Player Matchup

Susano
Susano
JalaHaus
Susano
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 170L
1,287 Elo+
Party 1
Bellona
Bellona
Lord V1L3
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,529 Elo+
Party 2
Medusa
Medusa
MazziFay
Medusa
Level 24
God Stats
4W - 3L
1,499 SR
Queue Stats
16W - 33L
1,193 Elo+
Solo
Persephone
Persephone
ParadoxLlama
Persephone
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,502 Elo+
Party 2
Sobek
Sobek
gimmeagimmick
Sobek
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 146L
1,296 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,361 Elo+

VS

Team Averages
Level 12
1,556 SR
1,319 Elo+
Jing Wei
Jing Wei
MRTumbel1758
Jing Wei
Level 6
God Stats
2W - 3L
1,473 SR
Queue Stats
2W - 6L
1,275 Elo+
Solo
Charybdis
Charybdis
Riwzaki
Charybdis
Level 15
God Stats
9W - 7L
1,796 SR
Queue Stats
25W - 26L
1,317 Elo+
Solo
Yemoja
Yemoja
RowhoeGotGame
Yemoja
Level 27
God Stats
8W - 11L
1,511 SR
Queue Stats
130W - 157L
1,373 Elo+
Solo
Thanatos
Thanatos
Swicegood
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Tiamat
Tiamat
Teryn2712
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JalaHaus
Susano
19
2 / 4 / 24
11,582
1,053
12,654
13,773
9,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Lord V1L3
Bellona
19
16 / 0 / 12
14,725
1,339
26,733
15,905
16,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
MazziFay
Medusa
18
5 / 4 / 16
11,368
1,033
13,189
10,245
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
ParadoxLlama
Persephone
19
12 / 2 / 15
13,890
1,263
22,122
10,228
4,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
3 / 4 / 16
10,952
996
8,249
16,045
11,871
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MRTumbel1758
Jing Wei
17
4 / 3 / 5
10,855
987
13,095
19,592
8,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Riwzaki
Charybdis
17
5 / 11 / 5
11,537
1,049
24,307
22,842
9,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 6 / 8
10,609
964
6,953
21,071
22,060
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Swicegood
Thanatos
17
3 / 16 / 8
11,047
1,004
12,217
23,972
14,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Teryn2712
Tiamat
15
0 / 2 / 0
8,478
771
169
1,481
482
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
38
Kills
13
14
Deaths
38
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
JalaHaus
Susano
2
4
24
3.5
W
Bellona
Lord V1L3
Bellona
16
0
12
22
L
Jing Wei
MRTumbel1758
Jing Wei
4
3
5
2.17
W
Medusa
MazziFay
Medusa
5
4
16
3.25
W
Persephone
ParadoxLlama
Persephone
12
2
15
9.75
L
Charybdis
Riwzaki
Charybdis
5
11
5
0.68
L
1
6
8
0.83
L
Thanatos
Swicegood
Thanatos
3
16
8
0.44
L
Tiamat
Teryn2712
Tiamat
0
2
0
0
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,947
Damage
56,741
66,196
Taken
88,958
46,818
Mitigated
55,167
14,103
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
JalaHaus
Susano
12,654
1,659
0
2,482
13,773
9,141
0
935
12,315
3,178
27,209
W
Bellona
Lord V1L3
Bellona
26,733
10,644
2,092
2,007
15,905
16,626
0
1,862
14,043
1,325
39,658
L
Jing Wei
MRTumbel1758
Jing Wei
13,095
9,382
0
1,319
19,592
8,132
0
8,415
11,177
0
31,700
W
Medusa
MazziFay
Medusa
13,189
8,150
0
562
10,245
4,499
0
1,011
9,234
0
26,808
W
Persephone
ParadoxLlama
Persephone
22,122
4,121
158
2,732
10,228
4,681
0
1,396
8,830
42,545
0
L
Charybdis
Riwzaki
Charybdis
24,307
14,477
0
1,034
22,842
9,763
0
8,646
14,196
0
48,348
L
6,953
2,876
1,821
518
21,071
22,060
0
6,989
14,082
21,189
0
L
Thanatos
Swicegood
Thanatos
12,217
4,750
0
4,056
23,972
14,730
0
8,859
15,113
0
20,000
L
Tiamat
Teryn2712
Tiamat
169
108
0
0
1,481
482
0
106
1,375
499
0
W
8,249
566
0
4,070
16,045
11,871
0
1,918
14,127
27,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,517
Gold Earned
52,526
192
Minions Killed
152
4
Camps Cleared
0
1,031,030
Distance Traveled
749,553
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,582
1,053
28
3
0
211,112
7
W
Bellona
14,725
1,339
33
3
1
250,801
0
L
Jing Wei
10,855
987
35
3
0
242,974
0
W
Medusa
11,368
1,033
31
3
1
163,954
1
W
Persephone
13,890
1,263
51
5
2
203,701
0
L
Charybdis
11,537
1,049
66
6
0
155,087
1
L
Yemoja
10,609
964
30
3
0
160,013
0
L
Thanatos
11,047
1,004
20
2
0
176,231
0
L
Tiamat
8,478
771
1
0
0
15,248
0
W
Sobek
10,952
996
49
4
0
201,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role