Player Matchup

Thor
Thor
 
Thor
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Handzdown1
Ullr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,312 Elo+
Party 1
Thanatos
Thanatos
Purple_Pelican_
Thanatos
Level 28
God Stats
16W - 20L
1,609 SR
Queue Stats
110W - 113L
1,350 Elo+
Party 1
Ra
Ra
saucycrayon
Ra
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 124L
1,380 Elo+
Party 1
Ymir
Ymir
younger96uu
Ymir
Level 18
God Stats
18W - 20L
1,485 SR
Queue Stats
61W - 64L
1,441 Elo+
Party 1
Team Averages
Level 29
1,519 SR
1,396 Elo+

VS

Team Averages
Level 15
1,556 SR
1,378 Elo+
Danzaburou
Danzaburou
Gxosty2
Danzaburou
Level 18
God Stats
0W - 2L
1,459 SR
Queue Stats
1W - 8L
1,184 Elo+
Solo
Ymir
Ymir
Powerlogosh
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,500 Elo+
Solo
Freya
Freya
Raphie1196
Freya
Level 27
God Stats
1W - 3L
1,491 SR
Queue Stats
44W - 77L
1,206 Elo+
Solo
Hachiman
Hachiman
StubbornDragon
Hachiman
Level 15
God Stats
1W - 1L
1,828 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Hun Batz
Hun Batz
ValleyR0YAL956
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
2 / 1 / 9
12,496
543
3,861
11,368
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 3 / 16
10,752
467
10,204
12,104
5,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
19
24 / 0 / 15
13,947
606
20,894
17,432
8,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
14 / 1 / 20
13,037
567
20,890
12,444
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 1 / 26
12,929
562
13,470
21,514
28,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gxosty2
Danzaburou
12
3 / 12 / 2
9,071
394
12,084
19,824
6,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 11 / 2
6,953
302
2,910
23,602
14,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
10
0 / 15 / 1
7,176
312
6,457
18,863
5,139
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
10
1 / 12 / 0
7,163
311
3,992
12,860
3,207
Hun Batz
14
2 / 6 / 0
9,493
413
6,043
15,111
5,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
11
55
Kills
6
6
Deaths
56
86
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
9
6.5
L
Danzaburou
Gxosty2
Danzaburou
3
12
2
0.33
W
6
3
16
4.67
L
0
11
2
0.09
W
Thanatos
24
0
15
31.5
L
Freya
0
15
1
0.03
L
Hachiman
1
12
0
0.08
L
Hun Batz
2
6
0
0.33
W
14
1
20
24
W
9
1
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,319
Damage
31,486
74,862
Taken
90,260
54,036
Mitigated
34,447
40,114
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,861
1,371
0
2,655
11,368
6,690
5,428
1,238
10,130
0
72,961
L
Danzaburou
Gxosty2
Danzaburou
12,084
4,090
0
2,222
19,824
6,522
0
7,867
11,666
0
43,381
W
10,204
8,148
1,017
2,104
12,104
5,014
4,262
3,057
9,047
0
39,667
L
2,910
893
0
0
23,602
14,135
69
11,548
11,631
11,731
0
W
Thanatos
20,894
7,513
193
18,684
17,432
8,370
1,695
3,474
13,958
0
84,448
L
Freya
6,457
2,267
0
1,891
18,863
5,139
0
6,092
12,501
29,276
0
L
Hachiman
3,992
1,200
0
0
12,860
3,207
264
4,970
7,716
0
10,821
L
Hun Batz
6,043
1,365
0
70
15,111
5,444
446
2,661
12,386
0
48,937
W
20,890
1,327
3,805
5,617
12,444
5,510
1,689
1,955
10,489
85,075
0
W
13,470
2,522
0
6,039
21,514
28,452
1,550
3,869
17,645
38,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,161
Gold Earned
39,856
415
Minions Killed
219
0
Camps Cleared
0
2,255,106
Distance Traveled
1,750,520
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,496
543
110
5
0
423,218
5
L
Danzaburou
9,071
394
45
2
0
372,924
3
W
Ullr
10,752
467
38
2
0
413,141
1
L
Ymir
6,953
302
20
1
0
318,424
2
W
Thanatos
13,947
606
109
5
0
518,303
0
L
Freya
7,176
312
46
2
0
346,984
0
L
Hachiman
7,163
311
7
0
0
360,184
0
L
Hun Batz
9,493
413
101
4
0
352,004
3
W
Ra
13,037
567
111
5
0
483,855
1
W
Ymir
12,929
562
47
2
0
416,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role