Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FalconVerde123
Cerberus
Level 27
God Stats
35W - 38L
1,449 SR
Queue Stats
88W - 119L
1,395 Elo+
Solo
Artemis
Artemis
Royz1k
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
holdsz
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
tiagami
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 65L
1,513 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,477 Elo+

VS

Team Averages
Level 25
1,535 SR
1,440 Elo+
Cliodhna
Cliodhna
CVG_Luck13
Cliodhna
Level 23
God Stats
5W - 3L
1,830 SR
Queue Stats
231W - 284L
1,356 Elo+
Solo
Nemesis
Nemesis
ESCALADA32
Nemesis
Level 29
God Stats
0W - 2L
1,199 SR
Queue Stats
45W - 51L
1,467 Elo+
Solo
Awilix
Awilix
Ilvness
Awilix
Level 16
God Stats
11W - 7L
1,691 SR
Queue Stats
34W - 20L
1,612 Elo+
Solo
Sol
Sol
Tigraoazul
Sol
Level 29
God Stats
27W - 29L
1,454 SR
Queue Stats
151W - 200L
1,371 Elo+
Solo
Persephone
Persephone
ViniMarreiros
Persephone
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 285L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
6 / 2 / 8
11,650
583
11,931
14,446
12,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
14
3 / 4 / 16
10,144
507
7,791
15,754
15,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Royz1k
Artemis
14
3 / 6 / 5
9,189
459
6,113
9,623
2,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
holdsz
Kukulkan
14
0 / 4 / 5
9,124
456
6,310
8,288
3,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
tiagami
Danzaburou
20
17 / 2 / 3
12,865
643
21,007
16,546
8,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CVG_Luck13
Cliodhna
15
3 / 10 / 5
9,677
484
11,502
15,872
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
ESCALADA32
Nemesis
15
1 / 3 / 3
9,202
460
6,442
14,729
6,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Ilvness
Awilix
16
7 / 5 / 5
9,895
495
11,806
15,765
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 9 / 3
9,828
491
9,293
21,606
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
ViniMarreiros
Persephone
14
4 / 4 / 8
9,955
498
7,292
8,980
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
29
Kills
18
18
Deaths
31
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
2
8
5
L
Cliodhna
CVG_Luck13
Cliodhna
3
10
5
0.55
L
Nemesis
ESCALADA32
Nemesis
1
3
3
0.83
W
Cerberus
3
4
16
2.75
L
Awilix
Ilvness
Awilix
7
5
5
1.9
W
Artemis
Royz1k
Artemis
3
6
5
0.92
L
3
9
3
0.5
L
Persephone
ViniMarreiros
Persephone
4
4
8
2
W
Kukulkan
holdsz
Kukulkan
0
4
5
0.63
W
Danzaburou
tiagami
Danzaburou
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,152
Damage
46,335
64,657
Taken
76,952
42,320
Mitigated
25,106
17,255
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,931
1,094
0
3,104
14,446
12,605
713
2,241
12,060
12,011
61,061
L
Cliodhna
CVG_Luck13
Cliodhna
11,502
1,920
0
1,865
15,872
6,592
808
3,682
12,190
0
48,053
L
Nemesis
ESCALADA32
Nemesis
6,442
2,014
0
2,196
14,729
6,456
639
3,837
10,892
0
61,100
W
Cerberus
7,791
428
9
3,167
15,754
15,673
161
4,619
10,806
23,790
0
L
Awilix
Ilvness
Awilix
11,806
4,218
0
3,768
15,765
4,826
0
3,673
12,092
0
62,678
W
Artemis
Royz1k
Artemis
6,113
3,000
0
1,665
9,623
2,598
1,743
1,459
7,923
0
34,521
L
9,293
3,987
25
8,976
21,606
5,154
2,157
7,521
14,085
58,772
0
L
Persephone
ViniMarreiros
Persephone
7,292
538
0
1,746
8,980
2,078
272
1,135
7,841
39,395
0
W
Kukulkan
holdsz
Kukulkan
6,310
670
0
970
8,288
3,011
2,298
3,996
4,242
48,942
0
W
Danzaburou
tiagami
Danzaburou
21,007
9,934
0
8,340
16,546
8,433
2,217
4,270
12,184
0
103,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,972
Gold Earned
48,557
481
Minions Killed
469
0
Camps Cleared
0
1,842,524
Distance Traveled
1,789,543
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,650
583
145
7
0
413,763
8
L
Cliodhna
9,677
484
83
4
0
343,313
1
L
Nemesis
9,202
460
120
6
0
383,598
4
W
Cerberus
10,144
507
46
2
0
361,073
4
L
Awilix
9,895
495
84
4
0
425,073
3
W
Artemis
9,189
459
55
3
0
301,144
3
L
Sol
9,828
491
111
6
0
291,738
3
L
Persephone
9,955
498
71
4
0
345,821
4
W
Kukulkan
9,124
456
101
5
0
364,457
6
W
Danzaburou
12,865
643
134
7
0
402,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role