Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BlueHawk1018
Sol
Level 125
God Stats
30W - 22L
1,515 SR
Queue Stats
664W - 686L
1,399 Elo+
Party 2
Bastet
Bastet
MoDe x MaGIKz
Bastet
Level 140
God Stats
3W - 0L
1,539 SR
Queue Stats
94W - 100L
1,511 Elo+
Solo
Hou Yi
Hou Yi
WheezyBT
Hou Yi
Level 118
God Stats
8W - 6L
1,573 SR
Queue Stats
393W - 423L
1,485 Elo+
Solo
King Arthur
King Arthur
braindeaad
King Arthur
Level 78
God Stats
6W - 3L
1,562 SR
Queue Stats
351W - 326L
1,483 Elo+
Party 2
Team Averages
Level 117
1,538 SR
1,475 Elo+

VS

Team Averages
Level 89
1,534 SR
1,505 Elo+
Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CreepyBac0n
Nu Wa
Level 81
God Stats
0W - 1L
1,519 SR
Queue Stats
5W - 8L
1,482 Elo+
Party 3
Ratatoskr
Ratatoskr
Marc1559
Ratatoskr
Level 83
God Stats
7W - 6L
1,611 SR
Queue Stats
178W - 171L
1,503 Elo+
Solo
Kali
Kali
TheTinyMoose7
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
WillyM3x
Cthulhu
Level 87
God Stats
13W - 16L
1,540 SR
Queue Stats
84W - 74L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 1 / 9
8,048
537
7,987
11,461
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 3 / 2
8,375
558
11,114
10,731
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 5
8,299
553
7,436
9,799
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
WheezyBT
Hou Yi
15
4 / 0 / 3
9,130
609
5,285
9,549
3,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
braindeaad
King Arthur
15
3 / 2 / 1
9,131
609
11,263
10,085
5,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 3 / 3
7,270
485
5,720
8,077
2,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 2
7,381
492
8,457
7,947
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Marc1559
Ratatoskr
14
2 / 4 / 0
8,421
561
5,678
17,594
9,239
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 4 / 4
7,069
471
5,463
13,260
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
WillyM3x
Cthulhu
11
1 / 2 / 3
6,763
451
6,833
12,893
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
7
7
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
9
7.5
L
Hachiman
 
Hachiman
1
3
3
0.83
W
5
3
2
2
L
2
5
2
0.6
L
Ratatoskr
Marc1559
Ratatoskr
2
4
0
0.5
W
3
1
5
5.5
L
1
4
4
0.75
W
Hou Yi
WheezyBT
Hou Yi
4
0
3
5.5
L
Cthulhu
WillyM3x
Cthulhu
1
2
3
1.25
W
King Arthur
braindeaad
King Arthur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
32,151
51,625
Taken
59,771
28,432
Mitigated
26,489
19,909
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,987
843
0
1,745
11,461
10,688
130
4,341
6,900
25,913
0
L
Hachiman
 
Hachiman
5,720
3,798
0
1,623
8,077
2,108
0
2,581
5,496
0
43,196
W
11,114
5,084
0
5,244
10,731
4,581
1,951
5,753
4,766
57,369
6,893
L
8,457
1,409
347
624
7,947
2,533
156
5,216
2,731
36,326
0
L
Ratatoskr
Marc1559
Ratatoskr
5,678
1,774
0
6,078
17,594
9,239
0
1,766
15,828
0
56,020
W
7,436
1,345
0
6,042
9,799
3,385
0
2,185
7,453
0
57,857
L
5,463
2,498
0
4,882
13,260
4,034
0
3,276
9,984
0
33,514
W
Hou Yi
WheezyBT
Hou Yi
5,285
2,450
0
4,190
9,549
3,788
126
1,790
7,721
0
64,119
L
Cthulhu
WillyM3x
Cthulhu
6,833
544
373
2,462
12,893
8,575
0
5,615
7,278
34,019
0
W
King Arthur
braindeaad
King Arthur
11,263
1,896
0
2,688
10,085
5,990
112
693
8,701
4,441
60,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,983
Gold Earned
36,904
533
Minions Killed
419
0
Camps Cleared
0
1,488,761
Distance Traveled
1,506,077
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,048
537
28
2
0
316,431
4
L
Hachiman
7,270
485
85
6
0
310,157
5
W
Sol
8,375
558
128
9
0
234,511
0
L
Nu Wa
7,381
492
76
5
0
242,471
2
L
Ratatoskr
8,421
561
131
9
0
310,943
2
W
Bastet
8,299
553
101
7
0
324,435
5
L
Kali
7,069
471
73
5
0
311,822
2
W
Hou Yi
9,130
609
132
9
0
285,331
4
L
Cthulhu
6,763
451
54
4
0
330,684
6
W
King Arthur
9,131
609
144
10
0
328,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role