Player Matchup

Yemoja
Yemoja
Gamingmaddness67
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,278 Elo+
Party 2
Nemesis
Nemesis
KMorriss15
Nemesis
Level 2
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 2
Chaac
Chaac
cocovrijnd
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,171 Elo+
Solo
Arachne
Arachne
litet_silver
Arachne
Level 28
God Stats
1W - 2L
1,286 SR
Queue Stats
22W - 19L
1,485 Elo+
Solo
Jormungandr
Jormungandr
scoobienut6
Jormungandr
Level 27
God Stats
6W - 6L
1,452 SR
Queue Stats
43W - 28L
1,493 Elo+
Party 2
Team Averages
Level 15
1,408 SR
1,325 Elo+

VS

Team Averages
Level 14
1,468 SR
1,384 Elo+
Gilgamesh
Gilgamesh
Alireza_ji
Gilgamesh
Level 29
God Stats
3W - 3L
1,342 SR
Queue Stats
11W - 16L
1,314 Elo+
Party 1
Jing Wei
Jing Wei
FallenMage94
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,385 Elo+
Solo
Heimdallr
Heimdallr
Reptile TF
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,511 Elo+
Solo
Ah Puch
Ah Puch
ozydious
Ah Puch
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 13L
1,209 Elo+
Solo
Bellona
Bellona
sajjad-__-bki
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 5
10,400
867
5,943
19,825
9,852
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
KMorriss15
Nemesis
16
0 / 5 / 1
9,681
807
1,360
5,621
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
16
0 / 5 / 1
9,792
816
480
10,370
6,153
Arachne
litet_silver
Arachne
17
3 / 9 / 2
11,549
962
15,680
26,890
11,767
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
scoobienut6
Jormungandr
17
5 / 15 / 1
12,311
1,026
25,452
32,881
17,765
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alireza_ji
Gilgamesh
19
9 / 0 / 14
12,398
1,033
14,518
10,192
7,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
FallenMage94
Jing Wei
20
19 / 1 / 15
15,524
1,294
41,748
18,663
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Reptile TF
Heimdallr
19
3 / 4 / 20
11,805
984
12,660
11,351
5,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
ozydious
Ah Puch
20
8 / 2 / 19
13,972
1,164
17,494
10,504
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
17
0 / 1 / 8
10,364
864
966
5,125
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
115
8
Kills
39
39
Deaths
8
10
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alireza_ji
Gilgamesh
9
0
14
16
W
Jing Wei
FallenMage94
Jing Wei
19
1
15
26.5
L
0
5
5
0.5
L
Nemesis
KMorriss15
Nemesis
0
5
1
0.1
W
Heimdallr
Reptile TF
Heimdallr
3
4
20
3.25
L
Chaac
0
5
1
0.1
L
Arachne
litet_silver
Arachne
3
9
2
0.44
W
Ah Puch
ozydious
Ah Puch
8
2
19
8.75
W
Bellona
0
1
8
4
L
Jormungandr
scoobienut6
Jormungandr
5
15
1
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,915
Damage
87,386
95,587
Taken
55,835
47,942
Mitigated
28,640
9,610
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alireza_ji
Gilgamesh
14,518
3,325
0
2,084
10,192
7,154
0
5,743
4,449
6,405
29,729
W
Jing Wei
FallenMage94
Jing Wei
41,748
37,347
147
7,095
18,663
8,230
0
9,943
8,720
0
68,657
L
5,943
1,429
1,004
1,267
19,825
9,852
0
4,203
15,470
14,104
0
L
Nemesis
KMorriss15
Nemesis
1,360
414
0
21
5,621
2,405
0
1,089
4,402
0
10,380
W
Heimdallr
Reptile TF
Heimdallr
12,660
3,426
0
376
11,351
5,418
0
6,183
5,168
0
32,197
L
Chaac
480
85
0
348
10,370
6,153
0
1,166
9,163
0
8,673
L
Arachne
litet_silver
Arachne
15,680
10,209
0
2,723
26,890
11,767
0
7,157
19,497
0
26,035
W
Ah Puch
ozydious
Ah Puch
17,494
1,956
0
2,023
10,504
4,529
0
6,703
3,801
40,190
0
W
Bellona
966
426
1,028
692
5,125
3,309
0
2,823
2,302
0
6,279
L
Jormungandr
scoobienut6
Jormungandr
25,452
6,225
107
4,140
32,881
17,765
0
6,653
25,659
57,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
64,063
181
Minions Killed
226
5
Camps Cleared
9
816,369
Distance Traveled
986,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,398
1,033
44
4
4
200,879
0
W
Jing Wei
15,524
1,294
77
6
2
227,215
0
L
Yemoja
10,400
867
13
1
0
183,937
0
L
Nemesis
9,681
807
26
2
2
71,627
0
W
Heimdallr
11,805
984
31
3
0
222,920
1
L
Chaac
9,792
816
15
1
2
117,217
0
L
Arachne
11,549
962
31
3
0
260,313
0
W
Ah Puch
13,972
1,164
62
5
1
219,676
0
W
Bellona
10,364
864
12
1
2
116,044
0
L
Jormungandr
12,311
1,026
96
8
1
183,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role