Player Matchup

Bakasura
Bakasura
H4NNIB4L3CTOR
Bakasura
Level 17
God Stats
2W - 4L
1,513 SR
Queue Stats
8W - 8L
1,445 Elo+
Party 1
Loki
Loki
Moerach
Loki
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,446 Elo+
Party 1
Neith
Neith
Petrababa
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 28L
1,186 Elo+
Party 2
Guan Yu
Guan Yu
YusufYasar57
Guan Yu
Level 8
God Stats
3W - 3L
1,510 SR
Queue Stats
12W - 12L
1,525 Elo+
Party 1
Ymir
Ymir
szakos
Ymir
Level 4
God Stats
1W - 4L
1,246 SR
Queue Stats
20W - 28L
1,186 Elo+
Party 2
Team Averages
Level 8
1,454 SR
1,358 Elo+

VS

Team Averages
Level 17
1,558 SR
1,499 Elo+
Sun Wukong
Sun Wukong
DULLEDRUMMER
Sun Wukong
Level 18
God Stats
10W - 6L
1,594 SR
Queue Stats
36W - 27L
1,400 Elo+
Solo
Izanami
Izanami
Manrik86
Izanami
Level 29
God Stats
103W - 80L
1,461 SR
Queue Stats
199W - 223L
1,391 Elo+
Solo
Ares
Ares
Muleos
Ares
Level 27
God Stats
11W - 11L
1,535 SR
Queue Stats
34W - 38L
1,436 Elo+
Solo
Nemesis
Nemesis
isaacdias
Nemesis
Level 7
God Stats
3W - 0L
1,893 SR
Queue Stats
8W - 1L
1,767 Elo+
Party 3
Thoth
Thoth
laetichan
Thoth
Level 3
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
H4NNIB4L3CTOR
Bakasura
16
1 / 7 / 5
10,382
433
8,645
21,796
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Moerach
Loki
19
11 / 10 / 2
13,320
555
16,831
17,292
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Petrababa
Neith
17
5 / 6 / 3
11,120
463
11,844
15,063
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
YusufYasar57
Guan Yu
18
3 / 5 / 2
11,562
482
15,332
20,726
27,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
szakos
Ymir
14
2 / 3 / 4
9,363
390
5,083
19,955
9,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DULLEDRUMMER
Sun Wukong
19
2 / 2 / 6
12,194
508
11,761
18,125
13,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Manrik86
Izanami
20
3 / 5 / 2
12,634
526
15,846
16,323
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Muleos
Ares
17
5 / 5 / 11
12,479
520
11,100
26,647
35,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
isaacdias
Nemesis
20
21 / 3 / 2
15,496
646
29,101
22,309
15,299
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
laetichan
Thoth
14
0 / 8 / 3
9,668
403
1,005
6,485
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
22
Kills
31
31
Deaths
23
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DULLEDRUMMER
Sun Wukong
2
2
6
2.5
L
Bakasura
H4NNIB4L3CTOR
Bakasura
1
7
5
0.5
W
Izanami
Manrik86
Izanami
3
5
2
0.8
L
Loki
Moerach
Loki
11
10
2
1.2
W
Ares
Muleos
Ares
5
5
11
2.1
L
Neith
Petrababa
Neith
5
6
3
1.08
L
Guan Yu
YusufYasar57
Guan Yu
3
5
2
0.8
W
Nemesis
isaacdias
Nemesis
21
3
2
7.33
W
Thoth
laetichan
Thoth
0
8
3
0.19
L
Ymir
szakos
Ymir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,735
Damage
68,813
94,832
Taken
89,889
57,727
Mitigated
70,480
25,453
Healing
19,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DULLEDRUMMER
Sun Wukong
11,761
2,137
0
5,898
18,125
13,601
1,092
995
16,859
0
78,351
L
Bakasura
H4NNIB4L3CTOR
Bakasura
8,645
5,117
103
9,078
21,796
7,951
0
1,152
20,604
0
64,977
W
Izanami
Manrik86
Izanami
15,846
11,848
0
5,562
16,323
5,013
5,107
2,713
13,557
0
117,669
L
Loki
Moerach
Loki
16,831
4,724
0
1,157
17,292
6,924
876
1,280
16,012
0
72,942
W
Ares
Muleos
Ares
11,100
415
0
4,274
26,647
35,746
473
2,967
23,128
40,059
0
L
Neith
Petrababa
Neith
11,844
6,802
0
3,807
15,063
6,488
0
3,959
11,104
0
74,721
L
Guan Yu
YusufYasar57
Guan Yu
15,332
1,329
659
5,988
20,726
27,234
555
2,559
18,167
11,828
58,612
W
Nemesis
isaacdias
Nemesis
29,101
18,272
0
3,686
22,309
15,299
4,661
2,212
19,663
0
136,867
W
Thoth
laetichan
Thoth
1,005
491
0
312
6,485
821
0
128
6,296
24,695
0
L
Ymir
szakos
Ymir
5,083
1,560
0
4,661
19,955
9,130
0
3,137
16,778
27,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,747
Gold Earned
62,471
519
Minions Killed
648
0
Camps Cleared
0
2,070,780
Distance Traveled
2,181,754
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,194
508
162
7
0
434,046
3
L
Bakasura
10,382
433
120
5
0
446,010
0
W
Izanami
12,634
526
199
8
0
400,350
2
L
Loki
13,320
555
114
5
0
399,809
3
W
Ares
12,479
520
38
2
0
412,664
10
L
Neith
11,120
463
128
5
0
382,248
0
L
Guan Yu
11,562
482
122
5
0
450,361
0
W
Nemesis
15,496
646
178
7
0
529,051
2
W
Thoth
9,668
403
71
3
0
405,643
0
L
Ymir
9,363
390
35
1
0
392,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role