Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DragonPsychoCDT
King Arthur
Level 153
God Stats
38W - 35L
1,444 SR
Queue Stats
1,261W - 1,463L
1,332 Elo+
Party 1
Chiron
Chiron
Snowbunny0311
Chiron
Level 60
God Stats
6W - 4L
1,320 SR
Queue Stats
92W - 120L
1,424 Elo+
Party 1
Hel
Hel
XxSuperM4n420xX4
Hel
Level 121
God Stats
1W - 0L
1,639 SR
Queue Stats
25W - 36L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
juanipro4712
Sun Wukong
Level 44
God Stats
22W - 26L
1,399 SR
Queue Stats
137W - 177L
1,305 Elo+
Solo
Team Averages
Level 84
1,460 SR
1,378 Elo+

VS

Team Averages
Level 83
1,558 SR
1,414 Elo+
Khepri
Khepri
Camichi07
Khepri
Level 69
God Stats
11W - 10L
1,475 SR
Queue Stats
191W - 205L
1,394 Elo+
Solo
Ravana
Ravana
LegendOfMystery
Ravana
Level 88
God Stats
0W - 1L
1,387 SR
Queue Stats
48W - 41L
1,409 Elo+
Party 2
Skadi
Skadi
Lick_My_Crit
Skadi
Level 48
God Stats
15W - 12L
1,569 SR
Queue Stats
122W - 131L
1,410 Elo+
Solo
Loki
Loki
Murder05
Loki
Level 106
God Stats
2W - 2L
1,376 SR
Queue Stats
45W - 35L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
xXbootypoppersXx
Ah Puch
Level 103
God Stats
1W - 1L
1,984 SR
Queue Stats
45W - 38L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
11 / 5 / 10
15,366
530
22,535
30,263
30,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
DragonPsychoCDT
King Arthur
18
0 / 7 / 9
12,660
437
8,825
28,811
22,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 6 / 7
15,879
548
21,711
23,694
9,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 7 / 8
13,475
465
8,940
21,812
9,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
juanipro4712
Sun Wukong
20
1 / 3 / 1
14,499
500
13,471
26,818
23,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Camichi07
Khepri
18
0 / 4 / 11
11,669
402
6,618
16,465
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 10 / 7
11,758
405
11,500
23,408
13,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 3 / 0
7,960
274
2,095
2,584
359
Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
4 / 4 / 7
14,452
498
23,131
26,703
19,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 7 / 5
15,598
538
39,234
25,953
10,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
56
28
Kills
26
28
Deaths
28
35
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
11
5
10
3.2
L
Khepri
Camichi07
Khepri
0
4
11
1.38
W
King Arthur
DragonPsychoCDT
King Arthur
0
7
9
0.64
L
5
10
7
0.85
L
0
3
0
0
L
Loki
4
4
7
1.88
W
13
6
7
2.75
W
3
7
8
1
W
Sun Wukong
juanipro4712
Sun Wukong
1
3
1
0.5
L
17
7
5
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,482
Damage
82,578
131,398
Taken
95,113
95,244
Mitigated
64,866
33,847
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
22,535
5,489
0
0
30,263
30,183
441
12,450
17,813
82,490
0
L
Khepri
Camichi07
Khepri
6,618
185
0
2,809
16,465
21,319
649
4,489
11,838
32,989
0
W
King Arthur
DragonPsychoCDT
King Arthur
8,825
900
0
0
28,811
22,354
354
15,040
13,771
0
82,862
L
11,500
3,421
0
3,796
23,408
13,824
681
10,689
12,595
344
68,322
L
2,095
1,018
0
239
2,584
359
0
0
2,584
0
11,382
L
Loki
23,131
5,491
0
8,233
26,703
19,201
2,810
6,269
20,407
0
125,325
W
21,711
10,260
1,550
5,043
23,694
9,087
5,896
9,603
14,089
0
115,912
W
8,940
991
6,807
8,435
21,812
9,737
1,078
8,870
12,942
60,238
0
W
Sun Wukong
juanipro4712
Sun Wukong
13,471
3,209
414
11,598
26,818
23,883
521
6,360
20,458
0
110,902
L
39,234
2,509
158
10,641
25,953
10,163
1,119
9,487
16,214
114,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,879
Gold Earned
61,437
742
Minions Killed
544
0
Camps Cleared
0
2,477,050
Distance Traveled
2,055,775
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,366
530
85
3
0
502,182
0
L
Khepri
11,669
402
46
2
0
417,844
2
W
King Arthur
12,660
437
123
4
0
468,673
1
L
Ravana
11,758
405
113
4
0
500,770
0
L
Skadi
7,960
274
29
1
0
104,062
0
L
Loki
14,452
498
223
8
0
519,860
2
W
Chiron
15,879
548
173
6
0
516,055
0
W
Hel
13,475
465
139
5
0
490,075
0
W
Sun Wukong
14,499
500
222
8
0
500,065
1
L
Ah Puch
15,598
538
133
5
0
513,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role