Player Matchup

Ra
Ra
Reisu-_-IX
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,576 Elo+
Solo
Jing Wei
Jing Wei
WolfGirlLiru969
Jing Wei
Level 55
God Stats
3W - 2L
1,482 SR
Queue Stats
70W - 101L
1,350 Elo+
Solo
Bellona
Bellona
starshine1997
Bellona
Level 81
God Stats
16W - 23L
1,415 SR
Queue Stats
150W - 188L
1,347 Elo+
Solo
Team Averages
Level 47
1,466 SR
1,424 Elo+

VS

Team Averages
Level 19
1,582 SR
1,455 Elo+
Cupid
Cupid
aether-996-
Cupid
Level 22
God Stats
4W - 5L
1,417 SR
Queue Stats
33W - 32L
1,469 Elo+
Solo
Bellona
Bellona
inGubWeTrustxiOE
Bellona
Level 7
God Stats
14W - 17L
1,717 SR
Queue Stats
22W - 35L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
raging_peanut8
Morgan Le Fay
Level 28
God Stats
17W - 16L
1,612 SR
Queue Stats
134W - 138L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
9,955
711
10,676
11,971
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
7 / 0 / 9
10,488
749
10,888
7,537
2,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
14
5 / 1 / 8
9,957
711
8,524
16,355
17,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
8,580
613
8,048
11,072
3,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 7 / 2
8,220
587
7,786
15,218
13,073
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
raging_peanut8
Morgan Le Fay
11
1 / 7 / 4
8,167
583
11,290
10,636
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
5
5
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Jing Wei
7
0
9
11.5
L
2
2
3
1.75
L
2
7
2
0.43
L
Morgan Le Fay
raging_peanut8
Morgan Le Fay
1
7
4
0.43
W
Bellona
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
27,124
35,863
Taken
36,926
24,479
Mitigated
21,117
12,657
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,676
0
1,721
3,831
11,971
4,612
220
4,637
7,334
42,286
0
W
Jing Wei
10,888
9,969
881
2,998
7,537
2,706
2,019
2,501
5,036
0
45,040
L
8,048
4,627
617
3,873
11,072
3,979
484
4,645
6,427
0
26,348
L
7,786
1,520
472
1,277
15,218
13,073
36
4,622
10,596
0
19,370
L
Morgan Le Fay
raging_peanut8
Morgan Le Fay
11,290
1,099
0
638
10,636
4,065
0
4,054
6,582
34,217
0
W
Bellona
8,524
1,078
0
3,226
16,355
17,161
612
4,979
11,376
6,533
14,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
24,967
162
Minions Killed
139
8
Camps Cleared
3
801,890
Distance Traveled
740,908
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,955
711
76
5
3
250,119
2
W
Jing Wei
10,488
749
61
4
4
267,117
3
L
Cupid
8,580
613
64
5
1
243,114
5
L
Bellona
8,220
587
21
2
1
262,891
2
L
Morgan Le Fay
8,167
583
54
4
1
234,903
1
W
Bellona
9,957
711
25
2
1
284,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role