Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AngelLaron
Ra
Level 138
God Stats
9W - 11L
1,383 SR
Queue Stats
142W - 151L
1,417 Elo+
Solo
Rama
Rama
Drewdawg32
Rama
Level 127
God Stats
5W - 2L
1,659 SR
Queue Stats
58W - 69L
1,513 Elo+
Party 1
Horus
Horus
SomeHotRocks
Horus
Level 143
God Stats
1W - 2L
1,480 SR
Queue Stats
9W - 14L
1,507 Elo+
Party 1
Thoth
Thoth
deserteraccount2
Thoth
Level 29
God Stats
0W - 2L
1,527 SR
Queue Stats
33W - 27L
1,595 Elo+
Solo
Team Averages
Level 93
1,510 SR
1,507 Elo+

VS

Team Averages
Level 61
1,447 SR
1,517 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Headiot
Set
Level 80
God Stats
1W - 0L
1,235 SR
Queue Stats
108W - 121L
1,478 Elo+
Solo
Ares
Ares
MapleThunder
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,177 Elo+
Solo
Sun Wukong
Sun Wukong
MusicJam559
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,734 Elo+
Party 2
Vulcan
Vulcan
Randomguy541
Vulcan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 1 / 7
9,671
744
8,584
8,911
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 6
9,593
738
9,729
10,278
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 5
10,217
786
13,681
11,843
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 8
8,706
670
8,311
16,404
13,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 3
8,517
655
4,569
2,644
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
3 / 1 / 3
10,102
777
12,768
11,704
4,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
15
2 / 3 / 2
8,983
691
7,024
13,746
10,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 6 / 6
9,085
699
4,525
14,349
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
MusicJam559
Sun Wukong
13
0 / 5 / 2
7,713
593
3,704
11,217
11,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Vulcan
18
3 / 1 / 6
10,763
828
14,012
10,044
4,560
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
16
Kills
9
9
Deaths
16
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
7
6.5
W
Jing Wei
 
Jing Wei
3
1
3
4.5
L
3
4
6
1.5
L
5
2
5
3.75
W
Set
2
3
2
1
W
1
6
6
0.67
W
Sun Wukong
MusicJam559
Sun Wukong
0
5
2
0.2
W
Vulcan
3
1
6
6
L
2
2
8
3
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
42,033
50,080
Taken
61,060
27,541
Mitigated
42,428
12,452
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,584
3,236
0
2,735
8,911
3,928
0
1,968
6,943
0
42,462
W
Jing Wei
 
Jing Wei
12,768
10,102
0
2,828
11,704
4,867
1,920
1,886
9,732
0
55,254
L
9,729
1,002
1,232
2,589
10,278
4,580
474
4,720
5,558
41,713
0
L
13,681
9,954
0
2,512
11,843
4,768
1,326
4,765
7,078
0
39,246
W
Set
7,024
2,137
584
1,086
13,746
10,622
814
2,798
10,730
0
25,936
W
4,525
564
0
528
14,349
11,318
76
2,995
11,162
9,148
0
W
Sun Wukong
MusicJam559
Sun Wukong
3,704
728
0
859
11,217
11,061
111
1,766
9,285
0
12,457
W
Vulcan
14,012
3,215
0
1,693
10,044
4,560
780
4,277
5,665
53,775
0
L
8,311
4,418
523
2,011
16,404
13,455
0
6,430
9,974
0
23,295
L
4,569
288
0
850
2,644
810
248
1,047
1,597
15,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,704
Gold Earned
46,646
321
Minions Killed
292
8
Camps Cleared
8
1,041,293
Distance Traveled
1,202,660
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,671
744
86
7
4
243,637
5
W
Jing Wei
10,102
777
120
9
1
250,282
0
L
Ra
9,593
738
106
8
1
249,478
3
L
Rama
10,217
786
69
5
2
232,298
2
W
Set
8,983
691
39
3
3
253,530
0
W
Ares
9,085
699
9
1
0
215,138
0
W
Sun Wukong
7,713
593
21
2
0
230,684
2
W
Vulcan
10,763
828
103
8
4
253,026
3
L
Horus
8,706
670
34
3
1
226,081
2
L
Thoth
8,517
655
26
2
0
89,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role