Player Matchup

Neith
Neith
I_Gothic_Girl_I
Neith
Level 12
God Stats
3W - 1L
1,816 SR
Queue Stats
6W - 8L
1,403 Elo+
Party 3
Danzaburou
Danzaburou
UncleRuckus111
Danzaburou
Level 7
God Stats
1W - 1L
1,170 SR
Queue Stats
8W - 9L
1,047 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kaylabellm
Tsukuyomi
Level 24
God Stats
1W - 1L
1,855 SR
Queue Stats
23W - 27L
1,241 Elo+
Party 1
Sobek
Sobek
l_EndGameh_l
Sobek
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 67L
1,367 Elo+
Party 3
Charybdis
Charybdis
xkbrownx
Charybdis
Level 17
God Stats
10W - 3L
1,458 SR
Queue Stats
74W - 71L
1,158 Elo+
Solo
Team Averages
Level 37
1,560 SR
1,243 Elo+

VS

Team Averages
Level 14
1,406 SR
1,141 Elo+
King Arthur
King Arthur
BOP_OOGA_BOOGA
King Arthur
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 8L
829 Elo+
Party 2
Jing Wei
Jing Wei
CommanderRace12
Jing Wei
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 6L
1,154 Elo+
Solo
Cthulhu
Cthulhu
MULISHA_239
Cthulhu
Level 15
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 6L
1,151 Elo+
Solo
Cliodhna
Cliodhna
hexnatalie
Cliodhna
Level 23
God Stats
21W - 6L
1,678 SR
Queue Stats
43W - 15L
1,616 Elo+
Solo
Neith
Neith
quackboy25
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
957 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
10,884
605
8,479
9,372
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
UncleRuckus111
Danzaburou
13
6 / 1 / 7
9,789
544
3,820
6,412
2,215
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
kaylabellm
Tsukuyomi
15
6 / 1 / 4
9,950
553
4,344
10,122
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 14
10,042
558
2,872
14,744
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
xkbrownx
Charybdis
14
15 / 0 / 4
10,533
585
18,620
11,115
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOP_OOGA_BOOGA
King Arthur
5
0 / 6 / 0
5,404
300
1,757
5,799
2,326
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
10
0 / 8 / 0
6,010
334
798
9,303
6,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
MULISHA_239
Cthulhu
11
0 / 17 / 0
6,399
356
3,196
20,172
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cliodhna
hexnatalie
Cliodhna
3
0 / 0 / 0
5,240
291
57
927
164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
9
0 / 13 / 0
5,964
331
3,007
12,790
2,455

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
0
42
Kills
0
3
Deaths
44
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BOP_OOGA_BOOGA
King Arthur
0
6
0
0
L
Jing Wei
0
8
0
0
W
11
1
4
13
L
Cthulhu
MULISHA_239
Cthulhu
0
17
0
0
W
Danzaburou
UncleRuckus111
Danzaburou
6
1
7
9.5
L
Cliodhna
hexnatalie
Cliodhna
0
0
0
0
W
Tsukuyomi
kaylabellm
Tsukuyomi
6
1
4
8
W
4
0
14
11
L
Neith
0
13
0
0
W
Charybdis
xkbrownx
Charybdis
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,135
Damage
8,815
51,765
Taken
48,991
36,357
Mitigated
18,537
17,045
Healing
1,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BOP_OOGA_BOOGA
King Arthur
1,757
212
0
0
5,799
2,326
0
1,022
4,777
0
9,326
L
Jing Wei
798
740
0
0
9,303
6,492
0
364
8,939
0
11,751
W
8,479
3,709
0
1,782
9,372
5,028
4,180
75
9,237
0
62,721
L
Cthulhu
MULISHA_239
Cthulhu
3,196
259
0
44
20,172
7,100
23
411
19,761
19,833
0
W
Danzaburou
UncleRuckus111
Danzaburou
3,820
1,911
0
811
6,412
2,215
2,517
1,147
5,265
0
35,208
L
Cliodhna
hexnatalie
Cliodhna
57
57
0
544
927
164
0
0
927
0
4,142
W
Tsukuyomi
kaylabellm
Tsukuyomi
4,344
1,716
0
3,965
10,122
3,261
1,609
1,162
8,960
0
73,269
W
2,872
359
0
4,711
14,744
21,262
155
2,462
12,192
24,886
0
L
Neith
3,007
1,188
0
611
12,790
2,455
96
1,075
11,715
0
23,095
W
Charybdis
xkbrownx
Charybdis
18,620
13,900
0
5,776
11,115
4,591
5,351
2,834
8,237
0
57,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,198
Gold Earned
29,017
408
Minions Killed
107
0
Camps Cleared
0
1,631,089
Distance Traveled
1,010,123
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,404
300
10
1
0
179,775
0
L
Jing Wei
6,010
334
28
2
0
257,780
0
W
Neith
10,884
605
118
7
0
326,943
1
L
Cthulhu
6,399
356
24
1
0
276,466
0
W
Danzaburou
9,789
544
47
3
0
292,924
0
L
Cliodhna
5,240
291
12
1
0
39,695
0
W
Tsukuyomi
9,950
553
118
7
0
395,145
0
W
Sobek
10,042
558
34
2
0
324,927
1
L
Neith
5,964
331
33
2
0
256,407
1
W
Charybdis
10,533
585
91
5
0
291,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role