Player Matchup

Sol
Sol
KaeDestroyer16
Sol
Level 9
God Stats
1W - 3L
1,765 SR
Queue Stats
2W - 8L
1,249 Elo+
Party 1
Jing Wei
Jing Wei
NCRFallinWarrior
Jing Wei
Level 28
God Stats
2W - 11L
1,339 SR
Queue Stats
21W - 54L
1,350 Elo+
Party 1
Thanatos
Thanatos
Phoenix-Marie17
Thanatos
Level 25
God Stats
1W - 2L
1,414 SR
Queue Stats
11W - 19L
1,618 Elo+
Party 1
Neith
Neith
RoyaltyKingz97
Neith
Level 57
God Stats
0W - 6L
1,427 SR
Queue Stats
0W - 9L
1,128 Elo+
Party 1
Cerberus
Cerberus
SHIELD19
Cerberus
Level 84
God Stats
13W - 22L
1,287 SR
Queue Stats
51W - 84L
1,325 Elo+
Party 1
Team Averages
Level 41
1,446 SR
1,334 Elo+

VS

Team Averages
Level 45
1,361 SR
1,368 Elo+
Vulcan
Vulcan
QCIANKILLER
Vulcan
Level 35
God Stats
2W - 4L
1,187 SR
Queue Stats
35W - 53L
1,293 Elo+
Party 2
Kukulkan
Kukulkan
QCSimsky
Kukulkan
Level 6
God Stats
1W - 0L
1,674 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
QC_Chung
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,406 Elo+
Party 2
Geb
Geb
Qc_Nonamekiller
Geb
Level 40
God Stats
16W - 13L
1,176 SR
Queue Stats
72W - 82L
1,320 Elo+
Party 2
Arachne
Arachne
lesmat2002
Arachne
Level 60
God Stats
5W - 13L
1,270 SR
Queue Stats
54W - 80L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 2
8,860
443
5,623
16,354
5,696
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 1
7,978
399
7,074
13,202
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
11
1 / 7 / 5
7,669
383
1,970
11,354
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

12
1 / 6 / 1
8,042
402
5,536
11,836
3,864
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SHIELD19
Cerberus
17
5 / 9 / 2
10,821
541
11,916
24,296
21,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
6 / 1 / 9
9,890
495
10,804
9,596
3,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
QCSimsky
Kukulkan
14
4 / 6 / 13
9,711
486
12,322
10,927
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
QC_Chung
Morgan Le Fay
16
10 / 4 / 8
10,932
547
16,568
15,512
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 12
10,153
508
8,381
21,979
24,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
lesmat2002
Arachne
16
17 / 2 / 8
11,551
578
13,796
16,406
9,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
11
Kills
41
41
Deaths
16
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
L
1
7
1
0.21
L
Thanatos
1
7
5
0.5
W
Vulcan
6
1
9
10.5
W
Kukulkan
QCSimsky
Kukulkan
4
6
13
1.75
W
Morgan Le Fay
QC_Chung
Morgan Le Fay
10
4
8
3.5
W
4
3
12
3.33
L
1
6
1
0.25
L
Cerberus
SHIELD19
Cerberus
5
9
2
0.67
W
Arachne
lesmat2002
Arachne
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,119
Damage
61,871
77,042
Taken
74,420
38,610
Mitigated
47,460
12,799
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,623
2,036
0
1,426
16,354
5,696
988
8,410
7,828
33,892
2,591
L
7,074
5,125
0
0
13,202
4,255
560
9,632
3,500
0
35,423
L
Thanatos
1,970
262
93
3,589
11,354
3,403
0
5,891
5,421
0
15,809
W
Vulcan
10,804
3,957
668
1,114
9,596
3,423
3,181
2,276
7,273
54,572
0
W
Kukulkan
QCSimsky
Kukulkan
12,322
3,223
0
250
10,927
3,558
2,752
4,070
6,427
57,508
0
W
Morgan Le Fay
QC_Chung
Morgan Le Fay
16,568
2,326
926
4,720
15,512
6,085
2,694
3,354
11,513
62,398
0
W
8,381
722
2,925
2,956
21,979
24,942
818
2,422
19,460
17,615
0
L
5,536
2,078
489
2,363
11,836
3,864
1,634
7,432
4,394
0
46,382
L
Cerberus
SHIELD19
Cerberus
11,916
89
0
4,839
24,296
21,392
1,684
15,720
7,824
61,760
0
W
Arachne
lesmat2002
Arachne
13,796
10,348
0
5,621
16,406
9,452
2,420
3,795
12,380
0
73,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
52,237
386
Minions Killed
423
0
Camps Cleared
0
1,451,260
Distance Traveled
1,841,038
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,860
443
56
3
0
242,613
2
L
Jing Wei
7,978
399
62
3
0
343,353
0
L
Thanatos
7,669
383
23
1
0
183,385
5
W
Vulcan
9,890
495
97
5
0
341,280
0
W
Kukulkan
9,711
486
94
5
0
327,138
0
W
Morgan Le Fay
10,932
547
90
5
0
356,766
0
W
Geb
10,153
508
19
1
0
382,331
0
L
Neith
8,042
402
91
5
0
344,299
5
L
Cerberus
10,821
541
154
8
0
337,610
0
W
Arachne
11,551
578
123
6
0
433,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role