Player Matchup

Hou Yi
Hou Yi
CracKM0NKEEZ
Hou Yi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,811 Elo+
Party 1
Thor
Thor
Loumongous
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pykies
Cu Chulainn
Level 29
God Stats
9W - 10L
1,533 SR
Queue Stats
255W - 260L
1,540 Elo+
Solo
Tiamat
Tiamat
TheSIMP9081
Tiamat
Level 18
God Stats
1W - 0L
1,273 SR
Queue Stats
8W - 1L
1,886 Elo+
Solo
Ymir
Ymir
daYumpYak
Ymir
Level 6
God Stats
9W - 5L
1,500 SR
Queue Stats
138W - 129L
1,553 Elo+
Party 1
Team Averages
Level 25
1,461 SR
1,673 Elo+

VS

Team Averages
Level 21
1,538 SR
1,519 Elo+
Cthulhu
Cthulhu
Andy-B-1999
Cthulhu
Level 27
God Stats
4W - 2L
1,688 SR
Queue Stats
51W - 35L
1,599 Elo+
Solo
Chang'e
Chang'e
Froppy Senpai
Chang'e
Level 17
God Stats
4W - 8L
1,299 SR
Queue Stats
4W - 8L
1,287 Elo+
Solo
Ymir
Ymir
LM031201
Ymir
Level 6
God Stats
2W - 2L
1,629 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Neith
Neith
MANBEARPIG12
Neith
Level 26
God Stats
6W - 6L
1,432 SR
Queue Stats
11W - 12L
1,617 Elo+
Solo
Nemesis
Nemesis
jazzym-14
Nemesis
Level 28
God Stats
31W - 23L
1,643 SR
Queue Stats
84W - 70L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
3 / 4 / 0
13,964
291
3,361
5,560
1,062
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
31 / 9 / 10
28,574
595
83,789
44,718
26,091
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Pykies
Cu Chulainn
20
6 / 11 / 15
22,828
476
37,071
59,588
70,224
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
20
4 / 14 / 8
20,112
419
22,914
37,608
28,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Ymir
20
2 / 7 / 23
19,629
409
13,419
55,917
94,099
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andy-B-1999
Cthulhu
20
14 / 5 / 10
23,298
485
61,857
55,330
97,991
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
20
10 / 14 / 13
18,630
388
25,914
50,338
42,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
9 / 12 / 18
21,788
454
37,861
60,611
125,389
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 16 / 7
20,737
432
26,222
38,678
13,376
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
jazzym-14
Nemesis
10
4 / 0 / 3
14,058
293
2,747
2,936
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
96
46
Kills
45
45
Deaths
47
56
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andy-B-1999
Cthulhu
14
5
10
3.8
W
Hou Yi
3
4
0
0.75
L
Chang'e
10
14
13
1.18
L
Ymir
9
12
18
1.5
W
31
9
10
4
L
8
16
7
0.72
W
Cu Chulainn
Pykies
Cu Chulainn
6
11
15
1.23
W
Tiamat
4
14
8
0.57
W
Ymir
2
7
23
1.93
L
Nemesis
jazzym-14
Nemesis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,554
Damage
154,601
203,391
Taken
207,893
220,276
Mitigated
279,988
32,725
Healing
52,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andy-B-1999
Cthulhu
61,857
2,344
4,238
14,461
55,330
97,991
1,416
9,699
45,618
189,527
0
W
Hou Yi
3,361
1,595
0
778
5,560
1,062
93
1,294
4,266
0
16,238
L
Chang'e
25,914
3,904
8,253
13,808
50,338
42,516
1,149
10,869
39,167
72,970
0
L
Ymir
37,861
5,492
0
2,952
60,611
125,389
1,159
16,365
44,162
115,433
0
W
83,789
13,958
0
9,185
44,718
26,091
8,368
30,100
13,227
0
291,005
L
26,222
12,081
1,662
5,776
38,678
13,376
9,434
3,834
34,844
0
143,483
W
Cu Chulainn
Pykies
Cu Chulainn
37,071
6,863
0
8,954
59,588
70,224
353
36,067
17,474
21,223
151,733
W
Tiamat
22,914
2,590
629
6,701
37,608
28,800
1,593
22,620
13,682
140,157
0
W
Ymir
13,419
3,083
0
6,478
55,917
94,099
224
29,445
21,830
56,105
0
L
Nemesis
jazzym-14
Nemesis
2,747
1,243
0
1,666
2,936
716
0
369
2,545
0
21,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,107
Gold Earned
98,511
796
Minions Killed
773
0
Camps Cleared
0
3,441,296
Distance Traveled
3,165,343
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
23,298
485
266
6
0
838,606
4
W
Hou Yi
13,964
291
25
1
0
179,548
0
L
Chang'e
18,630
388
88
2
0
738,441
1
L
Ymir
21,788
454
102
2
0
739,994
4
W
Thor
28,574
595
270
6
0
883,867
3
L
Neith
20,737
432
261
5
0
693,611
1
W
Cu Chulainn
22,828
476
234
5
0
766,443
6
W
Tiamat
20,112
419
202
4
0
666,252
0
W
Ymir
19,629
409
65
1
0
945,186
0
L
Nemesis
14,058
293
56
1
0
154,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role