Player Matchup

Erlang Shen
Erlang Shen
Blackweapen
Erlang Shen
Level 16
God Stats
13W - 15L
1,523 SR
Queue Stats
34W - 37L
1,401 Elo+
Solo
Medusa
Medusa
FalTchiLy_XX
Medusa
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 23L
1,242 Elo+
Solo
Kukulkan
Kukulkan
IsaacTheSecond2
Kukulkan
Level 28
God Stats
22W - 13L
1,585 SR
Queue Stats
41W - 23L
1,527 Elo+
Solo
Terra
Terra
chewablelemon
Terra
Level 29
God Stats
2W - 2L
1,147 SR
Queue Stats
51W - 71L
1,332 Elo+
Solo
Izanami
Izanami
xXSpr4yNPr4y77Xx
Izanami
Level 27
God Stats
3W - 3L
1,709 SR
Queue Stats
106W - 125L
1,333 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,367 Elo+

VS

Team Averages
Level 14
1,324 SR
1,369 Elo+
Mercury
Mercury
Refresh_though89
Mercury
Level 26
God Stats
2W - 3L
1,269 SR
Queue Stats
45W - 56L
1,312 Elo+
Solo
Geb
Geb
Ridley500
Geb
Level 16
God Stats
1W - 4L
1,189 SR
Queue Stats
8W - 11L
1,203 Elo+
Solo
Yemoja
Yemoja
SeaNovaL
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
comiccreado
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
jeffydajax
Hel
Level 21
God Stats
0W - 1L
1,161 SR
Queue Stats
32W - 60L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blackweapen
Erlang Shen
18
9 / 5 / 12
12,326
1,121
21,915
16,643
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
16
3 / 2 / 12
10,034
912
9,089
10,080
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
18
1 / 2 / 8
10,169
924
11,616
5,625
2,413
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
1 / 0 / 17
10,848
986
6,915
13,440
16,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
16 / 1 / 7
12,701
1,155
27,169
9,121
3,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

265

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
9,681
880
12,481
18,743
7,385
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 4 / 3
10,053
914
10,416
25,335
14,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
SeaNovaL
Yemoja
17
1 / 5 / 6
10,853
987
5,381
16,342
17,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 6 / 3
9,336
849
5,419
10,372
3,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 5 / 1
11,173
1,016
14,618
14,138
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
30
Kills
10
10
Deaths
30
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Blackweapen
Erlang Shen
9
5
12
3
W
Medusa
3
2
12
4.5
W
Kukulkan
1
2
8
2.5
L
2
10
3
0.35
L
2
4
3
0.88
L
Yemoja
SeaNovaL
Yemoja
1
5
6
0.8
W
1
0
17
9.5
L
0
6
3
0.25
L
5
5
1
1.1
W
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,704
Damage
48,315
54,909
Taken
84,930
33,981
Mitigated
47,067
11,650
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Blackweapen
Erlang Shen
21,915
13,721
431
4,816
16,643
7,308
0
11,708
4,935
0
36,622
W
Medusa
9,089
5,747
124
785
10,080
4,111
0
7,270
2,810
0
23,888
W
Kukulkan
11,616
990
0
0
5,625
2,413
0
3,746
1,879
34,548
0
L
12,481
4,177
64
3,855
18,743
7,385
0
4,540
14,203
0
22,470
L
10,416
1,199
447
4,624
25,335
14,269
0
5,209
20,126
23,593
0
L
Yemoja
SeaNovaL
Yemoja
5,381
2,329
1,596
1,946
16,342
17,162
0
1,854
14,488
14,021
0
W
6,915
2,039
2,157
3,197
13,440
16,187
0
6,573
6,867
15,571
0
L
5,419
2,054
0
504
10,372
3,339
0
2,811
7,561
18,405
0
L
14,618
2,855
1,141
1,711
14,138
4,912
0
4,117
10,021
43,836
0
W
27,169
17,100
0
140
9,121
3,962
0
6,537
2,584
0
46,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
51,096
180
Minions Killed
165
5
Camps Cleared
3
960,227
Distance Traveled
900,794
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,326
1,121
35
3
2
199,191
2
W
Medusa
10,034
912
27
2
1
160,485
0
W
Kukulkan
10,169
924
64
6
1
190,633
0
L
Mercury
9,681
880
18
2
0
227,891
4
L
Geb
10,053
914
22
2
0
189,766
3
L
Yemoja
10,853
987
15
1
0
145,868
1
W
Terra
10,848
986
16
1
1
211,387
0
L
Thoth
9,336
849
29
3
1
151,759
0
L
Hel
11,173
1,016
81
7
2
185,510
0
W
Izanami
12,701
1,155
38
3
0
198,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role