
Izanami
Youlimsse
Izanami
8
8
0
1
L
The Morrigan
charybdis og
The Morrigan
0
1
1
0.5
W
Bellona
enkel-mythe
Bellona
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,036
Damage
15,563
44,490
Taken
51,736
23,404
Mitigated
23,024
12,308
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,642
4,751
0
3,850
7,773
2,422
6,551
216
7,517
0
58,276
L
875
309
0
691
10,203
5,846
36
2,934
7,127
0
9,452
L
2,474
522
69
755
9,370
2,798
0
3,842
5,340
10,416
0
W
19,096
1,193
89
2,390
8,201
3,052
788
1,166
6,877
75,806
0
L
1,362
265
0
204
15,133
10,243
0
7,315
7,434
17,088
0
W
4,483
1,358
0
1,662
7,639
2,626
778
38
7,270
0
18,881
W
564
54
0
1,555
9,324
6,814
977
241
9,043
8,682
0
L
Izanami
Youlimsse
Izanami
10,766
8,541
0
1,345
16,192
3,975
0
4,247
11,739
0
38,831
L
The Morrigan
charybdis og
The Morrigan
86
0
0
19
838
162
0
354
436
2,315
0
W
Bellona
enkel-mythe
Bellona
7,251
3,220
0
2,762
11,553
8,490
2,212
1,933
9,530
0
63,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
30,506
418
Minions Killed
132
0
Camps Cleared
0
1,355,344
Distance Traveled
864,655
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,226
615
99
7
0
233,293
1
L
Cupid
5,783
386
14
1
0
175,693
0
L
Ra
5,257
350
17
1
0
221,315
0
W
Agni
10,145
676
126
8
0
298,802
1
L
Ymir
6,014
401
42
3
0
214,619
0
W
Fenrir
6,620
441
50
3
0
274,059
0
W
Ymir
7,821
521
18
1
0
279,490
0
L
Izanami
8,808
587
53
4
0
231,220
1
L
The Morrigan
4,644
310
6
0
0
21,808
0
W
Bellona
9,442
629
125
8
0
269,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role