Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dolmadakias
Baron Samedi
Level 27
God Stats
8W - 5L
1,512 SR
Queue Stats
116W - 93L
1,651 Elo+
Solo
Ymir
Ymir
JarJava
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
JavieREKEEE
Neith
Level 8
God Stats
2W - 7L
1,827 SR
Queue Stats
13W - 28L
1,407 Elo+
Solo
King Arthur
King Arthur
RezJuis
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,568 SR
1,512 Elo+

VS

Team Averages
Level 20
1,599 SR
1,497 Elo+
Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FlyGuyTy400
Yemoja
Level 16
God Stats
2W - 1L
1,781 SR
Queue Stats
10W - 17L
1,324 Elo+
Solo
King Arthur
King Arthur
LoveoverHate
King Arthur
Level 26
God Stats
8W - 12L
1,289 SR
Queue Stats
73W - 64L
1,609 Elo+
Solo
Anubis
Anubis
SeatSwat347
Anubis
Level 22
God Stats
2W - 0L
1,816 SR
Queue Stats
39W - 41L
1,508 Elo+
Solo
Terra
Terra
cristofernowell
Terra
Level 9
God Stats
6W - 5L
1,607 SR
Queue Stats
6W - 5L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 1 / 3
5,511
612
3,418
4,454
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Dolmadakias
Baron Samedi
10
4 / 0 / 1
5,560
618
4,926
4,364
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
JarJava
Ymir
2
0 / 4 / 0
3,346
372
28
4,291
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,324
480
1,221
1,739
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
RezJuis
King Arthur
4
0 / 6 / 1
3,573
397
1,062
6,467
1,852
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 2 / 1
5,165
574
1,148
5,586
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
5
0 / 1 / 4
4,019
447
384
2,508
800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
LoveoverHate
King Arthur
9
3 / 0 / 1
5,488
610
2,793
4,903
2,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
9
2 / 3 / 1
5,173
575
3,765
6,000
2,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 2
4,449
494
455
1,995
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
9
12
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
3
3.5
W
Loki
 
Loki
3
2
1
1.75
L
Baron Samedi
Dolmadakias
Baron Samedi
4
0
1
4.5
W
Yemoja
0
1
4
2
L
Ymir
JarJava
Ymir
0
4
0
0
L
0
1
0
0
W
King Arthur
LoveoverHate
King Arthur
3
0
1
3.5
L
King Arthur
RezJuis
King Arthur
0
6
1
0.08
W
Anubis
2
3
1
0.83
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,655
Damage
8,545
21,315
Taken
20,992
6,671
Mitigated
8,053
7,802
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,418
1,657
0
2,214
4,454
1,115
0
1,629
2,825
0
29,332
W
Loki
 
Loki
1,148
128
0
1,575
5,586
1,420
309
1,414
4,172
0
24,849
L
Baron Samedi
Dolmadakias
Baron Samedi
4,926
660
339
3,287
4,364
1,458
0
1,545
2,819
29,253
0
W
Yemoja
384
333
829
715
2,508
800
323
929
1,579
3,170
0
L
Ymir
JarJava
Ymir
28
28
0
108
4,291
1,628
64
152
3,947
1,320
0
L
1,221
581
0
461
1,739
618
0
0
1,655
0
13,562
W
King Arthur
LoveoverHate
King Arthur
2,793
350
0
2,743
4,903
2,095
247
28
4,875
0
22,870
L
King Arthur
RezJuis
King Arthur
1,062
449
0
1,393
6,467
1,852
217
1,278
5,029
0
6,516
W
Anubis
3,765
159
0
1,957
6,000
2,378
0
2,529
3,471
23,449
0
W
455
134
162
594
1,995
1,360
0
54
1,941
6,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,314
Gold Earned
24,294
174
Minions Killed
173
0
Camps Cleared
0
749,898
Distance Traveled
833,694
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,511
612
70
8
0
182,984
2
W
Loki
5,165
574
60
7
0
195,173
0
L
Baron Samedi
5,560
618
51
6
0
146,397
1
W
Yemoja
4,019
447
2
0
0
141,071
0
L
Ymir
3,346
372
1
0
0
93,769
2
L
Neith
4,324
480
41
5
0
147,322
1
W
King Arthur
5,488
610
53
6
0
175,653
0
L
King Arthur
3,573
397
11
1
0
179,426
2
W
Anubis
5,173
575
44
5
0
150,864
1
W
Terra
4,449
494
14
2
0
170,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role