Player Matchup

Freya
Freya
Diamond III
HannSolo8
Freya
Diamond III
Level 143
God Stats
1W - 4L
1,721 SR
Queue Stats
113W - 91L
2,033 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,721 SR
2,033 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 35
1,694 SR
1,932 MMR
Gilgamesh
Gilgamesh
Platinum III
Saucy_Bum_4_U
Gilgamesh
Platinum III
Level 35
God Stats
0W - 1L
1,694 SR
Queue Stats
35W - 28L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
HannSolo8
Freya
18
4 / 0 / 0
11,984
856
18,858
15,526
14,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BakasuraAh Muzen CabKaliPoseidonUllr

VS

Bans
SkadiIzanamiOlorunAnhurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Saucy_Bum_4_U
Gilgamesh
15
0 / 5 / 0
9,386
670
8,985
25,026
23,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
HannSolo8
Freya
4
0
0
4
L
Gilgamesh
Saucy_Bum_4_U
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,858
Damage
8,985
15,526
Taken
25,026
14,399
Mitigated
23,890
10,264
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
HannSolo8
Freya
18,858
6,293
0
10,264
15,526
14,399
1,855
976
14,550
82,128
8,044
L
Gilgamesh
Saucy_Bum_4_U
Gilgamesh
8,985
2,157
0
3,623
25,026
23,890
0
16,754
8,272
635
53,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,984
Gold Earned
9,386
152
Minions Killed
86
9
Camps Cleared
4
258,952
Distance Traveled
274,488
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,984
856
152
11
9
258,952
3
L
Gilgamesh
9,386
670
86
6
4
274,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role