Player Matchup

Nemesis
Nemesis
Banissampanis79
Nemesis
Level 29
God Stats
3W - 6L
1,584 SR
Queue Stats
33W - 51L
1,323 Elo+
Solo
Loki
Loki
Niroyu69
Loki
Level 28
God Stats
11W - 16L
1,408 SR
Queue Stats
114W - 123L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
Teskiooo
Baron Samedi
Level 11
God Stats
10W - 7L
1,284 SR
Queue Stats
53W - 61L
1,257 Elo+
Solo
Cthulhu
Cthulhu
Zorg4211
Cthulhu
Level 27
God Stats
10W - 11L
1,411 SR
Queue Stats
20W - 22L
1,290 Elo+
Solo
Heimdallr
Heimdallr
jesusislove79
Heimdallr
Level 9
God Stats
0W - 3L
1,394 SR
Queue Stats
2W - 5L
1,229 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,293 Elo+

VS

Team Averages
Level 20
1,453 SR
1,397 Elo+
Tsukuyomi
Tsukuyomi
Leclochard
Tsukuyomi
Level 27
God Stats
19W - 16L
1,489 SR
Queue Stats
53W - 74L
1,344 Elo+
Party 2
Sylvanus
Sylvanus
Messipuuf
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,524 Elo+
Party 1
Cliodhna
Cliodhna
michasolo
Cliodhna
Level 7
God Stats
1W - 1L
1,284 SR
Queue Stats
5W - 5L
1,392 Elo+
Party 1
Anubis
Anubis
mous-h
Anubis
Level 28
God Stats
41W - 49L
1,492 SR
Queue Stats
95W - 119L
1,328 Elo+
Party 2
Charybdis
Charybdis
seirann
Charybdis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 14 / 4
12,595
484
12,650
22,736
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
8 / 4 / 7
12,870
495
13,428
20,754
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Teskiooo
Baron Samedi
16
2 / 9 / 9
10,642
409
13,016
24,542
15,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Zorg4211
Cthulhu
16
2 / 7 / 9
10,651
410
13,344
28,327
25,649
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
jesusislove79
Heimdallr
18
5 / 14 / 6
11,593
446
16,325
26,232
6,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Leclochard
Tsukuyomi
20
9 / 5 / 4
13,828
532
17,385
20,614
9,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Messipuuf
Sylvanus
16
4 / 3 / 13
12,084
465
6,312
17,388
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
michasolo
Cliodhna
19
7 / 6 / 13
13,007
500
20,300
16,885
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
mous-h
Anubis
20
15 / 6 / 13
14,834
571
27,295
24,102
12,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
seirann
Charybdis
20
13 / 7 / 14
13,950
537
32,991
26,259
10,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
105
26
Kills
48
48
Deaths
27
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
9
14
4
0.79
W
Tsukuyomi
Leclochard
Tsukuyomi
9
5
4
2.2
W
Sylvanus
Messipuuf
Sylvanus
4
3
13
3.5
L
Loki
8
4
7
2.88
L
Baron Samedi
Teskiooo
Baron Samedi
2
9
9
0.72
L
Cthulhu
Zorg4211
Cthulhu
2
7
9
0.93
L
Heimdallr
jesusislove79
Heimdallr
5
14
6
0.57
W
Cliodhna
michasolo
Cliodhna
7
6
13
2.25
W
Anubis
mous-h
Anubis
15
6
13
3.58
W
Charybdis
seirann
Charybdis
13
7
14
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,763
Damage
104,283
122,591
Taken
105,248
62,558
Mitigated
59,185
20,874
Healing
43,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,650
5,268
0
1,553
22,736
7,961
0
9,742
12,994
0
47,686
W
Tsukuyomi
Leclochard
Tsukuyomi
17,385
3,727
0
8,289
20,614
9,597
2,351
6,789
13,825
0
100,200
W
Sylvanus
Messipuuf
Sylvanus
6,312
1,991
2,117
4,472
17,388
20,086
272
3,453
13,931
31,028
0
L
Loki
13,428
3,169
0
3,378
20,754
6,468
0
3,892
16,862
0
66,714
L
Baron Samedi
Teskiooo
Baron Samedi
13,016
2,137
1,096
5,354
24,542
15,818
0
3,819
20,723
47,036
0
L
Cthulhu
Zorg4211
Cthulhu
13,344
550
1,379
5,229
28,327
25,649
237
10,543
17,784
45,515
0
L
Heimdallr
jesusislove79
Heimdallr
16,325
7,366
0
2,885
26,232
6,662
1,035
5,611
20,621
0
57,166
W
Cliodhna
michasolo
Cliodhna
20,300
2,549
0
4,762
16,885
7,086
1,459
4,050
12,834
0
70,448
W
Anubis
mous-h
Anubis
27,295
1,882
264
12,832
24,102
12,208
2,559
4,742
19,360
101,347
0
W
Charybdis
seirann
Charybdis
32,991
21,936
0
10,977
26,259
10,208
2,639
7,326
18,933
0
107,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,351
Gold Earned
67,703
413
Minions Killed
557
0
Camps Cleared
0
2,046,469
Distance Traveled
2,393,808
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,595
484
59
2
0
419,932
3
W
Tsukuyomi
13,828
532
138
5
0
473,447
0
W
Sylvanus
12,084
465
48
2
0
505,132
1
L
Loki
12,870
495
106
4
0
436,532
0
L
Baron Samedi
10,642
409
67
3
0
388,814
5
L
Cthulhu
10,651
410
67
3
0
443,800
0
L
Heimdallr
11,593
446
114
4
0
357,391
0
W
Cliodhna
13,007
500
96
4
0
520,457
0
W
Anubis
14,834
571
147
6
0
430,432
1
W
Charybdis
13,950
537
128
5
0
464,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role