Player Matchup

Mercury
Mercury
 
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IMtoughMONEY
Ra
Level 16
God Stats
22W - 21L
2,009 SR
Queue Stats
30W - 38L
1,741 Elo+
Solo
Bacchus
Bacchus
SalamiNcheez
Bacchus
Level 17
God Stats
4W - 1L
1,452 SR
Queue Stats
25W - 30L
1,597 Elo+
Solo
Achilles
Achilles
TraitorJackal
Achilles
Level 24
God Stats
3W - 6L
1,487 SR
Queue Stats
12W - 23L
1,483 Elo+
Solo
Neith
Neith
summerlousue
Neith
Level 5
God Stats
5W - 1L
1,934 SR
Queue Stats
7W - 3L
1,731 Elo+
Solo
Team Averages
Level 17
1,677 SR
1,610 Elo+

VS

Team Averages
Level 18
1,550 SR
1,596 Elo+
Mulan
Mulan
Ashdato
Mulan
Level 25
God Stats
9W - 7L
1,685 SR
Queue Stats
106W - 97L
1,581 Elo+
Solo
Heimdallr
Heimdallr
Breydon0
Heimdallr
Level 25
God Stats
1W - 1L
1,584 SR
Queue Stats
57W - 40L
1,537 Elo+
Solo
Ah Puch
Ah Puch
Warrior85
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
dnits
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,682 Elo+
Solo
Ymir
Ymir
wheezyfatkid
Ymir
Level 17
God Stats
1W - 3L
1,480 SR
Queue Stats
54W - 26L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 1
6,134
558
2,952
7,101
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 4 / 0
6,435
585
4,913
8,259
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bacchus
SalamiNcheez
Bacchus
8
0 / 2 / 1
5,069
461
2,574
7,282
3,658
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
TraitorJackal
Achilles
10
1 / 3 / 2
6,108
555
5,180
8,508
5,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 3 / 1
5,294
481
2,134
4,699
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ashdato
Mulan
12
2 / 2 / 1
6,621
602
6,182
8,081
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Breydon0
Heimdallr
11
6 / 1 / 1
6,947
632
6,210
6,311
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Warrior85
Ah Puch
7
0 / 5 / 2
4,705
428
433
4,967
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
dnits
Guan Yu
9
3 / 0 / 4
6,265
570
5,043
10,739
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
2 / 0 / 1
5,295
481
1,230
3,860
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
13
13
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
1
2.5
L
Mulan
Ashdato
Mulan
2
2
1
1.25
L
Heimdallr
Breydon0
Heimdallr
6
1
1
6.5
W
3
4
0
0.75
W
Bacchus
SalamiNcheez
Bacchus
0
2
1
0.25
W
Achilles
TraitorJackal
Achilles
1
3
2
0.67
L
Ah Puch
Warrior85
Ah Puch
0
5
2
0.2
L
Guan Yu
dnits
Guan Yu
3
0
4
5
W
1
3
1
0.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
19,098
35,849
Taken
33,958
15,728
Mitigated
18,182
9,220
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,952
946
0
2,553
7,101
2,031
930
289
6,771
0
35,160
L
Mulan
Ashdato
Mulan
6,182
1,637
0
3,710
8,081
4,193
0
935
7,146
0
38,455
L
Heimdallr
Breydon0
Heimdallr
6,210
3,420
0
2,570
6,311
2,574
1,356
2,121
4,190
0
42,829
W
4,913
660
281
3,450
8,259
2,895
1,235
1,123
7,136
34,928
0
W
Bacchus
SalamiNcheez
Bacchus
2,574
407
269
1,001
7,282
3,658
27
0
7,282
17,780
0
W
Achilles
TraitorJackal
Achilles
5,180
1,312
0
1,089
8,508
5,976
258
472
7,369
3,953
22,586
L
Ah Puch
Warrior85
Ah Puch
433
68
0
748
4,967
1,776
39
953
4,014
9,598
0
L
Guan Yu
dnits
Guan Yu
5,043
666
693
4,813
10,739
8,187
224
4,068
6,671
0
16,793
W
2,134
929
0
577
4,699
1,168
0
0
4,699
0
14,777
L
1,230
558
0
1,885
3,860
1,452
0
484
3,376
15,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
29,833
244
Minions Killed
249
0
Camps Cleared
0
1,152,504
Distance Traveled
942,245
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,134
558
67
6
0
257,465
0
L
Mulan
6,621
602
93
8
0
208,956
1
L
Heimdallr
6,947
632
75
7
0
206,129
2
W
Ra
6,435
585
69
6
0
225,901
0
W
Bacchus
5,069
461
25
2
0
225,301
0
W
Achilles
6,108
555
52
5
0
218,675
3
L
Ah Puch
4,705
428
18
2
0
158,209
3
L
Guan Yu
6,265
570
20
2
0
252,359
0
W
Neith
5,294
481
31
3
0
225,162
1
L
Ymir
5,295
481
43
4
0
116,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role