Player Matchup

Kuzenbo
Kuzenbo
BarnackCalvaire
Kuzenbo
Level 39
God Stats
18W - 12L
1,549 SR
Queue Stats
375W - 388L
1,376 Elo+
Solo
Nu Wa
Nu Wa
GLbear13toker420
Nu Wa
Level 88
God Stats
34W - 31L
1,496 SR
Queue Stats
602W - 780L
1,346 Elo+
Solo
Medusa
Medusa
TheIrishman118
Medusa
Level 107
God Stats
2W - 5L
1,365 SR
Queue Stats
41W - 53L
1,372 Elo+
Solo
Team Averages
Level 78
1,470 SR
1,365 Elo+

VS

Team Averages
Level 76
1,422 SR
1,376 Elo+
Discordia
Discordia
Iris_The_Goblin
Discordia
Level 59
God Stats
13W - 17L
1,157 SR
Queue Stats
195W - 182L
1,395 Elo+
Solo
Ares
Ares
Myrrhic
Ares
Level 106
God Stats
3W - 1L
1,522 SR
Queue Stats
83W - 82L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Thug_Samurai
Cliodhna
Level 62
God Stats
1W - 1L
1,586 SR
Queue Stats
6W - 12L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,825
683
4,423
8,147
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 1
5,990
599
4,218
7,832
2,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 0
6,594
659
6,102
8,188
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Iris_The_Goblin
Discordia
12
3 / 1 / 5
7,534
753
10,850
4,473
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Myrrhic
Ares
11
4 / 1 / 3
7,667
767
4,894
11,543
10,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
Thug_Samurai
Cliodhna
11
2 / 0 / 4
6,887
689
4,955
4,752
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
0
5
1
0.1
W
Discordia
Iris_The_Goblin
Discordia
3
1
5
5.5
W
Ares
Myrrhic
Ares
4
1
3
5.5
L
2
4
0
0.5
W
Cliodhna
Thug_Samurai
Cliodhna
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
20,699
24,167
Taken
20,768
13,117
Mitigated
14,332
4,341
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,423
1,764
423
1,709
8,147
7,522
9
5,235
2,449
11,415
0
L
4,218
1,610
452
1,249
7,832
2,471
730
5,501
2,057
22,311
0
W
Discordia
Iris_The_Goblin
Discordia
10,850
372
0
1,304
4,473
1,864
418
1,861
2,612
39,858
0
W
Ares
Myrrhic
Ares
4,894
58
0
1,308
11,543
10,390
0
5,910
5,633
15,971
0
L
6,102
1,711
0
508
8,188
3,124
0
4,695
3,219
0
19,270
W
Cliodhna
Thug_Samurai
Cliodhna
4,955
523
0
1,313
4,752
2,078
503
1,931
2,821
0
16,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,409
Gold Earned
22,088
92
Minions Killed
116
4
Camps Cleared
4
549,394
Distance Traveled
607,364
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,825
683
15
2
2
214,814
3
L
Nu Wa
5,990
599
40
4
2
152,903
8
W
Discordia
7,534
753
71
7
0
213,956
4
W
Ares
7,667
767
22
2
2
201,569
2
L
Medusa
6,594
659
37
4
0
181,677
1
W
Cliodhna
6,887
689
23
2
2
191,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role