Player Matchup

Izanami
Izanami
DaSonOfSam
Izanami
Level 104
God Stats
20W - 4L
1,933 SR
Queue Stats
500W - 494L
1,501 Elo+
Party 1
Mercury
Mercury
Gonadicus
Mercury
Level 107
God Stats
70W - 50L
1,615 SR
Queue Stats
310W - 341L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
McClappinCheeks
Zhong Kui
Level 104
God Stats
132W - 131L
1,567 SR
Queue Stats
233W - 250L
1,535 Elo+
Party 1
Bastet
Bastet
Peendemic
Bastet
Level 128
God Stats
34W - 22L
1,454 SR
Queue Stats
506W - 528L
1,498 Elo+
Party 1
Yemoja
Yemoja
Pigeonman13
Yemoja
Level 67
God Stats
3W - 4L
1,151 SR
Queue Stats
42W - 40L
1,428 Elo+
Solo
Team Averages
Level 102
1,544 SR
1,503 Elo+

VS

Team Averages
Level 107
1,532 SR
1,465 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
OoHardwelloO
Agni
Level 127
God Stats
5W - 5L
1,571 SR
Queue Stats
105W - 125L
1,448 Elo+
Solo
Cernunnos
Cernunnos
ildeboli
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,409 Elo+
Solo
Bastet
Bastet
kubik12cz
Bastet
Level 68
God Stats
5W - 5L
1,586 SR
Queue Stats
231W - 228L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaSonOfSam
Izanami
17
5 / 2 / 3
11,396
600
9,225
10,231
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Gonadicus
Mercury
16
2 / 5 / 4
10,309
543
5,673
14,666
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
McClappinCheeks
Zhong Kui
17
4 / 3 / 9
11,313
595
8,807
13,996
12,495
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Peendemic
Bastet
20
16 / 1 / 1
13,782
725
25,249
23,657
13,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
15
1 / 1 / 6
10,145
534
3,743
8,656
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 10 / 3
9,349
492
5,742
18,054
9,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
 
Ymir
8
2 / 2 / 0
6,931
365
1,685
7,659
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 2
9,354
492
7,984
12,377
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ildeboli
Cernunnos
16
1 / 5 / 2
9,488
499
8,566
12,071
3,829
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
kubik12cz
Bastet
17
4 / 6 / 5
10,259
540
9,459
18,134
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
28
Kills
12
12
Deaths
28
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
10
3
0.35
L
Ymir
 
Ymir
2
2
0
1
W
Izanami
DaSonOfSam
Izanami
5
2
3
3.25
W
Mercury
Gonadicus
Mercury
2
5
4
0.8
W
Zhong Kui
McClappinCheeks
Zhong Kui
4
3
9
2.83
L
3
5
2
0.8
W
Bastet
Peendemic
Bastet
16
1
1
16.5
W
Yemoja
1
1
6
4
L
Cernunnos
ildeboli
Cernunnos
1
5
2
0.4
L
Bastet
kubik12cz
Bastet
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,697
Damage
33,436
71,206
Taken
68,295
41,096
Mitigated
31,416
36,934
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,742
1,577
447
4,548
18,054
9,970
0
1,852
15,424
0
45,923
L
Ymir
 
Ymir
1,685
792
0
1,376
7,659
4,700
0
2,450
5,164
8,043
0
W
Izanami
DaSonOfSam
Izanami
9,225
5,269
0
3,344
10,231
3,809
1,318
1,332
8,899
0
105,023
W
Mercury
Gonadicus
Mercury
5,673
2,965
0
4,768
14,666
5,310
686
3,663
11,003
0
67,992
W
Zhong Kui
McClappinCheeks
Zhong Kui
8,807
1,642
0
4,268
13,996
12,495
2,291
3,309
10,687
68,117
0
L
7,984
746
0
3,246
12,377
6,055
1,040
2,078
10,198
53,024
3,980
W
Bastet
Peendemic
Bastet
25,249
7,804
0
16,197
23,657
13,237
665
3,189
20,468
0
101,760
W
Yemoja
3,743
1,507
4,334
4,023
8,656
6,245
362
2,594
6,062
20,395
0
L
Cernunnos
ildeboli
Cernunnos
8,566
3,956
0
2,794
12,071
3,829
0
1,754
10,206
0
74,403
L
Bastet
kubik12cz
Bastet
9,459
3,651
0
6,234
18,134
6,862
0
4,416
13,183
0
61,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,945
Gold Earned
45,381
600
Minions Killed
481
0
Camps Cleared
0
1,867,988
Distance Traveled
1,578,097
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,349
492
107
6
0
340,583
6
L
Ymir
6,931
365
18
1
0
233,176
3
W
Izanami
11,396
600
159
8
0
360,868
2
W
Mercury
10,309
543
110
6
0
426,683
1
W
Zhong Kui
11,313
595
121
6
0
324,917
1
L
Agni
9,354
492
109
6
0
337,557
2
W
Bastet
13,782
725
178
9
0
393,558
0
W
Yemoja
10,145
534
32
2
0
361,962
3
L
Cernunnos
9,488
499
145
8
0
318,859
2
L
Bastet
10,259
540
102
5
0
347,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role