Player Matchup

Zeus
Zeus
DariethWolf
Zeus
Level 75
God Stats
2W - 4L
1,208 SR
Queue Stats
335W - 383L
1,382 Elo+
Solo
Bellona
Bellona
Derajthe420est
Bellona
Level 84
God Stats
40W - 35L
1,512 SR
Queue Stats
477W - 501L
1,481 Elo+
Solo
Arachne
Arachne
EmberBush
Arachne
Level 106
God Stats
0W - 1L
1,722 SR
Queue Stats
22W - 18L
1,516 Elo+
Solo
Xbalanque
Xbalanque
sgath018
Xbalanque
Level 154
God Stats
7W - 10L
1,511 SR
Queue Stats
385W - 410L
1,543 Elo+
Solo
Sylvanus
Sylvanus
shrimpypibbles
Sylvanus
Level 127
God Stats
14W - 24L
1,464 SR
Queue Stats
702W - 757L
1,479 Elo+
Solo
Team Averages
Level 109
1,483 SR
1,480 Elo+

VS

Team Averages
Level 72
1,528 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ButterscotchBuns
Hachiman
Level 63
God Stats
12W - 21L
1,489 SR
Queue Stats
380W - 406L
1,388 Elo+
Solo
Nox
Nox
Jaeden10
Nox
Level 60
God Stats
14W - 13L
1,688 SR
Queue Stats
199W - 237L
1,457 Elo+
Solo
Thanatos
Thanatos
XHababex
Thanatos
Level 67
God Stats
9W - 9L
1,462 SR
Queue Stats
404W - 477L
1,448 Elo+
Solo
Athena
Athena
steelo4steez
Athena
Level 103
God Stats
13W - 9L
1,499 SR
Queue Stats
91W - 92L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,773
452
4,144
9,179
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 0
7,503
500
3,997
9,252
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
EmberBush
Arachne
10
4 / 3 / 0
6,971
465
2,428
8,383
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
sgath018
Xbalanque
12
1 / 3 / 5
7,282
485
8,616
8,833
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
3 / 4 / 3
7,150
477
5,589
11,387
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
11 / 2 / 1
10,489
699
13,530
11,417
5,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 4 / 4
8,018
535
5,699
10,371
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 3
8,715
581
3,666
5,847
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
XHababex
Thanatos
16
5 / 0 / 3
8,930
595
6,465
10,979
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
11
2 / 3 / 5
7,157
477
2,462
12,664
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
19
19
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
1
5.75
W
1
4
4
0.75
L
1
7
1
0.21
L
1
2
0
0.5
L
Arachne
EmberBush
Arachne
4
3
0
1.33
W
0
1
3
1.5
W
Thanatos
XHababex
Thanatos
5
0
3
6.5
L
Xbalanque
sgath018
Xbalanque
1
3
5
1.17
L
Sylvanus
3
4
3
1.13
W
Athena
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
31,822
47,034
Taken
51,278
26,556
Mitigated
24,174
10,088
Healing
32,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,530
1,062
0
8,065
11,417
5,934
0
3,950
7,119
90,527
0
W
5,699
3,111
0
4,604
10,371
2,838
990
2,677
7,694
0
60,177
L
4,144
1,047
0
1,589
9,179
2,175
0
7,299
1,880
27,647
0
L
3,997
423
0
890
9,252
9,291
0
4,416
4,494
0
41,101
L
Arachne
EmberBush
Arachne
2,428
2,117
0
1,622
8,383
2,184
0
2,839
5,524
0
29,606
W
3,666
933
0
2,187
5,847
3,488
687
0
5,847
49,277
0
W
Thanatos
XHababex
Thanatos
6,465
1,105
0
15,021
10,979
4,202
0
1,030
9,895
0
64,689
L
Xbalanque
sgath018
Xbalanque
8,616
2,881
0
1,001
8,833
2,921
0
1,769
7,064
0
49,599
L
Sylvanus
5,589
798
858
4,128
11,387
9,985
0
2,973
8,414
23,082
0
W
Athena
2,462
797
0
2,851
12,664
7,712
0
1,843
10,821
13,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
43,309
350
Minions Killed
539
0
Camps Cleared
0
1,301,333
Distance Traveled
1,473,852
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,489
699
176
12
0
280,879
4
W
Hachiman
8,018
535
114
8
0
270,962
2
L
Zeus
6,773
452
65
4
0
212,864
4
L
Bellona
7,503
500
100
7
0
301,985
3
L
Arachne
6,971
465
55
4
0
219,018
1
W
Nox
8,715
581
129
9
0
259,579
2
W
Thanatos
8,930
595
108
7
0
354,047
7
L
Xbalanque
7,282
485
93
6
0
301,407
5
L
Sylvanus
7,150
477
37
2
0
266,059
5
W
Athena
7,157
477
12
1
0
308,385
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role