Player Matchup

Ymir
Ymir
AqueleNeguinho
Ymir
Level 18
God Stats
2W - 2L
1,301 SR
Queue Stats
50W - 47L
1,445 Elo+
Party 1
Hachiman
Hachiman
ArthurMarq
Hachiman
Level 15
God Stats
4W - 2L
1,665 SR
Queue Stats
45W - 44L
1,439 Elo+
Party 1
Discordia
Discordia
JujubaRosa
Discordia
Level 16
God Stats
1W - 2L
1,284 SR
Queue Stats
34W - 44L
1,409 Elo+
Party 1
Olorun
Olorun
Rcibils
Olorun
Level 17
God Stats
4W - 1L
1,656 SR
Queue Stats
36W - 34L
1,445 Elo+
Solo
Bellona
Bellona
zMagnnus
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,419 Elo+

VS

Team Averages
Level 8
1,473 SR
1,473 Elo+
Nemesis
Nemesis
JOTAVEXX
Nemesis
Level 5
God Stats
4W - 3L
1,714 SR
Queue Stats
5W - 3L
1,605 Elo+
Solo
King Arthur
King Arthur
Nicolas-NDB
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Reecrazy
Neith
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 18L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cacador-de-idosa
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,150 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo
Hera
Hera
ricokiepper
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 13
12,026
1,093
7,076
12,770
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
ArthurMarq
Hachiman
18
12 / 0 / 8
12,295
1,118
18,654
9,131
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
JujubaRosa
Discordia
17
1 / 1 / 15
10,900
991
5,262
5,858
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Rcibils
Olorun
18
4 / 4 / 10
10,780
980
12,965
10,255
3,695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
zMagnnus
Bellona
18
4 / 3 / 11
12,209
1,110
9,291
11,792
9,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

318

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JOTAVEXX
Nemesis
15
0 / 3 / 3
8,922
811
3,144
5,236
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Nicolas-NDB
King Arthur
15
0 / 3 / 1
8,630
785
1,252
4,890
1,896
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Reecrazy
Neith
16
2 / 2 / 5
10,639
967
7,036
9,961
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
cacador-de-idosa
Morgan Le Fay
16
6 / 5 / 2
11,334
1,030
15,399
12,046
4,845
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 12 / 3
9,806
891
17,316
25,602
9,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
25
Kills
9
9
Deaths
25
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
Hachiman
ArthurMarq
Hachiman
12
0
8
16
L
Nemesis
JOTAVEXX
Nemesis
0
3
3
0.5
W
Discordia
JujubaRosa
Discordia
1
1
15
8.5
L
King Arthur
Nicolas-NDB
King Arthur
0
3
1
0.17
W
Olorun
Rcibils
Olorun
4
4
10
2.25
L
Neith
Reecrazy
Neith
2
2
5
2.25
L
Morgan Le Fay
cacador-de-idosa
Morgan Le Fay
6
5
2
1.4
L
1
12
3
0.21
W
Bellona
zMagnnus
Bellona
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,248
Damage
44,147
49,806
Taken
57,735
30,946
Mitigated
22,699
14,082
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,076
1,336
0
2,301
12,770
12,398
0
8,644
4,126
18,582
0
W
Hachiman
ArthurMarq
Hachiman
18,654
12,634
0
3,749
9,131
3,331
0
5,821
3,310
0
38,366
L
Nemesis
JOTAVEXX
Nemesis
3,144
831
0
0
5,236
2,117
0
1,912
3,324
0
5,961
W
Discordia
JujubaRosa
Discordia
5,262
605
0
210
5,858
2,202
0
3,476
2,382
30,846
0
L
King Arthur
Nicolas-NDB
King Arthur
1,252
151
0
20
4,890
1,896
0
2,535
2,355
0
2,037
W
Olorun
Rcibils
Olorun
12,965
7,641
226
3,366
10,255
3,695
0
7,774
2,481
31,361
0
L
Neith
Reecrazy
Neith
7,036
1,202
0
1,126
9,961
4,377
0
4,241
5,720
0
22,647
L
Morgan Le Fay
cacador-de-idosa
Morgan Le Fay
15,399
579
0
997
12,046
4,845
0
6,566
5,480
29,762
0
L
17,316
4,485
0
872
25,602
9,464
0
10,049
15,553
34,749
0
W
Bellona
zMagnnus
Bellona
9,291
2,409
2,079
2,151
11,792
9,320
0
7,000
4,792
0
28,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,210
Gold Earned
49,331
214
Minions Killed
115
9
Camps Cleared
3
1,016,638
Distance Traveled
661,642
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,026
1,093
34
3
3
220,700
0
W
Hachiman
12,295
1,118
58
5
1
193,550
0
L
Nemesis
8,922
811
2
0
0
93,693
0
W
Discordia
10,900
991
54
5
0
197,122
0
L
King Arthur
8,630
785
3
0
0
68,515
1
W
Olorun
10,780
980
41
4
2
174,279
1
L
Neith
10,639
967
48
4
1
181,975
1
L
Morgan Le Fay
11,334
1,030
34
3
1
151,827
0
L
Hera
9,806
891
28
3
1
165,632
1
W
Bellona
12,209
1,110
27
2
3
230,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role