Player Matchup

Neith
Neith
AJBLyat
Neith
Level 28
God Stats
5W - 1L
1,853 SR
Queue Stats
7W - 3L
1,722 Elo+
Party 2
Loki
Loki
Adibibi
Loki
Level 86
God Stats
135W - 73L
1,683 SR
Queue Stats
329W - 288L
1,615 Elo+
Party 4
Fafnir
Fafnir
EkeberN
Fafnir
Level 69
God Stats
2W - 0L
1,731 SR
Queue Stats
78W - 67L
1,599 Elo+
Party 2
Yemoja
Yemoja
Mamia5
Yemoja
Level 28
God Stats
126W - 102L
1,575 SR
Queue Stats
128W - 107L
1,585 Elo+
Party 4
Merlin
Merlin
bms00
Merlin
Level 108
God Stats
1W - 1L
1,563 SR
Queue Stats
231W - 221L
1,584 Elo+
Party 2
Team Averages
Level 64
1,681 SR
1,621 Elo+

VS

Team Averages
Level 63
1,489 SR
1,629 Elo+
Skadi
Skadi
BlackDragon62003
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,495 Elo+
Party 1
Nox
Nox
Drako62
Nox
Level 31
God Stats
1W - 2L
1,270 SR
Queue Stats
160W - 132L
1,593 Elo+
Party 1
Thanatos
Thanatos
Pleutreur
Thanatos
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,805 Elo+
Party 3
Bellona
Bellona
Stupeflute
Bellona
Level 122
God Stats
0W - 5L
1,313 SR
Queue Stats
144W - 131L
1,628 Elo+
Party 3
Ares
Ares
ToxicKaren
Ares
Level 24
God Stats
8W - 6L
1,864 SR
Queue Stats
152W - 144L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AJBLyat
Neith
15
5 / 4 / 4
9,385
521
10,157
9,178
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Adibibi
Loki
17
8 / 2 / 0
10,438
580
11,096
14,411
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
EkeberN
Fafnir
12
2 / 2 / 12
8,847
492
7,867
17,977
20,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Mamia5
Yemoja
14
0 / 0 / 7
8,302
461
3,206
7,334
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
bms00
Merlin
17
3 / 4 / 9
10,097
561
9,299
9,761
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,214
456
9,814
8,863
2,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
14
2 / 3 / 3
8,900
494
8,309
9,007
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Pleutreur
Thanatos
15
3 / 5 / 3
9,344
519
10,791
14,303
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Stupeflute
Bellona
14
1 / 5 / 1
8,957
498
5,637
12,641
10,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 6
8,602
478
9,110
15,616
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
18
Kills
12
12
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
AJBLyat
Neith
5
4
4
1.75
W
Loki
Adibibi
Loki
8
2
0
4
L
4
2
2
2.5
L
Nox
2
3
3
1.17
W
Fafnir
EkeberN
Fafnir
2
2
12
4
W
Yemoja
Mamia5
Yemoja
0
0
7
3.5
L
Thanatos
Pleutreur
Thanatos
3
5
3
0.9
L
Bellona
Stupeflute
Bellona
1
5
1
0.3
L
2
3
6
1.67
W
Merlin
bms00
Merlin
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,625
Damage
43,661
58,661
Taken
60,430
40,248
Mitigated
36,786
17,288
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AJBLyat
Neith
10,157
4,758
0
2,549
9,178
2,906
0
1,180
7,998
0
55,355
W
Loki
Adibibi
Loki
11,096
3,827
0
4,058
14,411
5,800
0
3,065
11,346
0
72,509
L
9,814
4,170
0
1,040
8,863
2,890
772
2,392
6,421
0
50,656
L
Nox
8,309
415
0
1,393
9,007
3,794
520
4,127
4,632
53,444
0
W
Fafnir
EkeberN
Fafnir
7,867
1,435
422
4,870
17,977
20,174
0
6,962
11,015
18,040
0
W
Yemoja
Mamia5
Yemoja
3,206
1,070
944
1,258
7,334
7,683
280
1,781
5,553
32,653
0
L
Thanatos
Pleutreur
Thanatos
10,791
3,420
0
10,527
14,303
6,383
0
2,519
11,688
0
64,002
L
Bellona
Stupeflute
Bellona
5,637
1,498
0
855
12,641
10,624
342
5,128
7,371
0
45,328
L
9,110
785
495
4,911
15,616
13,095
36
5,560
9,946
29,811
0
W
Merlin
bms00
Merlin
9,299
1,006
125
3,062
9,761
3,685
840
4,431
5,330
65,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
44,017
418
Minions Killed
435
0
Camps Cleared
0
1,666,719
Distance Traveled
1,783,586
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,385
521
95
5
0
308,540
4
W
Loki
10,438
580
126
7
0
398,367
6
L
Skadi
8,214
456
83
5
0
354,803
3
L
Nox
8,900
494
130
7
0
358,710
2
W
Fafnir
8,847
492
11
1
0
306,396
1
W
Yemoja
8,302
461
52
3
0
318,428
7
L
Thanatos
9,344
519
92
5
0
372,471
4
L
Bellona
8,957
498
107
6
0
359,654
7
L
Ares
8,602
478
23
1
0
337,948
6
W
Merlin
10,097
561
134
7
0
334,988
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role