Player Matchup

Loki
Loki
IsegrimWolf
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,173 Elo+
Party 2
Thor
Thor
KiNGIlyoSYi
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
MikaFirefly
Izanami
Level 44
God Stats
4W - 6L
1,172 SR
Queue Stats
6W - 17L
1,213 Elo+
Party 2
Ra
Ra
WA1THE
Ra
Level 29
God Stats
1W - 2L
1,257 SR
Queue Stats
5W - 13L
1,154 Elo+
Party 2
Bacchus
Bacchus
akira112
Bacchus
Level 104
God Stats
2W - 0L
1,794 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 39
1,445 SR
1,308 Elo+

VS

Team Averages
Level 17
1,389 SR
1,347 Elo+
Bellona
Bellona
ExileOfSithis
Bellona
Level 5
God Stats
27W - 20L
1,253 SR
Queue Stats
39W - 33L
1,186 Elo+
Solo
Chiron
Chiron
LibraryGhost
Chiron
Level 25
God Stats
3W - 9L
1,320 SR
Queue Stats
103W - 104L
1,430 Elo+
Party 1
Izanami
Izanami
LizL
Izanami
Level 22
God Stats
13W - 10L
1,624 SR
Queue Stats
78W - 72L
1,449 Elo+
Party 1
Discordia
Discordia
Seheni
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,385 Elo+
Solo
Awilix
Awilix
yamunashivakali
Awilix
Level 25
God Stats
1W - 4L
1,250 SR
Queue Stats
32W - 52L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 22
11,177
1,016
6,788
10,243
4,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 9 / 18
11,823
1,075
12,242
13,886
5,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
MikaFirefly
Izanami
20
24 / 1 / 21
17,342
1,577
38,467
12,808
5,205
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
20
15 / 3 / 24
13,965
1,270
23,740
15,633
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
akira112
Bacchus
19
2 / 5 / 30
11,609
1,055
12,231
10,111
15,941
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
1 / 5 / 11
11,576
1,052
6,796
26,116
19,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
18
6 / 6 / 11
12,465
1,133
12,271
16,535
3,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
LizL
Izanami
19
8 / 11 / 11
13,288
1,208
17,099
20,484
5,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Seheni
Discordia
18
5 / 9 / 11
11,922
1,084
16,820
15,445
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 19 / 10
10,091
917
6,219
25,829
6,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
75
50
Kills
21
21
Deaths
50
115
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
5
11
1.3
W
2
3
22
4.33
W
7
9
18
1.78
L
Chiron
6
6
11
1.92
L
Izanami
LizL
Izanami
8
11
11
1.23
W
Izanami
MikaFirefly
Izanami
24
1
21
34.5
L
Discordia
Seheni
Discordia
5
9
11
1.17
W
Ra
15
3
24
9
W
Bacchus
akira112
Bacchus
2
5
30
3.4
L
1
19
10
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,468
Damage
59,205
62,681
Taken
104,409
37,712
Mitigated
38,310
11,240
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,796
2,672
1,940
3,755
26,116
19,790
0
7,469
18,647
0
37,673
W
6,788
1,852
0
370
10,243
4,088
0
1,910
8,333
0
18,396
W
12,242
3,059
0
92
13,886
5,856
0
3,247
10,639
0
17,802
L
Chiron
12,271
3,922
1,094
1,809
16,535
3,854
0
8,044
8,491
0
31,570
L
Izanami
LizL
Izanami
17,099
9,666
0
0
20,484
5,009
0
7,386
13,098
0
36,795
W
Izanami
MikaFirefly
Izanami
38,467
29,208
0
3,431
12,808
5,205
0
4,665
8,143
0
84,032
L
Discordia
Seheni
Discordia
16,820
1,452
0
14
15,445
3,182
0
4,528
10,917
35,374
0
W
Ra
23,740
5,298
1,788
5,559
15,633
6,622
0
4,743
10,890
43,951
0
W
Bacchus
akira112
Bacchus
12,231
678
0
0
10,111
15,941
0
2,255
7,856
15,948
0
L
6,219
2,830
0
6
25,829
6,475
0
8,544
17,285
0
13,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,916
Gold Earned
59,342
206
Minions Killed
177
3
Camps Cleared
4
911,018
Distance Traveled
1,009,580
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,576
1,052
52
5
2
220,779
0
W
Loki
11,177
1,016
25
2
1
207,264
0
W
Thor
11,823
1,075
7
1
0
132,253
1
L
Chiron
12,465
1,133
33
3
0
194,156
0
L
Izanami
13,288
1,208
48
4
0
222,419
0
W
Izanami
17,342
1,577
113
10
0
206,267
0
L
Discordia
11,922
1,084
31
3
1
203,551
0
W
Ra
13,965
1,270
51
5
1
183,340
1
W
Bacchus
11,609
1,055
10
1
1
181,894
2
L
Awilix
10,091
917
13
1
1
168,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role