Player Matchup

Neith
Neith
Essence of Sin
Neith
Level 159
God Stats
33W - 27L
1,597 SR
Queue Stats
375W - 373L
1,639 Elo+
Party 1
Hel
Hel
Lives4Gaming
Hel
Level 130
God Stats
1W - 1L
1,830 SR
Queue Stats
550W - 382L
1,751 Elo+
Party 1
Hercules
Hercules
wwertyuik
Hercules
Level 160
God Stats
7W - 6L
1,691 SR
Queue Stats
747W - 646L
1,669 Elo+
Party 1
Team Averages
Level 150
1,706 SR
1,686 Elo+

VS

Team Averages
Level 121
1,726 SR
1,643 Elo+
Agni
Agni
Silantr0
Agni
Level 114
God Stats
8W - 4L
1,799 SR
Queue Stats
268W - 236L
1,636 Elo+
Party 2
Chiron
Chiron
SpitfireRcp
Chiron
Level 147
God Stats
9W - 7L
1,674 SR
Queue Stats
90W - 80L
1,628 Elo+
Solo
Geb
Geb
bluearticsniper
Geb
Level 103
God Stats
13W - 6L
1,704 SR
Queue Stats
318W - 268L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,862
562
9,347
15,002
4,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
8,027
573
4,454
10,923
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
wwertyuik
Hercules
12
2 / 4 / 0
8,178
584
10,967
26,795
14,558
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 1 / 8
9,450
675
17,959
8,156
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
15
7 / 2 / 4
9,976
713
19,201
11,931
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 7
9,795
700
9,007
12,732
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
1
5
2
0.4
W
Agni
3
1
8
7
W
Chiron
7
2
4
4.5
W
2
0
7
5.5
L
Hercules
wwertyuik
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,768
Damage
46,167
52,720
Taken
32,819
23,670
Mitigated
22,894
29,073
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,347
3,544
0
3,792
15,002
4,855
0
8,517
6,060
0
30,499
L
4,454
144
7,579
5,422
10,923
4,257
0
6,062
4,555
26,980
0
W
Agni
17,959
1,710
274
3,835
8,156
2,992
278
1,699
6,457
40,360
0
W
Chiron
19,201
8,043
940
3,232
11,931
5,527
1,363
1,200
10,731
0
49,012
W
9,007
1,387
0
2,036
12,732
14,375
0
2,023
10,709
21,934
0
L
Hercules
wwertyuik
Hercules
10,967
2,911
0
12,280
26,795
14,558
0
11,480
14,851
194
23,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,067
Gold Earned
29,221
153
Minions Killed
164
6
Camps Cleared
4
760,899
Distance Traveled
805,312
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,862
562
56
4
2
239,600
4
L
Hel
8,027
573
54
4
2
248,968
2
W
Agni
9,450
675
77
6
3
263,019
2
W
Chiron
9,976
713
72
5
1
259,382
2
W
Geb
9,795
700
15
1
0
282,911
6
L
Hercules
8,178
584
43
3
2
272,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role