Player Matchup

Ravana
Ravana
Silver III
FineMonster76
Ravana
Silver III
Level 127
God Stats
3W - 2L
1,552 SR
Queue Stats
68W - 79L
849 MMR
Solo
Yemoja
Yemoja
Bronze III
SQuallyWorld
Yemoja
Bronze III
Level 103
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 24L
529 MMR
Solo
Cupid
Cupid
Bronze I
calr_666
Cupid
Bronze I
Level 86
God Stats
3W - 6L
1,142 SR
Queue Stats
216W - 235L
511 MMR
Solo
Heimdallr
Heimdallr
Silver III
jank090404
Heimdallr
Silver III
Level 160
God Stats
6W - 7L
1,490 SR
Queue Stats
647W - 664L
763 MMR
Solo
Sol
Sol
Silver II
sickassjonath
Sol
Silver II
Level 85
God Stats
38W - 27L
1,592 SR
Queue Stats
430W - 451L
955 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,416 SR
721 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,509 SR
727 MMR
Gilgamesh
Gilgamesh
Silver IV
AIR D R0SE 1 o
Gilgamesh
Silver IV
Level 154
God Stats
18W - 13L
1,560 SR
Queue Stats
596W - 594L
821 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Fanta5ticErick
Zhong Kui
Bronze III
Level 106
God Stats
83W - 88L
1,458 SR
Queue Stats
394W - 423L
-133 MMR
Solo
Geb
Geb
Gold V
Weedisamust
Geb
Gold V
Level 148
God Stats
14W - 6L
1,658 SR
Queue Stats
374W - 393L
1,172 MMR
Solo
Anhur
Anhur
Silver III
raymond355
Anhur
Silver III
Level 125
God Stats
4W - 9L
1,274 SR
Queue Stats
512W - 523L
886 MMR
Solo
Medusa
Medusa
Silver III
xXXrush2252XXx
Medusa
Silver III
Level 156
God Stats
13W - 5L
1,595 SR
Queue Stats
179W - 191L
888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,462
402
9,424
15,629
5,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
16
0 / 4 / 7
10,540
405
4,783
19,144
22,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
calr_666
Cupid
20
4 / 4 / 4
12,755
491
8,198
22,129
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
jank090404
Heimdallr
20
5 / 7 / 3
13,614
524
16,742
20,949
11,867
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 11 / 3
11,609
447
17,384
20,255
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayAwilixArachneCliodhnaTiamat

VS

Bans
CthulhuZeusArtioSylvanusMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AIR D R0SE 1 o
Gilgamesh
20
9 / 3 / 6
14,187
546
21,473
22,423
17,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Fanta5ticErick
Zhong Kui
20
7 / 4 / 4
13,910
535
11,686
14,864
11,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 2 / 18
13,995
538
10,729
21,128
27,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
20
10 / 6 / 5
14,708
566
19,078
19,465
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 1 / 4
16,088
619
14,953
19,523
10,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
15
Kills
32
32
Deaths
16
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AIR D R0SE 1 o
Gilgamesh
9
3
6
4
W
Zhong Kui
Fanta5ticErick
Zhong Kui
7
4
4
2.25
L
2
6
4
0.67
L
Yemoja
0
4
7
0.88
W
1
2
18
5
L
Cupid
calr_666
Cupid
4
4
4
1.5
L
Heimdallr
jank090404
Heimdallr
5
7
3
0.93
W
Anhur
10
6
5
2.08
L
4
11
3
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,531
Damage
77,919
98,106
Taken
97,403
52,582
Mitigated
76,452
17,277
Healing
31,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AIR D R0SE 1 o
Gilgamesh
21,473
4,902
0
5,909
22,423
17,068
1,369
4,397
18,026
36
87,351
W
Zhong Kui
Fanta5ticErick
Zhong Kui
11,686
1,305
0
5,202
14,864
11,379
1,264
3,984
10,880
98,084
0
L
9,424
1,292
0
1,356
15,629
5,518
369
4,250
11,379
0
69,765
L
Yemoja
4,783
1,305
1,211
807
19,144
22,155
282
6,195
12,949
39,934
0
W
10,729
1,703
4,184
3,479
21,128
27,595
0
3,933
17,195
30,627
0
L
Cupid
calr_666
Cupid
8,198
3,792
313
6,555
22,129
5,866
1,512
5,050
17,079
0
85,149
L
Heimdallr
jank090404
Heimdallr
16,742
5,898
0
2,238
20,949
11,867
1,584
1,989
18,960
0
82,277
W
Anhur
19,078
8,448
0
3,088
19,465
10,288
3,069
3,722
15,743
0
105,494
L
17,384
5,307
0
4,797
20,255
7,176
285
5,254
15,001
75,155
6,400
W
14,953
7,277
0
9,440
19,523
10,122
7,704
4,876
14,647
0
185,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,980
Gold Earned
72,888
600
Minions Killed
727
0
Camps Cleared
0
2,099,170
Distance Traveled
2,679,338
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,187
546
124
5
0
646,967
2
W
Zhong Kui
13,910
535
164
6
0
467,141
9
L
Ravana
10,462
402
107
4
0
432,626
10
L
Yemoja
10,540
405
70
3
0
438,618
1
W
Geb
13,995
538
29
1
0
560,307
10
L
Cupid
12,755
491
162
6
0
422,058
0
L
Heimdallr
13,614
524
160
6
0
436,663
3
W
Anhur
14,708
566
138
5
0
508,129
1
L
Sol
11,609
447
101
4
0
369,205
3
W
Medusa
16,088
619
272
10
0
496,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role