Player Matchup

Danzaburou
Danzaburou
ONokez
Danzaburou
Level 77
God Stats
1W - 1L
1,543 SR
Queue Stats
173W - 214L
1,436 Elo+
Party 1
Fenrir
Fenrir
XvDragonvX3983
Fenrir
Level 87
God Stats
10W - 7L
1,195 SR
Queue Stats
282W - 399L
1,385 Elo+
Party 1
Bacchus
Bacchus
iPluusZ
Bacchus
Level 28
God Stats
4W - 11L
1,346 SR
Queue Stats
48W - 93L
1,358 Elo+
Party 1
Tyr
Tyr
iTzDryZy
Tyr
Level 87
God Stats
8W - 7L
1,593 SR
Queue Stats
216W - 257L
1,400 Elo+
Party 1
Zeus
Zeus
iTzVoid7947
Zeus
Level 102
God Stats
1W - 2L
1,333 SR
Queue Stats
334W - 413L
1,367 Elo+
Party 1
Team Averages
Level 76
1,402 SR
1,389 Elo+

VS

Team Averages
Level 95
1,574 SR
1,507 Elo+
Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Caveira_Morais08
Charybdis
Level 125
God Stats
35W - 33L
1,536 SR
Queue Stats
930W - 937L
1,580 Elo+
Party 2
Chang'e
Chang'e
Jonnes44
Chang'e
Level 135
God Stats
22W - 13L
1,693 SR
Queue Stats
428W - 409L
1,495 Elo+
Solo
Fenrir
Fenrir
WolfykwGG
Fenrir
Level 81
God Stats
9W - 13L
1,581 SR
Queue Stats
699W - 709L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
joaomarcoson1
Sylvanus
Level 89
God Stats
21W - 16L
1,560 SR
Queue Stats
971W - 996L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ONokez
Danzaburou
15
2 / 7 / 3
9,089
478
9,406
14,034
3,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 0
8,875
467
2,927
9,294
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
iPluusZ
Bacchus
11
2 / 6 / 3
8,151
429
7,636
16,657
14,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 1
8,013
422
2,536
11,035
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 1
8,611
453
11,498
13,120
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 0 / 4
9,983
525
4,412
12,319
10,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
16
2 / 2 / 9
10,168
535
12,420
13,694
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Jonnes44
Chang'e
17
9 / 0 / 7
11,015
580
9,920
10,798
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
WolfykwGG
Fenrir
17
10 / 1 / 8
11,238
591
14,141
15,207
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
joaomarcoson1
Sylvanus
14
4 / 2 / 9
9,178
483
5,147
15,238
14,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
27
27
Deaths
5
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
4
4
W
Charybdis
2
2
9
3.25
W
Chang'e
Jonnes44
Chang'e
9
0
7
12.5
L
Danzaburou
ONokez
Danzaburou
2
7
3
0.5
W
Fenrir
WolfykwGG
Fenrir
10
1
8
14
L
0
2
0
0
L
Bacchus
iPluusZ
Bacchus
2
6
3
0.58
L
0
3
1
0.17
L
1
9
1
0.17
W
Sylvanus
joaomarcoson1
Sylvanus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,003
Damage
46,040
64,140
Taken
67,256
32,252
Mitigated
39,940
15,575
Healing
36,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,412
1,607
0
4,775
12,319
10,265
0
2,549
9,445
0
57,265
W
Charybdis
12,420
5,284
0
5,826
13,694
4,126
623
4,599
8,885
0
83,388
W
Chang'e
Jonnes44
Chang'e
9,920
733
5,249
7,578
10,798
4,075
1,265
5,553
4,918
79,953
0
L
Danzaburou
ONokez
Danzaburou
9,406
4,037
0
3,763
14,034
3,702
0
2,675
11,359
0
65,014
W
Fenrir
WolfykwGG
Fenrir
14,141
2,661
0
6,156
15,207
6,613
223
4,821
10,274
0
81,509
L
2,927
311
0
2,761
9,294
5,896
0
472
8,822
8,713
45,447
L
Bacchus
iPluusZ
Bacchus
7,636
851
195
2,934
16,657
14,896
0
5,930
10,727
26,926
0
L
2,536
206
0
3,984
11,035
3,735
0
2,745
8,290
0
52,364
L
11,498
1,073
0
1,938
13,120
4,023
0
4,337
8,783
64,070
0
W
Sylvanus
joaomarcoson1
Sylvanus
5,147
994
3,106
3,690
15,238
14,861
399
6,188
8,850
26,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
51,582
500
Minions Killed
528
0
Camps Cleared
0
1,827,626
Distance Traveled
2,005,652
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,983
525
109
6
0
397,815
12
W
Charybdis
10,168
535
128
7
0
362,074
3
W
Chang'e
11,015
580
125
7
0
407,013
5
L
Danzaburou
9,089
478
115
6
0
338,253
10
W
Fenrir
11,238
591
116
6
0
458,897
2
L
Fenrir
8,875
467
130
7
0
383,891
2
L
Bacchus
8,151
429
35
2
0
369,714
5
L
Tyr
8,013
422
107
6
0
434,696
1
L
Zeus
8,611
453
113
6
0
301,072
1
W
Sylvanus
9,178
483
50
3
0
379,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role